SWD6: The Privilege of Choice

12 June 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter

Episode 4

Time is the Hunter

Episode 04: The Privilege of Choice

A 1500th post special!

Last time on Star Wars Time is the Hunter, Jax Hunt finds himself being forcibly inducted into a bounty hunter posse bent on killing his mark, known only as The Skywalker in the abandoned structures deep beneath Spaceport Tower 214 in the Byblos system. Jax recently learned that The Skywalker was also helping to save young orphans of victims of the tyrannical Galactic Empire.

An actual crawl was played on TV

With the John Williams theme and all!

Surrounded by a colourful group of nearly 20 bounty hunters consisting of a variety of species, Jax Hunt faced their prune-faced Dressellian leader who wore a DL-44 blaster at his hip.

The leader barked with a smile, "My name is Kozener. And I lead this crew to claim the bounty on The Skywalker. But we will kill this Skywalker and claim 20 times the reward of the one posted through your House Benelex. Stick with us, and we will all be rich."

It took all Jax had to keep any hint of emotion off his face.

"Are you with us, Jax Hunt?" Kozener asked, his smile turning a dull shade of malice. Jax noticed that all the other hunters hands were hovering over their holsters.

"Yes," Jax carefully said, "I am."

"Excellent!" Kozener grinned as the others eased their hands off their weapons. "We'll need to work as a team as this Skywalker easily defeats anyone who approaches him solo. A five-man team reported that they succeeded in shooting him a few days ago, but soon after we lost contact with that team. You are to assist these two, the Rodian twins Dragillo and Dave. They will be taking the high position and wait for the attack signal."

Then Dragillo was dragging Jax down the corridor, exclaiming in Basic, "Let's go, rookie!"

In Splendid Company

The two Rodians and Jax left the main group and travelled down badly-lit, grimy hallways with exposed floor plates oxidizing in the musky air. Soon they were at a stairwell, Dragillo pointed upwards, "Go."

Jax complied, and several heartbeats later the twins followed up. From below, Jax heard Dave sneer, "It'd be a shame, eh, if you got shot in the back for accidental reasons. I suppose we both will have to share your portion of the bounty."

They cackled evilly.


Old Sketches for Star Wars Adventures

26 May 2016 | Hisham | | Artwork, Role Playing Games, Star Wars

I would very much like to say that these are some of the oldest illustrations I have drawn to be used for Star Wars RPG (to be precise the Strikeforce Enteague campaign), but they are not. These were drawn in the mid-90s when I was running the "second season" of the campaign, so to speak, after I returned from my studies.

Regarding these illustrations: it occurred to me that I could fold a single A4 piece of paper into 8 sections and draw characters, scenes and computer displayes that I have planned to appear in the session. Note that not all of these were ultimately used in a session.

Click on each thumbnail to view the full image.

Ancient Staff of Power

This was the first session I ran upon coming home. I was lounging around at home when a bunch of youngsters - still in lower secondary school - accosted me at my door asking me to run the Star Wars RPG for them.

Ithorian and Sullustan scouts tell the player characters - a New Republic commando team - an Imperial Star Galleon in New Republic space. The Star Galleon lands at Elzethu Island in the Kinyen System. The group has to capture the crew, but the Imperial fugitives have taken an entire school hostage. Unbeknownst to the group, Captain Braxen possesses the powerful Staff of Qell Barakhbur.

I put the brakes on this group and storyline because the players were playing chaotic evil for some reason (Well, the reason was that they were young and have been playing D&D too long) and they held up a New Republic armory on Coruscant before the mission, then returned to Coruscant like a hundred New Republic Security Force would not be waiting for them to throw them into jail.

The Hunt for Ham Slacker

An Imperial Admiral was out for blood. Literally, a Ham Slacker's blood was required to activate Old Dead Palpatine's old exotic tech cache, something known as a X'thakk Capacitor Crystal. They are greeted by the Admiral graciously at his base on the prison planet Graynor.

The Hunt for Ham Slacker

Of course it's a trap. The team discovers a number of exsanguinated corpses and a list with Ham's name the only one not stricken. They have to rescue Ham on the frozen world of Kendell back in the Enteague Sector. The Admiral succeeds in raising the colossal crystal from beneath the ice. But there is a snag. The crystal only work on the extinct X'thakks.


The first generation of player characters return to discover that their grandparents had fought Vurnase Gregh, a marauding Dark Side disciple.


It turns out that Vurnase Gregh was about to unleash the powerful Dark Side spirit Herroth Rax and their grandparents died to stop him. Meanwhile, Herroth Rax was about to be released from his pocket universe that he was banished to and the team now had to find a way into that universe to kill him while he was depowered.

