SWD6: The Rogue Lieutenant

12 August 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

After their previous adventure to the "illusory" planet of Zarligrenor, the strikeforce decided to take a week off at the Ginuvar system located also in the Enteague Sector.

Episode 05 The Rogue Lieutenant

Moonlighting at Ginuvar

Ginuvar was a patchwork of territories belonging to galactic and local corporations such as Industrial Automaton, SoroSuub, BlasTech, Neurosaav and Koensayr. Ginuvar's seas were a broth of toxic compounds and most of her land were a plethora of factory complexes, power generation stations, arcologies and atmosphere scrubbers.

The Nexus Point however landed in the planetary capital of Porzohal, a city built in the Green Zone, the only territory on Ginuvar still with a green and natural ecosystem, jungles and grasslands and all in the planet's equatorial zone.

The Corporate Sector in a nutshell

The planet log above was made after the Second Edition rulebook was released.

Phoenix Avalon and Jon Dean thought that they should let their bounty hunting team-mates Shanna Toarinar and Ace Browning Crossfire take the lead and get them some credits hunting for bounty. They headed to a local security centre and discovered that Enteague's Imperial Governor Jannor had placed a bounty of 3,000 credits on Imperial Army officer Lieutenant Shade Anghor, dead or alive, for murder, desertion and the theft of thirty million credits.

Some seedy characters on the street sent them instead to a closed cantina named "Jaillor's Place" if they were interested in the bounty.

They were met there by the most powerful person on Ginuvar, the crime lord Harv Ironfist. Every corporation on the planet paid his organisation for the permission to set up their territories on the planet while Ironfist ensured the trains ran on time and planetary security protected their business enterprises.

Knowing Shanna and Ace to be bounty hunters, he offered them double the Imperial bounty if Lieutenant Anghor was delivered to him strictly alive. Ironfist informed them that Anghor is hiding in his secret manor on Tark's Plains at the neighbouring Kreane system.

The team agree to the job and return to the Nexus Point.

The Kreane Showdown

The Point set down in a clearing among the sagebrushes of Portgont Forest. Kreane was an arid world, full of deserts, rocky plains and tall dry cold mesas. Some regions were inhospitable to Human life. Although the town of Flogrosh was nearby, they followed Ironfist's directions and began hiking north toward Tark's Plains.

They soon arrived at a ring of mountains surrounding a small freshwater lake. On the island upon the lake was Anghor's manor.

They observed five visible Imperial troops guarding the manor, allied with Anghor no doubt. They sneaked towards the only bridge to the island and disposed of the lone scout trooper guarding it.

They discovered an underground hideout in the dusty yard across the way from the T-47 airspeeders parked beside the manor. They descended into the tunnels and made short work of a pair of stormtroopers waiting for them at the doors to Anghor's subterranean operations room.

They rushed into the room. Anghor defended himself with his SoroSuub Q2 holdout blaster. His determination to be protective of his three-million-credit stash was cut short by a blue stun bolt from Shanna's blaster rifle.

The commandeered the T-47s to return to the Nexus Point with the unconscious Anghor secured.

But the two surviving scout troopers - who had been within the manor - discovered that their boss had been apprehended and hopped into the remaining T-47s to pursue the team. Upon being beset by cannonfire, Ace did a 180 degrees turn and succeeded in taking the airspeeders out of the Kreane skies himself. Then he flew back towards the manor, cracked open his canopy and demolished the building with a well-placed thermal detonator.

The team noticed that there were armed men waiting for them at the Nexus Point as they landed their airspeeders.

Shanna drew her blaster to protect her bounty, but the crowd parted to reveal the authoritative figure of Harv Ironfist in their midst. He revealed to them that Shade Anghor used to be Shade Ironfist, their marauding younger brother who had left their family business and had joined the Empire, and he went rogue there as well.

Anghor's officers gave Shanna their 6,000-credit reward in hard cash. The last thing they heard before Ironfist's group left was that "it was time for Shade to be punished by mama."

With that, the team returned to Enteague Minor.

To be continued.

