18 April 2013
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Hisham |
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Artwork, Books, Misc Sci-Fi
Here is another cover commissioned by Ebb and Folks. Five's The End is a novella by David Leyman that completes the trilogy that begins with Three's Company and continues with Four of a Kind (the second artwork in this post). The style of digital inks and colours (instead of a painterly look) of the cover for all three novellas is an editorial decision.
16 April 2013
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Hisham |
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Artwork
Recently, I was asked by The Sages of RPG to draw three more cards for their fun card game Tugboats. The game is still in beta and it was played during last year's PAX East.
Pirate Attack
Frankentug
For past work on this project check out the blog post on tugboats and cargo ships.
04 April 2013
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Hisham |
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Artwork, Role Playing Games, Star Wars
I love it when children play RPGs. Their young imagination make any game soar. If there's any way to help introverted children to help express themselves more and be better speakers, I would always recommend parents to run tabletop RPGs for them.
This was why I immediately took this request on the Star Wars Artists' Guild, which was requested by Juanflaco. He gamemastered a Star Wars: Edge of the Empire RPG game for his children, ages 12, 9 and 7. The 12-year-old plays Claire, the young teenager on the run from Tatooine. The 7-year-old plays R2-79 a.k.a. "Squeak", Claire's astromech droid. The 9-year-old plays Dutch an amnesiac former Clone pilot who has to protect the two.
Click here for the forum request.
Click here for the SWAG art post.
Click here for a larger image at DeviantArt.
02 April 2013
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Hisham |
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Artwork, Role Playing Games
What sort of enemies can you populate your BareBones Covert Ops campaign? What would you model your enemy organisation on? SPECTRE? SMERSH? HYDRA? Cobra? Here's a visual example of enemies you can employ to hinder your heroes in your game.
27 March 2013
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Hisham |
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Artwork, Hishgraphics.com
If you hadn't noticed, the gallery on this site had been out of commission for many, many months. Any links to it, such as the one at the top of the left column of this blog's index page, points to the DeviantArt gallery instead. It died because of my monkeying around with the v2.0 gallery's Coppermine CMS.
I have now rebuilt the gallery using Zenphoto, and have spent all last night and this morning populating gallery. I've also ensured that there are links to released products.
It's not nearly finished. There are some more customers' gallery to set up and populate. Click here to check it out!
What's v1.0 gallery, you ask? It was the one before the Coppermine gallery, which was made from HTML files that I wrote. I remember at the time being sad I did not have any artwork I could post that anyone paid me to draw. I've been moderately busy since, and so I am very grateful that most of the work in v3.0 are all paid work.
24 March 2013
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Hisham |
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Artwork, Role Playing Games, Star Wars
Derf requested a pair of Snivvian lovers for his Star Wars RPG campaign. He plays a Snivvian student on Coruscant who has a long-distance relationship with a holodrama scenist back on Cadomai. Painted in monochome digitally with MyPaint, and coloured using GIMP 2.8.
Click here to check out the image (as well as Ryan's "DAWWWW") on DeviantArt.
23 March 2013
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Hisham |
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Artwork, Role Playing Games
Here are more interior artwork for DwD Studios's upcoming BareBones Covert Ops RPG. Covert Ops allow players to be part of a crack covert team of agents - military or civilians - and do a bunch of spy stuff. For research, I saw some 007 movies, Mission: Impossible movies, Person of Interest (for the civilian black ops angle) and Archer ("Well there's false flags, dead drops, drop outs, cut outs, active doubles, passive doubles, dangled moles. The often under appreciated honeypot. One of my favorites.") It also helped that I am in the midst of playing a Night's Black Agents campaign. Later, I also realised that Fast Five is a great heist movie that shows player characters as primarily wheel artists.
This batch of art shows activities you can do in the game, such as baking a cake, having a stroll, mowing the lawn, getting a mortgage for your secret island base:
Defeat a tank with a knife:
Get your doctor mad at you for not adhering to your prescribed diet:
Ride on a train:
17 March 2013
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Hisham |
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Artwork
Been a while since I drew stuff for fun...
07 March 2013
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Hisham |
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Artwork, Role Playing Games
Issyka is The Secret DM's fantasy setting for a Play-by-Post game engine. Artwork commission for Issyka? Here you go:
There is a hint of planetary romance with swapped gender tropes. Also, who is actually afraid of who in the drawing? The humans or the Illadon? Watch this space for more announcements on Issyka.
06 March 2013
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Hisham |
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Artwork, Role Playing Games
This is the second of two blog posts featuring location artwork of cities and prefectures on the planet Westward, where human colonists have been marooned for centuries with only an exotic steam-powered technology to run their machines. Over the years, new politics, allegiances and social dynamics have driven the inhabitants of Westward.
How would you play characters in an alien western steampunk setting?
Look out for the Westward RPG to be released soon!
Brimstone
Aquarium
Fort Gowchain
Fort Darling
Fort Spine
Fort Amarell
There's even a sideslicer on the hillside beneath Fort Gowchain there. Click here to see part one of two.
05 March 2013
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Hisham |
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Artwork, Role Playing Games
More Westward RPG artwork were commissioned by Wicked North Games, and for this batch they have ordered location artwork of various cities and prefectures on Westward. Here is the first of two posts of the locations on the (mostly) dry and arid planet of Westward!
