All Eclipse Phase Artwork on the Blog

25 February 2017 | Hisham | | Artwork, Eclipse Phase, Role Playing Games
 

Over the years I drew pictures for the actual play reports of Eclipse Phase that I played with the GOKL crew, I have never collected all the artwork in a single post... until now.

With the automatic rail rifle and diamond axe.

Hokusai Tarnungshaut my neo-octopus player character

Three employees of Fastball Express Inc.

Hokusai, Bishop-Six and Billy Cable Jr in spacesuits

The crew of the Fastball Special

The original Fastball Express crew during their pre-Venus days

From Garfield and Friends

The covert, tiny Sheldon morph

Venereal disease investigations!

Welcome to Parvati Aerostat on Venus

Clockwise from left - Hokusai, Mr. Snuggles, Gretchen Ambelina, Danai/Ina and Hokusai's Pulser

Montage as the team form Gamera Security on Venus

Borders book store is on your left, Guardian pharmacy is on your right

Main Street, Cloud Nine

Sneaky bastards

DANAI/Ina and Hokusai posing for a selfie while sneaking into Yamaha-Pacifica

He'll never get a leg up on things

The Janet morph

I heard you was dead

Hokusai in the Slitheroid morph

God forgive me for what I am about to do

Christoph de Beers of the Jovian Republic

Gamera of KL.

The Gamera Security (GamSec) logo

This neotenic does not see dead people. Causes death in people maybe...

Billy Cable piloting an ultralight

It's Willem Dafoe

Karamojo Bell even has a pith helmet vacsuit

Sit Ubu sit. Good dog. Woof.

The six-in-one Flexbot that shredded Karamojo Bell into a bloody smear, but it's okay. His cortical stack survived intact

A geisha banker

The Maiko Clarimonda in the Jorōgumo morph

BOOM! Headshot!

Bye, Maiko Clarimonda, but it's okay. She'll be reinstated from a backup with no memory of having her head blown off

Wandering Ina, Cable, Hokusai and Danai

The GamSec team descends to the Lucifer aerostat. Check out Danai in the little Sheldon morph beside Hokusai

Polar bear meatsuit!

The team finally meet Mr. Snuggles the ursomorph of the Teddy Bear Roadside Picnic Company

High pressure professionals

Hokusai and Danai are resleeved in q-morphs

Someone's gonna get lucky.

How is Thomas Bangalter alive on the surface of Venus without any pressure suit and speaking to the team in their mind?

A banner year

The campaign banner

So many other occurences that I did not during various earlier gmaing sessions before I started writing the play reports, such as...

  • Cable tumbling down Olympus Mons for two sessions -- at least
  • the team breaking Hokusai out of a sushi bar
  • driving with neo-chimpanzee trucker BJ the Bear
  • that time Bishop was sleeved in the neo-corvid morph (a.k.a the "chicken suit") for a reconnaissance mission at the 2309 Mr. Spock asteroid habitat in the Belt which turned into a one-man battle scenario while the others watched remotely from their ship
  • and that one time the team travelled to a protected section at the centre of Mars, discovered a Pandora Gate there and accidentally activated an alien device that gave the red planet a brand new magnetosphere.

Sadly, these happened before I began writing actual play reports in earnest here, so many a detail has been lost into dim memory, like tears in the acid rain. Good times, good times.

 

A Homemade Gamemaster's Notebook

10 February 2017 | Hisham | | Role Playing Games, Star Wars
 
The printout

Irfan has now taken up bookbinding as a hobby so I thought I would commission from him a small gamemaster's notebook for me. I printed out the cover design at the print shop on blue paper and gave it to him. The cover was designed quickly using Inkscape and saved as a pdf.

The printout

Irfan stacked and folded some blank A4-sized papers for the interior pages.

The printout

He carefully measured where the staples were supposed to go on the spines.

The printout

Then he stapled the spine of the folded papers together carefully onto an eraser and bent the staple legs inward manually.

The printout

Here is the notebook almost done.

The printout

All that is needed to be done is to slice the extra piece of paper away for a flat edge.

The printout

The notebook is now ready for me to write in to continue our Time is the Hunter Star Wars RPG campaign that I am gamemastering. Perhaps I will follow up this blog entry with another when I have filled up the notebook with notes, stats and sketches in the future.

 

Bahasa Melayu X-Wing Connection

09 February 2017 | Hisham | | Role Playing Games, Star Wars
 

In West End Games' The Star Wars Sourcebook (1987) written by Bill Slavicsek there is a four-page technical write-up on the X-wing fighter. The text is an order of magnitude more detailed than any other write-up on the Incom T-65 X-wing ever written and filled with an abundance of elements that can be adapted and used by gamemasters for any Star Wars RPG scenario.