Notes:

  • The first bounty hunter adventure I ran for the campaign.
  • I also made detailed local maps of the areas of Ginuvar and Kreane which have all been lost.
  • Why were these stormtroopers corruptible? No idea. Should have explored that fact more in future sessions, but I did not.
 

SWD6: The Test of Truth Part 2

07 August 2016 | Hisham | | Artwork, Comics, Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

Click here for The Test of Truth Part 1!

On their transport mission, the Nexus Point has crashed on an uncharted planet! Passenger Trace Traverse has disappeared! Their weapons are disabled! Unknown forces are closing in on the party!

Episode 04B The Test of Truth Part 2

Page 13: I could have done a better job showing the party exiting the ship from the Nexus Point's top hatch and then jumping onto the ground.

Page 13: All the fancy schmancy alien names here are made up years later, except for the name "Jorann".

Page 15: "The Forbidden Notch". Hur hur hur.

 

The Laundry: The Man From Counter Possession

17 July 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games
 

Title Card!

Far Afield: Episode 01

The Man From Counter Possession

On this slow lazy Sunday afternoon, after binge watching the new series Stranger Things which I had described elsewhere as "totally a Laundry RPG scenario set in America, where Black Chamber operatives in the Department of Energy attempt to contain their screw up in a small town in Ohio", I thought I would sit down with Irfan to generate a Laundry RPG character. And if I had the time, then I would run a short, simple scenario for him.

The Laundry RPG is based on Charles Stross's The Laundry Files novel series, which is a delightful mashup of unspeakable horror and droll British humour, where the world of espionage meets the Cthulhu Mythos. It uses the Basic Role Playing (BRP) system used by Call of Cthulhu, RuneQuest, Pendragon and Stormbringer RPGs.

Irfan created a 25-year-old British grad student named Dustin Hopkins, a Capital Laundry Services operative from their Counter-possession Department, who is also a "thinker". Without a proper character sheet, we wrote everything with a pencil on a blank piece of paper, and will transfer the stats to a charsheet proper once I have one printed out.

The Taxi Ride to a Gate

Dusty Hopkins, a recently trained and appointed Laundry field agent, was travelling in a taxi near midnight when his Necronomiphone rang. He had been authorised to investigate a sudden burst of thaumic energy in the outskirts of London. He was given a GPS location on his phone.

Later, he was deposited by the cab several hundred metres away from a closed and locked gate. The gate was located along a fence that surrounded the grounds of a computer software company. A cargo container, converted into a security office, had been planted within the fenced area right beside the gate.

Hopkins drew his standard issue Glock-17 and made sure that the GPS had put him at the correct location. He sneaked up to the security office and peered into the windows facing him. It was dark within, and he could see nothing.

 

Grenadier Battle Droid

27 June 2016 | Hisham | | Artwork, Role Playing Games, Star Wars
 

David Schwarz, a Star Wars D6 gamemaster and player, recently tweeted some homebrewed illustrations and stats of a droid he made before a game many, many years ago.

Homebrewed droid

This inspired me to draw a quick sketch of this ancient Mandalorian battle droid using GIMP.

Made with GIMP

Here are its stats:

Model: Grenadier 2A-1D
Type: Ancient Mandalorian battle droid
Dexterity: 3D+2
Mini missile ops: 7D+2 (damage: 7D+2)
Strength: 6D+2

 

SWD6: The Test of Truth Part 1

20 June 2016 | Hisham | | Artwork, Comics, Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

The fourth session of the campaign was run in 1989 but I drew a comic of it some time in the mid 1990s. Because of the references in the first page, I would say this was pencilled some time after I got Galaxy Guide 9: Fragments From The Rim. (Perhaps in 1994 or 1995.)

Besides the first page, which is my attempt to establish that stuff happens all over the Galactic Empire, everything else should have happened more or less according to the game. The script is, obviously, not 100% as spoken by the players.

Because the comic has 24 pages, it will be divided between two blog entries with 12 pages each entry to minimise bandwidth strain, because graphics or something.

Episode 04A The Test of Truth Part 1

Last time on Strikeforce Enteague, a number of handpicked fringer-type agents were assembled and then transferred to the moon Enteague Minor in the Enteague Sector. The former commando Drew Greyhelm intention to form his strikeforce was coming to pass.