Capital City
Dunecreek
Yewanrey
Caves
Hollis
What adventures can players experience at these places? Check out Westward RPG to be released mid-year by Wicked North Games.
04 March 2013
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Hisham |
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Artwork, Role Playing Games
The hardworking guys over at DwD Studios are developing their own espionage, counter-intelligence and paramilitary game using its BareBones roleplaying system.
Here are the artwork for archetypes that can be used either as PCs or NPCs right out of the box. Each and any of these characters can be found in tactical situations requiring them to use their wits as well as their gear to survive and complete their missions.
The Sharpshooter
The Combat Specialist
The Second Story Man
28 February 2013
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Hisham |
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Artwork, Star Wars
I gave an interview to Tristan Tarwater of Epic Level Artistry at the Troll in the Corner site.
Here is an excerpt:
Do you find yourself more drawn to drawing locations or people? Do you have them fleshed out before you bring pencil to paper (to use an old idiom) or do the ideas and the image kind of grow side by side?
Thanks to a lot of practice, I’ve done a lot of characters, but I also do a lot of creatures, gear, vehicles, robots as well as scenes. Sometimes I plan it out. Sometimes it just comes to life on paper – or screen – naturally without a lot of thought. More so of the latter when there’s capybara blood mixed with kumquat juice.
Click here to read the whole thing!
26 February 2013
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Hisham |
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Artwork, Role Playing Games
Here is part of a large panoramic artwork I made for Kallisti Press's The Vicious Crucible of the Villa Argentate RPG. A bunch of other stuff is occuring in this walled city where the river divides it into the unbelievably rich section, the working class section and the dirt poor section. Meanwhile, an army is camped outside its walls.
You can download for free the first Vicious Crucible game entitled The Vicious Crucible of Verdigris Valley here! (A thumbnail link can be found in the left column under "Complete Tabletop Games".)
14 February 2013
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Hisham |
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Artwork, Role Playing Games, Star Wars
Two more Star Wars Artists' Guild player character art pickups. I love picking up these requests once in a while for a warm-up sketch before work begins in the morning.
Badji Hida is a Devaronian scoundrel requested for oexto's Edge of the Empire game. He wields a DL-18 blaster pistol, presumably with aplomb.
Mano Vector is a human Special Agent of the Senate Bureau of Intelligence (before it eventually evolves into Imperial Intelligence, shudder). He was requested by one Agent M.
16 January 2013
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Hisham |
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Artwork, Role Playing Games
The community driven D6 Magazine issue 5 has been released by Wicked North Games. This is the space opera issue with lots of space-based scenarios and stats for the Open D6 game system.
Six pieces of artwork were commissioned from me for two articles.
The first three are used for the scenario Outpost 1717, a sci-fi horror adventure written by Peter Schweighofer.
Click on the thumbnail above for a larger view of the space scene.
26 December 2012
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Hisham |
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Artwork
Many months ago, I had a nightmare. Well, it's not as much as a nightmare as it is weird things happening in my dream in which I should be creeped out but I don't. I haven't had a proper nightmare from which I wake up feeling scared for a very long time.
I was walking home with friends at night under a bright full moon, and home was an apartment above a shoplot. You know the type, where you climb a single flight stairs to get to your door. At the door out on the sidewalk, I felt like I was being watched. I thought to pull aside the doormat. Beneath the doormat, in a hole, was a gigantic biological human-like eyeball. It tracked and was fixed on me wherever I moved. I don't remember any eyelid.
I covered up the eye with the mat and quickly locked the door behind me and headed up to the house. I locked the upstairs door and stepped back, facing it, waiting for someone or something to smash through the door. Moonlight cast my shadow on the door. Suddenly, the shadow disappeared. As did the moonlight.
I turned. And before me, climbing through the window, was this Mi-go with its wings spread out once it had space and its tentacles from its head and abdoment flailing out at me.
Then I woke up.
Click on the thumbnail to view the full image:
25 December 2012
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Hisham |
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Artwork, Role Playing Games
Tarrasques are the most lethal creatures without a destructive breath weapon in the Dungeons and Dragons mythology. You don't need a lot, just one will do in any RPG campaign if you need a continent or two levelled.
This is either a very young tarrasque from the planet Falx (if we're playing in a Spelljammer campaign) or a midget tarrasque. In both cases, I think the city in the image will have an hour or two before it's reduced to rubble.
Click on the thumbnail to view a larger image:
16 December 2012
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Hisham |
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Artwork, Role Playing Games
Cover for Brent Newhall's upcoming OSR Handbook, which will be a guidebook of all existing Old School Renaissance games available.
Watch this space for announcement of its release!
09 December 2012
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Hisham |
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ACS Memories, Artwork
Back in secondary school, for some reason that I can't recall anymore we suddenly had this bat as our mascot so to speak. Its name, Wotsit the Confused Bat, also popped up unbidden. It was easy to doodle and we doodled it here and there and everywhere. There was an earlier design where the bat had no moth and bigger shoes, but we finally decided on this design, created by my best friend.
Here it is once again, in a digitally painted form, for old time's sake.