What has been vexing me for a quarter of a century are several "Star Wars-esque" non-English words used in the book for names of equipment make and manufacturers. Even if the spelling does not reflect it, when they appear to be transliterated words from my own native Malay language.

Tana Ire and Melihat

Tana Ire and Melihat are both flight sensor manufacturers who have developed sensory equipment for the X-wing fighter.

Malay: Tanah Air, (IPA:/tanah air/) literally "soil and water", meaning "motherland". The Tana Ire electro photoreceptor needs to scans water and land below the X-wing to be an effective terrain following sensor.

Malay: Melihat, (IPA:/məlihat/) is translated as "seeing", with the me- prefix of the word lihat making it the present participle of the verb "see" - but not a gerund. Never a gerund. A sensor sees, you see.

Bertriak

Bertriak is a manufacturer of the "Screamer" sensor jammer. Malay: Berteriak (IPA:/bərtəriaʔ/) is a derivative verb from the work teriak, which means crying, or screaming. Is this not how jammers work anyway?

Taim & Bak

Taim & Bak is a manufacturer of ship-based weaponry, specifically the KX-9 on the X-wing and the IX-4 on the Y-wing. Malay: Tembak (IPA:/tembaʔ/) is literally "shoot". This corporation would have been literally named "shoot" if not for the ampersand between the two syllables.

Chepat

Chepat - renamed Chempat in later sources for some reason - manufactured the "Defender" shield projectors. Malay: Cepat (IPA:/t͡ʃəpat/) is "quick" or "fast". Perhaps the Defender shieds are quickly deployed in battle - I dunno... I got nothing.

Kuat

While cepat translates as "quick", another manufacturer elsewhere in the book translates as "strong", namely kuat, as in Kuat Drive Yards based in the Kuat system. Kuat is definitely a strong presence in the lore of Star Wars with many vehicles designed by it, including the Imperial Star Destroyers we see on screen.

Also, I ran a small RPG campaign in the Kuat system once.

I wonder if there are other Malay words hidden within the non-English proper names in the Star Wars Sourcebook, perhaps hidden by transliteration of the word. So now the question is: is all of this a coincidence, or did Bill Slavicsek have a Malay dictionary with him when he was writing the article up?

Addendum

23 February 2017

After this article was published, I thought I should email a query to Bill Slavicsek with a link to the post. Shortly after, he graciously answered:

Turns out my co-author Curtis Smith traveled to Malaysia and other locations as a child with his missionary parents. He wrote the X-wing section and must have snuck in those words when I wasn't looking. I thought he just made them up! Even after all these years, I'm still learning new things about my Star Wars Sourcebook!

And there we have it. Thanks for the clarification, Bill Slavicsek!

 

Patreon: Intrepid Mechanoids

31 January 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 
They're still not cut up.

Here is the 14th batch of RPG paper miniatures I created and released at my Patreon page. Call them mechanoids, drones, droids, bots, synths... they are useable for any science fiction RPG campaigns with droids.

There's space to write names too.

There are mechs than walk, waddle, roll and climb which can be used as player characters or non-player characters at your gaming table. There is space to write their character names too.

The six designs.

Click here to go to Patreon and download the free Pioneer-class release. The Mariner-class release with enhanced colouring (like the ones in the photos above), and the Voyager-class release which also includes six full-sized printable character artwork, have also been released for patrons.

Thanks to my Patrons for the opportunity to make these paperminis!

 

Deep Dive into WEG Lore: Rogue One Ultimate Visual Guide

23 January 2017 | Hisham | | Books, Role Playing Games, Star Wars
 

After receiving it as an early birthday present from Ivan earlier, this month I discovered that DK Publishing's Rogue One Ultimate Visual Guide (UVG) by Pablo Hidalgo which fills the Star Wars universe as seen in Rogue One with a multitude of world-building details, was also a treasure trove of lore which originated from West End Games.

West End Games (WEG) published the Star Wars roleplaying game series of books from 1987 until 1998 or thereabouts after which the licence went to Wizards of the Coast. In that decade or so, the game company had created and populated the Star Wars universe with hundreds (if not thousands) of worldbuilding details enough for gamemasters and players to play in the setting without having to create, for example, the Imperial DMV. Similarly, species, location and technology (and corporations that made these technologies) were named and fleshed out.

Which brings us to the Rogue One Ultimate Visual Guide. Pablo Hidalgo was a freelance writer for West End Games and an experienced Star Wars RPG gamemaster. Instead of reinventing the wheel, a lot of minutae created by WEG have been included in the Rogue One UVG, which means that at one point or another, these details have been used by a multitude of Star Wars RPG gamemasters and players in their own campaigns. See the Chandrila section below for an example of my own.