Page 01: There are references to Noval Garaint and Elshandruu Pica from Galaxy Guide 9, and Wenny Boggs from the Star Wars Sourcebook on this page.

Page 02: Enteague Minor establishing shot and the first pic of the team (so to speak). This was before Aurebesh, so "FIREBIRD" is in Latin alphabet.

 

SWD6: Snow Job

19 June 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

Episode 03 Snow Job

The adventures of the Strikefore Enteague continued as the team reloacated to the new Alliance outpost on the moon of Enteague Minor, to be commanded by rebel commando Drew Greyhelm, a native of the Sirsee system in the Enteague sector.

In their first official mission, pirate Phoenix Avalon, minor Jedi Ben One-Howel and the latest recruit outlaw Jon Dean, were assigned to scout the Engira system on the light freighter Parabolic Arc.

However, hyperdrive mishap caused their ship to crash into the frozen ice fields of the planet Kendell in the Kendell system, still within the sector. Salvaging supplies from the destroyed Parabolic Arc, they then trekked toward a know surveillance post nearby.

To speed up their movements, they hunt, corral and capture wild tauntauns (using the beast riding skills for the first time) to ride though the cold.

Made with Terragen a long time ago

Kendell scene created with Terragen.

They found the surveillance post a smoking rubble, apparently destroyed by the Empire! That meant bad news for the Alliance starfighter outpost which was a two-day ride away by tauntaun.

 

SWD6: Rebel Breakout

18 June 2016 | Hisham | | Enteague Chronicles, Role Playing Games, Star Wars
 

Strikeforce Enteague

After the first solo session that introduced Bounty Hunter Shanna Toarinar into the campaign, I ran a session for a larger group of players using the adventure included in West End Games' Star Wars The Roleplaying Game rule book, entitled Rebel Breakout.

I thought it amazing that the group consisted of players from my class as well as players a year and two years younger from different classes from school. Everyone was new at RPGs!

Episode 02 Rebel Breakout

First edition adventure on Bothan's Planet!

A group consisting of Phoenix Avalon the pirate, Ace Browning Crossfire the bounty hunter, Phix an alien student of the Force (retroactively considered to be of Revwien species), Yoat Den the mercenary and Ben One-Howel an minor Jedi rendezvous at Mesa 291, an abandoned lidium mine on Bothan's Planet, to meet with Tiree, a rebel recruitment agent.

Click to expand thumbnailHowever, Tiree was nowhere to be found, but they discovered the droid R2-D0 a.k.a. "Deo" who claimed that Tiree had been injured in an Imperial ambush on the other side of the mine where their ships awaited.

Deo led them to some supplies, allowing them to gear up with weapons and equipment.

As Deo guided them through the abandoned and dangerous mine, they learned that Tiree had been shot by an Imperial Security Bureau Agent Mar Barezz who was leading a platoon of stormtroopers to capture Tiree and his recruitees.

The team braved cave ins, mynock attacks, an ambush by stormtroopers armed with a repeating blaster and the plasma fires of the abandoned mine as they used a winch to rappel down to deeper levels of the mine where their escape crafts were parked.

They were being taunted by Mar Barezz as they did this.

On the other side of the mine, they had a stand off with Mar Barezz, who thanks to overconfidence, was seriously injured in the firefight.

The far side of the mine, it appeared, was an enormous cavern where three Koensayr BTL-S3 Y-wing fighters were parked. Tiree was unconscious but alive, slumped over in the rear seat of one of the ships.

Mesa 291's mall map

Then the rest of the stormtrooper platoon rushed into the cavern, peppering the Y-wings with blaster bolts as the rebel recruits got into the ship's cockpits (2 pilots per ship including Deo) and quickly shut the canopy. Deo was lowered into an astromech socket.

Outside the cave, a phalanx of AT-AT walkers were advancing toward them, their forward cannons trained at the large cave entrance. The recruits engaged their fighters' repulsorlifts and swiftly slid out of the cave. The AT-ATs opened up. Red bolts missed their mark as the Y-wings soared into the sky and into space.

Deo linked the fighters' navicomputers and input a set of calculations he was preloaded with.