The Return of Genya Brock

Genya Brock, an Outlaw, is listed as Wanted: Dead by a criminal organization that ruled an entire planet. Also trying to capture him is Cragus 12 the bounty hunter from Star Wars Adventure Journal 01. They travel to the Oseon system to investigate.

The Return of Genya Brock

While the crime lord and his lieutenants scheme in the shadows, the team meets Platt Okeefe and Tru'ebb Cholakk of the Black Curs commando team. Boddu Bocck from Star Wars Adventure Journal 02 drops by to bag Genya. Of course he fails.


I have no recollection of when and for what I drew the above.


SWD6: Deeper Undercity

05 May 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter

Episode 3

Time is the Hunter

Episode 03: Deeper Undercity

Last time on Star Wars Time is the Hunter, a gunfight between bounty hunters accidentally activated a trio of Separatist BX commando droids from the Clone Wars. Malfunctioning, they began hunting for targets deep in the bowels of Spaceport Tower 214 on level Brown-212 in the Byblos system.

The three rusty droids fanned out with vibroswords drawn, their joints sparked when they moved jerkily. "Kill all Republic clone troopers." "Roger roger!"

Jax Hunt hugged the debris-strewn floor behind the engine of a Y-wing fighter. Beside him, a fellow bounty hunter - the Nimbanel named Tulon Tash - lay injured and semi-conscious after being shot by a rival hunter. Meanwhile the furnace behind both bounty hunters illuminated the chamber of scrap metal and discarded technology with angry colours.

Jax considered throwing one of the two grenades he was authorised to carry, but the droids were too far apart for it to be effective.

Continuing from last episode

Flat in front of the furnace.

Then he had an idea. He grabbed the nearest piece of scrap he was able to - a keyboard from a control panel that was broken in half - and hurled it up above their heads and down the corridor to the right where it clattered out of sight.

The three droids jerked their head in that direction. "Probable clone trooper." "Investigate and destroy." "Roger roger." And then they were gone.

Jax searched Tulon for a medpac but found an unmarked datacard instead. He pocketed it for later inspection. It was imperative they leave quickly before the droids wandered back.

"Come on, Tulon." Jax supported the Nimbanel as they hustled toward the elevator doors down the left end of the corridor. Jax noticed comm jammers stuck to the wall of the corridor. They appeared freshly fitted. He studied the closest jammer but could not figure out how to turn it off (with a Technical skill failure 11/12).

Jax and Tulon were several metres from the closed doors when a mechanical voice behind them boomed, "Republic clone trooper! Destroy! Kill!"

One of the BX droids had doubled back.

Behind the GM screen

I actually referred to the tables more than once this session.


Paper Minis: Royal Guards and a Sheev

29 April 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

It's been a while since I posted Star Wars RPG paper miniatures. So here is something that would break the silence: Imperial Royal Guards! The red armoured guards which was first introduced in Return of the Jedi.

Are those guards wearing underwear under those robes?

As a bonus, I've included Palpatine the nice and helpful former Senator from Naboo in the pack. He is such a pleasant fellow. I might have printed the ones in the photo wrong somehow. They came out too dark instead of bright red.

Paper minis with BACKS!

Modesty Blazing Intro Video

31 March 2016 | Hisham | | Modesty Blazing, Role Playing Games, Star Wars

While awaiting the next time I travel to Kuala Lumpur and by chance the GOKL group is free to congregate for a roleplaying session of Star Wars Edge of the Empire, I have created an intro video of our campaign Modesty Blazing, also using OpenShot Video Editor.

Video making is fun. I should make more videos.

The music is edited from "The Occupation of Balmorra" by Lennie Moore, Mark Griskey and Jesse Harlin for The Old Republic game and Kevin Kiner's The Clone Wars track "Buzz Droids" from the episode "Sabotage".


SWD6: Stalk the Lower Levels

14 March 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter

Star Wars opening theme begins!

Time is the Hunter

Episode 02: Stalk the Lower Levels

Last time on Time is the Hunter, Irfan played bounty hunter Jax Hunt who signed up with the Byblos chapter of the House Benelex Bounty Hunting Guild at Tower 214.

Jax Hunt arrived the next day at Abbit Mowba's office. The signs of battle from when Jax saved Mr. Mowba from a disgruntled bounty hunter the previous day were still there. But Mowba seemed distracted.

"Hi Mr. Mowba," Jax greeted the Aqualish manager.

"Jax," he stuttered. "I... There seems to be a problem."

"What is it?"

"There is a new mark. The bounty is right here on Byblos. In Byblos Spaceport Tower 214 itself. Way down dozens of levels in Brown-212. It's a difficult mark. I sent three bounty hunters after the mark. They should have returned yesterday evening."

"I'll take the bounty," Jax exclaimed.