Here is a (incomplete) list of items featured in the UVG and created earlier in various WEG rulebooks, sourcebooks and periodicals according to their appearances in the UVG from front to back.

Pretormin Environmental

Who doesn't need potable water out in the Outer Rim?

The corporation that built the GX-8 condenser unit installed at the Lah'mu homestead also built the WPR-60 water purification system. Source: Galladinium's Fantastic Technology (1995).


Detonite and Baradium

So many detonite packs, so little time.

Detonites are the plastic explosives of the Star Wars universe and baradium gives you more bang to the buck in thermal detonators. Sources: top - Imperial Sourcebook (1989), bottom - The Star Wars Sourcebook (1987).


Crozo Industrial Products

The walkie-talkie!

It is important to note that Crozo doesn not solely manufacture hand comlinks, but also a host of computer and cybernetic products in the galaxy. Source: Cracken's Rebel Field Guide (1991).


Class One & Class Two Imperial Penal References (ImPeRe)

It goes up to Class Five.

Jyn Erso had two high level Imperial Penal Reference Classes slapped on her which would explain her incarceration in an Imperial Penal Colony. I wonder what her cellmate's Oolin Musters ImPeRe violations were. Source: Galaxy Guide 6 Tramp Freighters (1990).


Wetyin and Starloft Continents at Yavin

Four, not Thirteen.

Scout Lile Gorsek mapped the fourth moon of Yavin and named the continents Koos, Swivven, Wetyin and Starloft. Source: Galaxy Guide 2 Yavin and Bespin (1989).


Cantham House Meetings

Needs moar Breha

The Cantham House Meetings involving Mothma and Organa have been part of the origin of the Rebel Alliance lore since nearly the beginning of West End Games. Source: Rebel Alliance Sourcebook (1990).


Chandrila

Hanna City or Nayli Spaceport?

Not only has Chandrila been identified as Mon Mothma's homeworld by West End Games in their first roleplaying sourcebook, but I also ran a game session back in the late 80s where my rebel agents manage to avert a bioweapon attack there. Also time of writing, my current players (okay, just Ain and Irfan) are stuck in a cliffhanger and a deadly standoff there in an ongoing Star Wars D6 campaign. Source: The Star Wars Sourcebook (1987).


Telaris System

Telaris base floor plans plz thx lol

The Telaris System appears to be a secret location where the Alliance fleet especially Mon Calamari capital combat starships go to for planning and repairs. Source: Rebel Alliance Sourcebook (1990).


Pendarr III

Draven is as shifty as Delan

General Draven and Kolor Delan are compatriots from the same planet. Source: Wanted by Cracken (1993).


Alliance Rank Badges

Ranks.
 

Patreon: The Uplifts of Space

04 January 2017 | Hisham | | Patreon Paperminis, Role Playing Games
 

Returning to the themes of transhumanism for the Hishgraphics paper miniature releases on Patreon, here are some uplifted animals to be used in your campaign. There are two designs each of crow uplifts, octopus uplifts and chimp uplifts perfect for your science fiction campaign.

Genetic modifications in the future allow for some animals to possess human-level thoughts and consciousness.

Click here to download the free Uplifts of Space PDF file on Patreon.

Uplifts on Mars
Octmorphs are cleverer than you think
 

EOTE: Problem Child

14 December 2016 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars
 

Problem Child

Dramatis Personae:

  • Amri as Grabow, male Wookiee doctor
  • Ijam as Matwe, male human smuggler pilot
  • Fazrie as Lumpy, male Wookiee mercenary soldier

Just as it was more than 20 years ago in Sitiawan when a bunch of unfamiliar people asked if I could run Star Wars RPG for them, here I am in the same situation in Sitiawan where online friends I have never met before asked me to run a Star Wars RPG session for them! No big deal to me: it is a great way to make lasting friends!

Unfamiliar with any form of Star Wars RPG, I brought the Edge of the Empire and Force and Destiny rulebooks along with some sourcebooks, the FFG narrative dice set, Force tokens and my trusty homemade paperminis. I forgot to bring the percentile dice so I used the phone dice roller app. I thought I would give the scenario some recognisable Star Wars elements by first starting out the game on Naboo. Then, soon after the Empire could make its presence known...

Human smuggler Matwe, Wookiee doctor Grabow and Wookiee mercenary soldier Lumpy (no relation to Lumpawarrump son of Chewbacca), the crew of the Corellian YT-2400 light freighter Seagate. arrived at the city of Theed on Naboo to look for trader Zo Arkon who was looking for tramp freighter services.