The ships jumped into hyperspace in a sudden blur.

Epilogue

The Y-wings arrived at the rebel outpost in the Tierfon system where Tiree was given medical aid. Phoenix, Ace and Ben were met by a commando who invited them to join the strikeforce he was building which would be based in the Enteague Sector. The team was then transported to the moon of Enteague Minor.

To be continued.

Notes:

  • Yeah, this pretty much went by the numbers. Gimme a break. It was only the second ever (and first published) game I'd even ran.
  • Also, the photos above are recent. Like a couple-of-hours-before-publishing-of-entry-recent.
  • Players of Phoenix, Ace and Ben became regulars in my games.
  • The Epilogue - or any reference to the forming of the Strikeforce - is a retcon after I had run maybe 10 sessions later. I don't remember exactly when I retconned all the single episodes to be part of the Strikeforce Enteague campaign proper.
 

Paperminis: Rogue One Troopers

15 June 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

Rogue One, the first of the Star Wars anthology movies, will be released in six months. New stormtrooper types which will make their debut in the film have been introduced by Lucasfilm a couple of weeks ago.

New types of stormtrooper classes for the Imperial Stormtrooper Corps

The shoretroopers and the death troopers (I think I got the spaces right.)

We have no idea what the functions of these new stormtroopers are right now. If I were to guess, the shoretroopers are made of clones of Pauly Shore and the death troopers die immediately after wearing the uniform.

Shore Leave Troopers

Do they even carry E-11s? I don't know.

 

SWD6: The Privilege of Choice

12 June 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 4

Time is the Hunter

Episode 04: The Privilege of Choice

A 1500th post special!

Last time on Star Wars Time is the Hunter, Jax Hunt finds himself being forcibly inducted into a bounty hunter posse bent on killing his mark, known only as The Skywalker in the abandoned structures deep beneath Spaceport Tower 214 in the Byblos system. Jax recently learned that The Skywalker was also helping to save young orphans of victims of the tyrannical Galactic Empire.

An actual crawl was played on TV

With the John Williams theme and all!

Surrounded by a colourful group of nearly 20 bounty hunters consisting of a variety of species, Jax Hunt faced their prune-faced Dressellian leader who wore a DL-44 blaster at his hip.

The leader barked with a smile, "My name is Kozener. And I lead this crew to claim the bounty on The Skywalker. But we will kill this Skywalker and claim 20 times the reward of the one posted through your House Benelex. Stick with us, and we will all be rich."

It took all Jax had to keep any hint of emotion off his face.

"Are you with us, Jax Hunt?" Kozener asked, his smile turning a dull shade of malice. Jax noticed that all the other hunters hands were hovering over their holsters.

"Yes," Jax carefully said, "I am."

"Excellent!" Kozener grinned as the others eased their hands off their weapons. "We'll need to work as a team as this Skywalker easily defeats anyone who approaches him solo. A five-man team reported that they succeeded in shooting him a few days ago, but soon after we lost contact with that team. You are to assist these two, the Rodian twins Dragillo and Dave. They will be taking the high position and wait for the attack signal."

Then Dragillo was dragging Jax down the corridor, exclaiming in Basic, "Let's go, rookie!"

In Splendid Company

The two Rodians and Jax left the main group and travelled down badly-lit, grimy hallways with exposed floor plates oxidizing in the musky air. Soon they were at a stairwell, Dragillo pointed upwards, "Go."

Jax complied, and several heartbeats later the twins followed up. From below, Jax heard Dave sneer, "It'd be a shame, eh, if you got shot in the back for accidental reasons. I suppose we both will have to share your portion of the bounty."

They cackled evilly.

 

Old Sketches for Star Wars Adventures

26 May 2016 | Hisham | | Artwork, Role Playing Games, Star Wars
 

I would very much like to say that these are some of the oldest illustrations I have drawn to be used for Star Wars RPG (to be precise the Strikeforce Enteague campaign), but they are not. These were drawn in the mid-90s when I was running the "second season" of the campaign, so to speak, after I returned from my studies.