"I usually do not send rookie hunters out after this kinds of hunts."

"I can handle it."

Abbit Mowba hit a sequence of buttons on his office table and considered Jax. "Okay. I'm out of datacards and my table is a mess. Go find the hunters I dispatched: Tulon Tash, Arbo Kee and Wex Ringthreader. They will have details of the mark on them. They should still be down at Brown-212."

Jax smiled at the Aqualish and headed out for his first hunt.

The GM screen is ready. Are you?

Paper miniatures standing by to be deployed. Not all were used by the end of the session.

Imperial Entanglements

Trying to leave Blue-772 was a chore. (Bureaucracy skill failure of 9 point from a Difficulty of 20 - Byblos was an unfamiliar locale for Jax.)

For some reason Imperial stormtroopers were patrolling the city. There was a squad of four troops menacing the northern blast doors of the main pedesterian thoroughfare through the city, right between the park - illuminated by the morning sun of Byblos through the outer transparisteel wall which revealed the vista outside - and the many levels of terraced office buildings and apartment blocks propped up against the opposite wall across the large space that was Blue-772.

Jax thought he would have no trouble going through the troops, but as he walked past the lead stormtrooper barked, "Halt!"


Paper Minis: Coruscant Underworld Police

09 March 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

All the way from Star Wars: The Clone Wars are the Coruscant Security Force personnel stationed deep in the underworld sectors and here are some paper miniatures if you want to play one, or have a whole squad as backup (or as opposition).

Created by David Simon

SWD6: Point of Entry

14 February 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter

I figured it was time to return to the source from whence my interest of simulationist/narrativist tabletop games originated: Star Wars The Roleplaying Game once published by West End Games and run using the D6 system. It was the first RPG that I ran for Irfan once upon a time and we have never played it since.

I can't read the writing on the GM screen without my glasses now.

Irfan plays Jax Hunt, a young human bounty hunter who is on his way to get his House Benelex Bounty Hunters' Guild membership card from an agent/broker in the Byblos system.

Jax wears a flak jacket body armour, a Relby-k23 on his hip and a modified helmet to protect his head. After some decades living alone and scrounging in the streets, bottom feeding, Jax had decided to pursue a career as a bounty hunter. Perhaps someday he would even be able to catch the outlaw who had murdered his family when he was a little boy.

Catch? No, kill perhaps. Someday.

Time is the Hunter

Episode 01: Point of Entry

Created by Peter Schweighofer.

A Taylander shuttle landed in one of the many gigantic hangar bays, a dot on the side of the colossal city named Byblos Tower 214. Among the passengers disgorged into the space bustling with people and cargo was Jax Hunt.

He left the hangar bay area and tried asking the locals where he could find Mr. Abbit Mowba who runs the local Benelex Guild office located at an area named Blue-772, but he was not savvy enough with the streets of Byblos to do so. (Streetwise skill roll failure, 8 on a Difficulty Number of 15.) After travelling for some hours through the vast hallways of commercial marketplaces, narrow corridors of residential areas and the local travel tube network, he found himself alone in a dingy, badly-lit street which did not have an external window illuminating it. (Irfan rolled Streetwise one more time, but failed with a 11 on a 15.)

But on the far end of the street is a heavy blast door marked Blue-772. He scanned the empty streets and saw nothing but tightly-shut doors, overturned crates and puddles of liquid created by hidden leaky infrastructural pipes. The smell was almost unbearable. (Perception failure of 6 on a Difficulty Number of 9!)

He had another block to go before he reached the blast door when a voice called from down a dark alleyway. A grimy-looking Devaronian appeared from out of the shadows. He said, "Hey. Do you have some spare change?" There was a beat-up blaster pistol in the Devaronian's hand.

"No," said Jax. "I don't have any money on me."

"I think you do. You people never have any money on you, but when we look, we'll find it."

A door behind Jax on the other side of the street opened and a Gran bounced out. His blaster pistol was pointed at Jax's back. Jax was outflanked. The Gran sneered, "We are going to eat well tonight. Search him!"

The Devaronian lowered his weapon and strode toward Jax, grubby hands going for his pockets.


Paper Minis: Rebel Commandos

20 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

We are now back in the Classic Trilogy era after a foray into The Force Awakens paper miniatures for an entry or four. Rebel Alliance's SpecForce battalions are many. Among them are the SpecForce Pathfinders and SpecForce Infiltrators. A mixed SpecForce squad comprised the rebel commando strike team that sabotaged the Endor shield generator.

I think I damaged this one

Paper Minis: Guavian Enforcers

06 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

Guavians about to storm a YT-1300

The Guavian Death Gang could conceivably be your player characters' generic criminal enemies in your RPG campaign. Don't forget to take into account the Guavian Security Soldiers' illegal cybernetics that boost their agility and strength while allowing them to network with each other using high-frequency datastreams as they fight your players.