The crew of the Seagate

Arrival at Theed

Upon setting the Seagate down in Hangar 14 on the side of the cliff face, the crew debarked, paid their 50 credit service tax to the port officer and headed for the cantina built into the side of the large cavernous hangar. A series of large windows and automatic sliding doors adorned the facade of the Piledriver Cantina. As the crew approached, the doors slid apart and two Imperial stormtroopers strode out.

The troopers suddenly stopped the crew and addressed Matwe: Did he have permit for the two Wookiee slaves?

As Grabow and Lumpy rolled their eyes Matwe quickly convinced that the Wookiees were from offworld and just arrived as crew on a light freighter for a transport job pickup on Naboo. Thankfully (thanks to a Success in Matwe's Charm roll) the stormtroopers were easily persuaded by Matwe's fast talking.

It was the truth anyway.

Gamemaster in the shot

Soon after the droid bartender directed them to Zo Arkon who having lunch in a booth at the back of the cantina. Zo Arkon treated them to some bantha steak for lunch while the Matwe authorised Arkon's droids to load the Seagate with the cargo: a regular looking cargo container. Before the crew left the cantina, Arkon paid them 500 credits, with another 2500 credits to be paid by their contact Milo Renn upon arrival at their destination: the south polar town of Bamboo River on Takodana.

As the trio traipsed back to their YT-2400 freighter, they noticed something peculiar. There was a puddle of dark lubricant on the deck not far from their ship. There was also a set of smudged tracks that ran from the puddle toward the underside of the Seagate where it then disappeeared. Did someone sneak aboard the ship somehow?

The tabletop
 

Patreon: Human Adventurers

01 December 2016 | Hisham | | Patreon Paperminis, Role Playing Games
 

I have uploaded a pair of new paper miniature releases for Patreon, but forgot to announce it here. So here are the two sets of freely downloadable PDFs usable as player characters (PC) or non-player characters (NPC) in any medieval fantasy roleplaying game campaigns.

Rangers of Sword Valley

These guys are woodsmen and warriors

Sword Valley was once the most dangerous regions of the wilderness and filled with deadly creatures and hideouts of murderous brigands. Until the Rangers appeared out of nowhere and cleansed the valley of evil and danger. Now the valorous services of the Rangers of Sword Valley are in demand throughout the land - even when there are whispers of a dire secret being kept by these skilled woodsmen.

Click here to download the free Rangers of Sword Valley PDF file on Patreon.

Wilderfolk of the Dust Plains

Denizens of an arid land

In the arid, dry lands of the Dust Plains where death await even the most prepared adventurer, there live the hardy Wilderfolk who can survive the worst of droughts. When a Wilderfolk leave the Dust Plains to join travellers from other lands, there is certain to be an intriguing and astonishing story behind it.

Click here to download the free Wilderfolk of the Dust Plains PDF file on Patreon.

Feel free to become a patron, or share with your circles! Thanks.

 

SWD6: The Chandrila Extraction Fiasco

12 November 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 5

Time is the Hunter

Episode 05: The Chandrila Extraction Fiasco

After their rescue of the rebel agent known as "The Skywalker", who turned out to be a Togorian named Meow Skywalker, bounty hunter Jax Hunt (played by Irfan) and the amnesiac lady who then named herself Iris Helena (played by Ain) were taken aboart the VCX-100 frieghter Screeching Arrow to rendezvous with a Nebulon-B escort frigate at an unknown location in deep space.

The 27 year old sourcebook

The Star Wars Sourcebook hardcover made a great dice rolling platform.

After three days of being cooped up in the Arrow, Meow finally approached them with a mission.

"The mission will require you to travel to the Chandrila system in the Core Worlds to extract Imperial bureaucrat Ton Kelauae, his wife Aklu and his daughter Wencie. Land at Nayli Spaceport. The Kelauaes are holed up in Apartment 7C, Blackback Building. The Empire is looking for them and it will be a matter of time before they are discovered. Get to them before the Empire does and bring them back here."

They accepted the mission.

The custom GM screen to the rescue

Oh hey! Look! It's Jax Hunt's Relby-k23 blaster.

The Journey to Chandrila

Iris piloted the Screeching Arrow as Jax manned the navigator's console beside her. However Jax must have programmed the navicomputer badly because they flew too close to a hyperspace shadow of a black hole and something exploded, sending flames and sparks billowing in the main corridor behind the cockpit.

"Keep flying," yelled Jax as he headed aft. "I'll handle this." At the corridor, a wall of flame blocked him and the automatic fire suppression system was knocked out. He steeled himself and jumped over the fire, reaching for the damage control panel on the wall beyond it. He hit the manual button and the suppressor force field killed the flames.

"I wish we had an astromech droid," Jax said, studying the damage done by the overload explosion. He reported to Iris, "Our shields are dead. We'd better get them fixed before we get shot at."