Regarding these illustrations: it occurred to me that I could fold a single A4 piece of paper into 8 sections and draw characters, scenes and computer displayes that I have planned to appear in the session. Note that not all of these were ultimately used in a session.

Click on each thumbnail to view the full image.

Ancient Staff of Power

This was the first session I ran upon coming home. I was lounging around at home when a bunch of youngsters - still in lower secondary school - accosted me at my door asking me to run the Star Wars RPG for them.

Ithorian and Sullustan scouts tell the player characters - a New Republic commando team - an Imperial Star Galleon in New Republic space. The Star Galleon lands at Elzethu Island in the Kinyen System. The group has to capture the crew, but the Imperial fugitives have taken an entire school hostage. Unbeknownst to the group, Captain Braxen possesses the powerful Staff of Qell Barakhbur.

I put the brakes on this group and storyline because the players were playing chaotic evil for some reason (Well, the reason was that they were young and have been playing D&D too long) and they held up a New Republic armory on Coruscant before the mission, then returned to Coruscant like a hundred New Republic Security Force would not be waiting for them to throw them into jail.

The Hunt for Ham Slacker

An Imperial Admiral was out for blood. Literally, a Ham Slacker's blood was required to activate Old Dead Palpatine's old exotic tech cache, something known as a X'thakk Capacitor Crystal. They are greeted by the Admiral graciously at his base on the prison planet Graynor.

The Hunt for Ham Slacker

Of course it's a trap. The team discovers a number of exsanguinated corpses and a list with Ham's name the only one not stricken. They have to rescue Ham on the frozen world of Kendell back in the Enteague Sector. The Admiral succeeds in raising the colossal crystal from beneath the ice. But there is a snag. The crystal only work on the extinct X'thakks.

Escalation

The first generation of player characters return to discover that their grandparents had fought Vurnase Gregh, a marauding Dark Side disciple.

Escalation

It turns out that Vurnase Gregh was about to unleash the powerful Dark Side spirit Herroth Rax and their grandparents died to stop him. Meanwhile, Herroth Rax was about to be released from his pocket universe that he was banished to and the team now had to find a way into that universe to kill him while he was depowered.

The Return of Genya Brock

Genya Brock, an Outlaw, is listed as Wanted: Dead by a criminal organization that ruled an entire planet. Also trying to capture him is Cragus 12 the bounty hunter from Star Wars Adventure Journal 01. They travel to the Oseon system to investigate.

The Return of Genya Brock

While the crime lord and his lieutenants scheme in the shadows, the team meets Platt Okeefe and Tru'ebb Cholakk of the Black Curs commando team. Boddu Bocck from Star Wars Adventure Journal 02 drops by to bag Genya. Of course he fails.

???

I have no recollection of when and for what I drew the above.

 

SWD6: Deeper Undercity

05 May 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 3

Time is the Hunter

Episode 03: Deeper Undercity

Last time on Star Wars Time is the Hunter, a gunfight between bounty hunters accidentally activated a trio of Separatist BX commando droids from the Clone Wars. Malfunctioning, they began hunting for targets deep in the bowels of Spaceport Tower 214 on level Brown-212 in the Byblos system.

The three rusty droids fanned out with vibroswords drawn, their joints sparked when they moved jerkily. "Kill all Republic clone troopers." "Roger roger!"

Jax Hunt hugged the debris-strewn floor behind the engine of a Y-wing fighter. Beside him, a fellow bounty hunter - the Nimbanel named Tulon Tash - lay injured and semi-conscious after being shot by a rival hunter. Meanwhile the furnace behind both bounty hunters illuminated the chamber of scrap metal and discarded technology with angry colours.

Jax considered throwing one of the two grenades he was authorised to carry, but the droids were too far apart for it to be effective.

Continuing from last episode

Flat in front of the furnace.

Then he had an idea. He grabbed the nearest piece of scrap he was able to - a keyboard from a control panel that was broken in half - and hurled it up above their heads and down the corridor to the right where it clattered out of sight.

The three droids jerked their head in that direction. "Probable clone trooper." "Investigate and destroy." "Roger roger." And then they were gone.

Jax searched Tulon for a medpac but found an unmarked datacard instead. He pocketed it for later inspection. It was imperative they leave quickly before the droids wandered back.