In the meantime, Jax started cooking some eggs for a light meal while Iris fussed over him and told him he reminded her of someone, perhaps a son.

She could not really remember.

The Landing at Nayli Spaceport

Two hours later or so, they reverted back to realspace off Chandrila. The ship automatically greeted Chandrila's traffic control system and they were assigned Landing Bay 19 at Nayli Spaceport.

Iris guided the Arrow towards her berth. But 300 meters above it, the repulsorlift generators gave out and the ship plummeted downwards.

 

Force and Destiny Core Rulebook

30 October 2016 | Hisham | | Books, Role Playing Games, Star Wars
 

At first Fantasy Flight Games released the Edge of the Empire rulebook which allowed players to be the scoundrels and smugglers of the galaxy. Then they released the Age of Rebellion rulebook for players to play soldiers and military spies. Finally, their final Star Wars role-playing game (RPG) rulebook is in my hands: Force and Destiny, where players are able to choose from a range of Jedi characters to play.

It had been released for almost two years now, but I was not able to get my hands on it. I was unable to grab it off Amazon because I possess no credit card. Nor was I able to use Paypal to order it from Book Depository because it has been "out of stock" for many months.

On a whim I offered to draw for the book and Erik Jensen on Google Plus accepted. So I drew this for him. And as payment I asked of him the Force and Destiny core rulebook. He sent me more than I bargained for.

It's the book on the left

I might review Keeping the Peace in a later blog post.

From a cursory flipthrough of the book, I believe I can run diverse campaigns, from Tales of the Jedi/The Old Republic era 4000 years ago to a Sith-only games. The setting section of the book mentions Tython, the Great Hyperspace Wars and the Ulic Qel-Droma shenanigans.

It's Endor Leia!

The rules are almost the same as the two books mentioned above, except for Dark Side rules with regards to using the Force Dice. I have not run this system for almost a year and this book is making me want to run it again. I wonder how would I intergrate Force users in the campaign I ran for Irfan, Edged by the Empire, presently on hiatus.

In Widescreen!

One thing is for sure: the artwork in this book is top notch.

Three of the Jedi Careers available

Like the other books, there are six Careers available for players to choose from, all Force slingers, with three specialisations for each Career. Each Career sets a specific role for players and the specialisations allow for them to refine the characters more. The Careers are Consular (with the Healer, Niman Disciple and Sage specialisations), Guardian (Peacekeeper, Protector, Soresu Defender), Mystic (Advisor, Makashi Duelist, Seer), Seeker (Ataru Striker, Hunter, Pathfinder), Sentinel (Artisan, Shadow, Shien Expert) and Warrior (Aggressor, Shii-Cho Knight, Starfighter Ace).

I found it a nice touch that one specialisation in every career uses a term that had been invented earlier in other books.

 

Mini Six: Shadows Through The Mist

13 October 2016 | Hisham | | RPG Actual Play, Role Playing Games
 

I have always stated that tabletop role-playing games (RPGs) can be amazing teaching tools, not only for language purposes but to develop critical thinking skills, social skills and general knowledge. Yesterday, I finally ran a game in an English for General Purposes class to see the students could be engaged enough for them to communicate with each other and me without being shy.

The players at the table

The horror begins!

The Setup

Seeing that polyhedral dice were rare in these here parts, I thought I would run a game that used the ubiquitous six-sided dice. Thus, AntiPaladin Games' Mini Six was chosen. Besides, the system is based on West End Games' D6 system which runs the Star Wars RPG which I have been familiar with for the last 26 years.

The previous week the students and I had agreed to participate after briefly explaining to them what the game is, how it would be played and what my intentions were. Six of them volunteered to be Player Characters (PCs) while the rest would be able to observe and give suggestions to them as they played. I would become the gamemaster (GM) and pregenerated characters would be provided to the players.

I thought I would create a setting riffing off The Mist and Silent Hill because I had no idea how familiar the students were with genre tropes. A mystery setting with lethal monsters might provide enough motivation for the players.

I also played the video above that I quickly made with OpenShot Video Editor.

Shadows Through the Mist

Episode 1

 

Paperminis: Phase II Clone Troopers

09 October 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 
How many troops is a clone platoon anyway?

I thought I would get the ubiquitous Republic clone troopers from the Clone Wars out of the way before we get swept up by Rogue One fever in the coming months.

Shinies!

These are just standard Phase II armour without any armour decorations. There are ten clone troopers and two clone commanders on the PDF. Everyone has one DC-15 blaster. Here is what you can do: Customise these troopers! Decorate it yourself with coloured markers, and write their name in the box.

Now we're customised!

Go to town on them with a Sharpie.

 

The Saurials of the Lost Vale

04 October 2016 | Hisham | | Artwork, Role Playing Games
 

Over the weekend, I worked on an art commission for Chris Constantin's upcoming update for his book The Saurials of the Lost Vale! Drawing fantasy dinosaur people will never ever be uncool.

...returns to the Forgotten Realms

From left to right: a parasaurolophus, a pteranodon, a triceratops and a stegosaurus! (Click on the thumbnail above to view a larger image.)

Dinosaurs that did not make the cut from the concept pencils were a dimorphodon, an allosaurus and a psittacosaurus. Features included in this Dungeons and Dragons supplement include:

  • The History of the Saurials and what has happened to them since the Finder Stone trilogy.
  • The Saurials, now updated for 5e Dungeons and Dragons.
  • The Lost Vale - gateway to Anauroch.
  • The Saurial Homeworld - rediscovered and fleshed out.

The Saurials of the Lost Vale is available from the Dungeon Masters Guild website here!

 

Across The Stars: Impereporter

03 September 2016 | Hisham | | Artwork, Role Playing Games
 

Presenting the second Across the Stars commission of the year, made last night: an Impereporter for the Technopapacy.

Spends a fortune on lens cleaner

The caption as written by Christopher Mennell reads: An impereporter prepares to film a congressional sermon lead by the senators of the technopapacy.

The illustration above began as a quick doodle I made during a meeting on Tuesday:

He/she is wearing sackcloth.

Someone cosplay this!

 

Patreon: High Society Spies!

31 August 2016 | Hisham | | Patreon Paperminis, Role Playing Games
 

My latest Hishgraphics Patreon Papermini set has been released!

Download the PDF files at the link above for use in espionage tabletop role-playing games, from Night's Black Agents to Covert Ops! This series of paper miniatures display a group of secret agents in high society (or what I think is high society based on a miasma of movies that merge together in a single mass in my mind) trying to schmooze it up with guns and high tech devices.

"At least it\'s what this brown-skinned Asian dude think "high

As per the previous releases, the Pioneer-class file (with flat colours) is free for download. The Mariner-class (with shaded and highlighted illustrations) and the Voyager-class files (like the Mariner, plus full-sized character artwork!) are also available for patrons.

Three boys and three girls

If I have some time in the next couple of weeks, I will create and release paperminis of mooks for these guys to fight it out with. A follow-up release to this in the future will be spies... in tactical gear!

Use Covert Ops to run because I also did art for DWD Studios!

Can't wait to use this for Covert Ops!

 

Across The Stars: The Bureaucrat

28 August 2016 | Hisham | | Artwork, Role Playing Games
 

Across the Stars RPG artwork commissions have begun again! Below is the first illustration I made this year for this science fiction project:

Lots of form to fill in

According to the caption: A Garçon organizes appropriation documents for Hish, who is worried how much he'll pay in fines for the robot, a crashed starship, and insta-evac from the jungles of newly discovered Xanth.

 

SWD6: Doublecross

21 August 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

Episode 08: Doublecross

After their mission to Driscall, bouny hunters Shanna Toarinar and Ace Browning Crossfire along with the pirate Phoenix Avalon were assigned a new pilot, the Quarren hot dogger ace Dorniekke Nels and a temporary member, the elderly former Imperial Star Destroyer Captain Robetre.

Their commander Drew Greyhelm informed them that one of their spies Cal Tynblade had discovered the location of the Imperial transport Rectifier packed with weapons and supplies which had been lost in the Kolben Asteroid Field. They were to commandeer it to the rebel outpost on Liesson for Alliance use.

The Ambush at Kolben

The Nexus Point, piloted by Dorniekke, entered the Kolben field while Ace scanned for the location of the Rectifier. It had been parked in a cave in a large asteroid. Ace and Phoenix donned spacesuits, cycled the airlock and pushed out toward the asteroid in space.

As they close in on the asteroid, three Zero-G stormtroopers a.k.a. spacetroopers, Imperial troops in powered armour, broke cover and began firing at them with their suit cannons. Under fire, Ace and Phoenix fell back to the Point. Four TIE fighters appeared from behind the asteroid. Dorniekke turned and piloted the Point out of the field, evading rocks and cannon fire.

Once they had cleared the asteroids, Shanna pulled the hyperdrive lever and the ship jumped into hyperspace.

 

SWD6: Battle Among the Clouds

18 August 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

Episode 07 Battle Among the Clouds

A CRY FOR HELP FROM IGMALAR! Drew Greyhelm received a signal from Rebel spy Ooogle Flutzgle at the swamp planet of Igmalar in the Enteague Sector. He had important information for the Alliance. Fresh from their mission to Belderone, Shanna Toarninar the bounty hunter and Viveede Briylle Colore the star pilot were assigned to meet the spy in Igmalar City to assess how dire this information was.