"Come on, Tulon." Jax supported the Nimbanel as they hustled toward the elevator doors down the left end of the corridor. Jax noticed comm jammers stuck to the wall of the corridor. They appeared freshly fitted. He studied the closest jammer but could not figure out how to turn it off (with a Technical skill failure 11/12).

Jax and Tulon were several metres from the closed doors when a mechanical voice behind them boomed, "Republic clone trooper! Destroy! Kill!"

One of the BX droids had doubled back.

Behind the GM screen

I actually referred to the tables more than once this session.

 

Paper Minis: Royal Guards and a Sheev

29 April 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

It's been a while since I posted Star Wars RPG paper miniatures. So here is something that would break the silence: Imperial Royal Guards! The red armoured guards which was first introduced in Return of the Jedi.

Are those guards wearing underwear under those robes?

As a bonus, I've included Palpatine the nice and helpful former Senator from Naboo in the pack. He is such a pleasant fellow. I might have printed the ones in the photo wrong somehow. They came out too dark instead of bright red.

Paper minis with BACKS!
 

Modesty Blazing Intro Video

31 March 2016 | Hisham | | Modesty Blazing, Role Playing Games, Star Wars
 

While awaiting the next time I travel to Kuala Lumpur and by chance the GOKL group is free to congregate for a roleplaying session of Star Wars Edge of the Empire, I have created an intro video of our campaign Modesty Blazing, also using OpenShot Video Editor.

Video making is fun. I should make more videos.

The music is edited from "The Occupation of Balmorra" by Lennie Moore, Mark Griskey and Jesse Harlin for The Old Republic game and Kevin Kiner's The Clone Wars track "Buzz Droids" from the episode "Sabotage".

 

SWD6: Stalk the Lower Levels

14 March 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Star Wars opening theme begins!

Time is the Hunter

Episode 02: Stalk the Lower Levels

Last time on Time is the Hunter, Irfan played bounty hunter Jax Hunt who signed up with the Byblos chapter of the House Benelex Bounty Hunting Guild at Tower 214.

Jax Hunt arrived the next day at Abbit Mowba's office. The signs of battle from when Jax saved Mr. Mowba from a disgruntled bounty hunter the previous day were still there. But Mowba seemed distracted.

"Hi Mr. Mowba," Jax greeted the Aqualish manager.

"Jax," he stuttered. "I... There seems to be a problem."

"What is it?"

"There is a new mark. The bounty is right here on Byblos. In Byblos Spaceport Tower 214 itself. Way down dozens of levels in Brown-212. It's a difficult mark. I sent three bounty hunters after the mark. They should have returned yesterday evening."

"I'll take the bounty," Jax exclaimed.

"I usually do not send rookie hunters out after this kinds of hunts."

"I can handle it."

Abbit Mowba hit a sequence of buttons on his office table and considered Jax. "Okay. I'm out of datacards and my table is a mess. Go find the hunters I dispatched: Tulon Tash, Arbo Kee and Wex Ringthreader. They will have details of the mark on them. They should still be down at Brown-212."

Jax smiled at the Aqualish and headed out for his first hunt.

The GM screen is ready. Are you?

Paper miniatures standing by to be deployed. Not all were used by the end of the session.

Imperial Entanglements

Trying to leave Blue-772 was a chore. (Bureaucracy skill failure of 9 point from a Difficulty of 20 - Byblos was an unfamiliar locale for Jax.)

For some reason Imperial stormtroopers were patrolling the city. There was a squad of four troops menacing the northern blast doors of the main pedesterian thoroughfare through the city, right between the park - illuminated by the morning sun of Byblos through the outer transparisteel wall which revealed the vista outside - and the many levels of terraced office buildings and apartment blocks propped up against the opposite wall across the large space that was Blue-772.

Jax thought he would have no trouble going through the troops, but as he walked past the lead stormtrooper barked, "Halt!"

 

Paper Minis: Coruscant Underworld Police

09 March 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

All the way from Star Wars: The Clone Wars are the Coruscant Security Force personnel stationed deep in the underworld sectors and here are some paper miniatures if you want to play one, or have a whole squad as backup (or as opposition).