The Igmalar City Imperative

Viveede set the Nexus Point down in Igmalar City under a false ship ID. The city administrated the harvesting and processing of pharmaceutical materiel from the swamps of the planet and was crawling with Imperials. The local sapient species were the Grenben, who once built thie city on a mesa that towered over the rest of the swamp and had been reduced to slaves by the Empire.

Welcome to Igmalar

In the map above, Flutzgle City is the new post-Endor name for Igmalar City.

Their spy and informer Ooogle Flutzgle was a Grenben, a tangle of prehensile vines, leaves and nodules that had been bunched up and shaped into a humanoid containment suit. Like most Grenbens, he wore a macrobinocular sight enhancer fitted onto sensory nodules his hooded mask, photosensitive plant cells enhanced to be their eyes.

Shanna and Viveede found Ooogle in the dark and dingy Blixx Alley, flustered and distressed. The Igmalar native had intercepted a transmission from the Imperial Star Destroyer Detonator, which had been sent to the Driscall system to attack the floating Rebel outpost in the skies of the gas giant there. The outpost was not prepared from the attack and their databanks held many classified information of Rebel activity here in the Enteague Sector. If the databanks fell into Imperial hands, many Rebel cells, cache and safeworlds, and major outposts like their own on Enteague Minor would be discovered and destroyed!

They would not have time to relay the data to Enteague Outpost so Shanna and Viveede had to warn Driscall outpost themselves.

They thanked Ooogle and headed back to the Nexus Point.

En route, a stormtrooper accosted them at the landing bay. The trooper attempted to test his own perception by searching the Point for illegal weapons. Fortunately for the two Rebels, his senses were just as bad as a Sljee with a flu.

Once the Nexus Point soared out into space, leaving Igmalar behind them, the Imperial Customs Frigate Tormentor made a move to intercept them in orbit. A crummy random inspection! Viveede feigned compliance, but as soon as calculations were made, Shanna pulled the hyperdrive levers and the Nexus Point launched itself into hyperspace.

The Ghost Town on Driscall!

The Nexus Point, upon detecting no Imperial Star Destroyer in orbit, glided between the blue skies above and the pinkish-white clouds below. The gas giant Driscall was primarily a tion and petroleum mining world. The planet's "life zone" was a naturally formed nitrogen-oxygen atmospheric strata with a depth of fifty kilometres. Viveede detected the Rebel outpost and flew towards it.

The outpost, substantially smaller than the ones on Enteague Minor and Kendell, was an abandoned and converted tion gas mine floating steadily above the clouds. No twin-pod cloud cars came forth to greet them despite them transmitting the proper greeting codes. Videede did a flyby and noted that the floating city was devoid of any visible occupants. It was empty.

 

SWD6: Betrayal

14 August 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

Episode 06 Betrayal

After their little bounty hunting side job, the team returned to Enteague Minor to discover that Commander Drew Greyhelm had added a new member to their ranks, the human star pilot Viveede Briylle Colore.

Commander Greyhelm assigned Shanna Toarinar and Phoenix Avalon a new mission. Viveede would pilot them to the Belderone system to extract a person named Derin Heightson, who happened to be Phoenix's best friend from when they were both seven until they went their separate ways at fifteen. Phoenix lost track on Derin. It appeared when Phoenix began his career as a space pirate, Derin had built a life for himself on Belderone.

In hyperspace, they wondered what the semi-disassembled assassin droid with a riot gun doing in a heap beside the doorway in the Nexus Point's common room. Viveede told them Drew ordered the dangerous machine to be scrapped. For some reason, if it heard the words, "Sic 'em!" the inert droid would still fire its riot gun at whatever it was pointing at.

The new guy!.

Old sketch of Viveede Briylle Colore

They decided that they would dispose of it after the upcoming mission.

The Plight of a Childhood Friend

They flew through Belderone customs and security easily with the Nexus Point, landing at the city of Thirse.

Disguised as civilians, the trio travelled through Thirse and found the residence of Derin Heightson, a small single-story house with a medium-sized yard surrounded by a three-metre tall wall. They broke in and found the overturned furniture and blaster scoring on the walls in the house. Searching the bedroom, Phoenix found a well-hidden keycard that activated Heightson's personal computer terminal. The last file recorded was a voice log clearly made during a blaster fight.

Heightson's voice told them that if he was captured, he would be taken to the Thirse security detention centre.

The sound of a stun blast cut off his voice, ending the file.

Outside, a speeder truck pulled over and a stormtrooper heavy weapons squad filed out of it. Shanna spotted them from the living room, alerted the other and laid covering fire. Phoenix pried open the back door and the trio ran out to the back yard, climb a ladder to the kitchen roof which connected with the south yard wall, and climbed down the arien vines to the alleyway.

They sprinted out the alley right into the sights of the trooper manning the heavy repeating blaster on the back of the speeder truck. The trio evaded the first volley and Phoenix threw a grenade that destroyed the truck.

They fled into the night.

 

SWD6: The Rogue Lieutenant

12 August 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

After their previous adventure to the "illusory" planet of Zarligrenor, the strikeforce decided to take a week off at the Ginuvar system located also in the Enteague Sector.

Episode 05 The Rogue Lieutenant

Moonlighting at Ginuvar

Ginuvar was a patchwork of territories belonging to galactic and local corporations such as Industrial Automaton, SoroSuub, BlasTech, Neurosaav and Koensayr. Ginuvar's seas were a broth of toxic compounds and most of her land were a plethora of factory complexes, power generation stations, arcologies and atmosphere scrubbers.

The Nexus Point however landed in the planetary capital of Porzohal, a city built in the Green Zone, the only territory on Ginuvar still with a green and natural ecosystem, jungles and grasslands and all in the planet's equatorial zone.

The Corporate Sector in a nutshell

The planet log above was made after the Second Edition rulebook was released.

Phoenix Avalon and Jon Dean thought that they should let their bounty hunting team-mates Shanna Toarinar and Ace Browning Crossfire take the lead and get them some credits hunting for bounty. They headed to a local security centre and discovered that Enteague's Imperial Governor Jannor had placed a bounty of 3,000 credits on Imperial Army officer Lieutenant Shade Anghor, dead or alive, for murder, desertion and the theft of thirty million credits.

Some seedy characters on the street sent them instead to a closed cantina named "Jaillor's Place" if they were interested in the bounty.

They were met there by the most powerful person on Ginuvar, the crime lord Harv Ironfist. Every corporation on the planet paid his organisation for the permission to set up their territories on the planet while Ironfist ensured the trains ran on time and planetary security protected their business enterprises.

Knowing Shanna and Ace to be bounty hunters, he offered them double the Imperial bounty if Lieutenant Anghor was delivered to him strictly alive. Ironfist informed them that Anghor is hiding in his secret manor on Tark's Plains at the neighbouring Kreane system.

The team agree to the job and return to the Nexus Point.

The Kreane Showdown

The Point set down in a clearing among the sagebrushes of Portgont Forest. Kreane was an arid world, full of deserts, rocky plains and tall dry cold mesas. Some regions were inhospitable to Human life. Although the town of Flogrosh was nearby, they followed Ironfist's directions and began hiking north toward Tark's Plains.

They soon arrived at a ring of mountains surrounding a small freshwater lake. On the island upon the lake was Anghor's manor.

They observed five visible Imperial troops guarding the manor, allied with Anghor no doubt. They sneaked towards the only bridge to the island and disposed of the lone scout trooper guarding it.

They discovered an underground hideout in the dusty yard across the way from the T-47 airspeeders parked beside the manor. They descended into the tunnels and made short work of a pair of stormtroopers waiting for them at the doors to Anghor's subterranean operations room.

They rushed into the room. Anghor defended himself with his SoroSuub Q2 holdout blaster. His determination to be protective of his three-million-credit stash was cut short by a blue stun bolt from Shanna's blaster rifle.

The commandeered the T-47s to return to the Nexus Point with the unconscious Anghor secured.

But the two surviving scout troopers - who had been within the manor - discovered that their boss had been apprehended and hopped into the remaining T-47s to pursue the team. Upon being beset by cannonfire, Ace did a 180 degrees turn and succeeded in taking the airspeeders out of the Kreane skies himself. Then he flew back towards the manor, cracked open his canopy and demolished the building with a well-placed thermal detonator.

The team noticed that there were armed men waiting for them at the Nexus Point as they landed their airspeeders.

Shanna drew her blaster to protect her bounty, but the crowd parted to reveal the authoritative figure of Harv Ironfist in their midst. He revealed to them that Shade Anghor used to be Shade Ironfist, their marauding younger brother who had left their family business and had joined the Empire, and he went rogue there as well.

Anghor's officers gave Shanna their 6,000-credit reward in hard cash. The last thing they heard before Ironfist's group left was that "it was time for Shade to be punished by mama."

With that, the team returned to Enteague Minor.

To be continued.

Notes:

  • The first bounty hunter adventure I ran for the campaign.
  • I also made detailed local maps of the areas of Ginuvar and Kreane which have all been lost.
  • Why were these stormtroopers corruptible? No idea. Should have explored that fact more in future sessions, but I did not.