Created by David Simon
 

SWD6: Point of Entry

14 February 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

I figured it was time to return to the source from whence my interest of simulationist/narrativist tabletop games originated: Star Wars The Roleplaying Game once published by West End Games and run using the D6 system. It was the first RPG that I ran for Irfan once upon a time and we have never played it since.

I can't read the writing on the GM screen without my glasses now.

Irfan plays Jax Hunt, a young human bounty hunter who is on his way to get his House Benelex Bounty Hunters' Guild membership card from an agent/broker in the Byblos system.

Jax wears a flak jacket body armour, a Relby-k23 on his hip and a modified helmet to protect his head. After some decades living alone and scrounging in the streets, bottom feeding, Jax had decided to pursue a career as a bounty hunter. Perhaps someday he would even be able to catch the outlaw who had murdered his family when he was a little boy.

Catch? No, kill perhaps. Someday.

Time is the Hunter

Episode 01: Point of Entry

Created by Peter Schweighofer.

A Taylander shuttle landed in one of the many gigantic hangar bays, a dot on the side of the colossal city named Byblos Tower 214. Among the passengers disgorged into the space bustling with people and cargo was Jax Hunt.

He left the hangar bay area and tried asking the locals where he could find Mr. Abbit Mowba who runs the local Benelex Guild office located at an area named Blue-772, but he was not savvy enough with the streets of Byblos to do so. (Streetwise skill roll failure, 8 on a Difficulty Number of 15.) After travelling for some hours through the vast hallways of commercial marketplaces, narrow corridors of residential areas and the local travel tube network, he found himself alone in a dingy, badly-lit street which did not have an external window illuminating it. (Irfan rolled Streetwise one more time, but failed with a 11 on a 15.)

But on the far end of the street is a heavy blast door marked Blue-772. He scanned the empty streets and saw nothing but tightly-shut doors, overturned crates and puddles of liquid created by hidden leaky infrastructural pipes. The smell was almost unbearable. (Perception failure of 6 on a Difficulty Number of 9!)

He had another block to go before he reached the blast door when a voice called from down a dark alleyway. A grimy-looking Devaronian appeared from out of the shadows. He said, "Hey. Do you have some spare change?" There was a beat-up blaster pistol in the Devaronian's hand.

"No," said Jax. "I don't have any money on me."

"I think you do. You people never have any money on you, but when we look, we'll find it."

A door behind Jax on the other side of the street opened and a Gran bounced out. His blaster pistol was pointed at Jax's back. Jax was outflanked. The Gran sneered, "We are going to eat well tonight. Search him!"

The Devaronian lowered his weapon and strode toward Jax, grubby hands going for his pockets.

 

Paper Minis: Rebel Commandos

20 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

We are now back in the Classic Trilogy era after a foray into The Force Awakens paper miniatures for an entry or four. Rebel Alliance's SpecForce battalions are many. Among them are the SpecForce Pathfinders and SpecForce Infiltrators. A mixed SpecForce squad comprised the rebel commando strike team that sabotaged the Endor shield generator.

I think I damaged this one
 

Paper Minis: Guavian Enforcers

06 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

Guavians about to storm a YT-1300
 

The Guavian Death Gang could conceivably be your player characters' generic criminal enemies in your RPG campaign. Don't forget to take into account the Guavian Security Soldiers' illegal cybernetics that boost their agility and strength while allowing them to network with each other using high-frequency datastreams as they fight your players.

 

Paper Minis: Resistance Soldiers

05 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

God has smiled upon you this day, The fate of a nation in your hands
 

Ground troops and the fighter pilots of the Resistance!

Underfunded, understaffed and far from resupply sources the General Leia Organa's Resistance do what they can to fight the First Order in their own territory.

 

Paper Minis: More First Order Stormtroopers

04 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars
 

Perhaps I should continue with paperminis from The Force Awakens no?

We need a new battlemap

Here are a bunch of First Order Snowtroopers and Flametroopers for your tabletop use, should you even find yourself about thirty years after the Battle of Endor and shunted into the new canon timeline.