Paper Minis: Resistance Soldiers

05 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

God has smiled upon you this day, The fate of a nation in your hands

Ground troops and the fighter pilots of the Resistance!

Underfunded, understaffed and far from resupply sources the General Leia Organa's Resistance do what they can to fight the First Order in their own territory.


Paper Minis: More First Order Stormtroopers

04 January 2016 | Hisham | | Paper Minis, Role Playing Games, Star Wars

Perhaps I should continue with paperminis from The Force Awakens no?

We need a new battlemap

Here are a bunch of First Order Snowtroopers and Flametroopers for your tabletop use, should you even find yourself about thirty years after the Battle of Endor and shunted into the new canon timeline.


Paper Minis: First Order Stormtroopers

23 December 2015 | Hisham | | Paper Minis, Role Playing Games, Star Wars

I'm sure someone will be wanting to run Star Wars RPG campaign set in The Force Awakens era, so here are the first of many paper miniatures to help you on your tabletop. Four of them carry the Sonn-Blas F-11D blaster rifle, another four the Sonn-Blas SE-44D blaster pistol and the final four are the wielders of the Z6 riot control baton, which is different from the Z-6 rotary blaster.

They are two dimensional characters.

Troubleshooters Unit Patch

08 December 2015 | Hisham | | Artwork, Role Playing Games, Star Wars

Find it! Shoot it! Make it!

Recently I completed a commission for a unit patch for a Rebel Alliance group known as the Troubleshooters for Seamus Conneely's Star Wars RPG campaign.

Unit patches are fun. I need to do more unit patches or nose art, like these:

Lava Jaeger YT-1300 nose art for Edged by the Empire campaign.

Modesty Blaze YT-1300 nose art for Modesty Blazing campaign.


EOTE: Dirge of the Nepotist Captain

22 November 2015 | Hisham | | GOKL Actual Play, Modesty Blazing, RPG Actual Play, Role Playing Games, Star Wars

Modesty Blazing

Episode 06: Dirge of the Nepotist Captain

Previously (and 14 real time months ago) on Star Wars Modesty Blazing...

Game prep at Aiman and Zara's house

Thanks to the course I was sent on  gave me the opportunity to continue Modesty Blazing, the Edge of the Empire campaign I run for GOKL. I honestly never thought I'd be able to continue the story that had begun more than a year ago when I still lived in Kuala Lumpur. After a quick social media notification, the group agreed to meet at Wira Games and Hobbies.

Where the hell is my grilled cheese sandwich - I mean players?

The obligatory fake photograph of zero player attendees was taken.

The Rancor's Rancor

Ghyel had been annexed by Captain Bullpup Barqueslayer of the Imperator-class Star Destroyer Cockchafer!

The stolen Lambda-class shuttle carrying Zalo Hai the lost Prince of Ghyel and his de facto aides and protectors temporarily attached to the Ghyel Ministry of History and Archaeology, Trianii Qillian Ryn, Zeltron Darter Kel, Trandoshan John Tray'Essek and droid VAX-11/750 reverted from hyperspace and cruised toward their rendezvous site at the edge of the Ghyel system where their new ally the former Imperial captain Razi Sunmote waited.

- What do the fins do? - Absolutely nothing.

Then, a gigantic starship jumped into existence out of the ether.

The spacegoing vessel was basically still Section 12 of Smallberries Station - a trove of salvaged Clone War hardware on Hypori - which had been jettisoned and stolen by Sunmote on his quest for revenge. The only thing that was different about it were the two large fins bolted onto it, which appeared to have no function. Several fighters were launched from the ship - Vulture droid fighters - and screamed into formation.

Darter hailed the spaceborne slice of Smallberries salvage station, but Sunmote spouted in advance. The comlink crackled,"Where is the scum Flintlock Tile? Give him to me now!" Darter calmed him down by telling him that Tile has now taken on the Barqueslayer identity and in order to defeat him - and for Sunmote to exact revenge - the group needs his help to formulate a plan and carefully execute it. Prince Zalo hoped that this would also save his home system of Ghyel.

"The Vulture droids will escort you in!"

The four droid fighters guided their stolen shuttle toward a small growing dot on the hull of the ship, which grew into a moderately sized energy shield-protected hangar bay.

As they landed, they spotted a battalion of armed B1 battle droids marching in their direction. The group walked down the ramp. The battle droids ceased their march and remained motionless. The group with Prince Zalo behind them became apprehensive.

Suddenly the droids parted to reveal Razi Sunmote in the back.

Beside him was a familiar figure: Nora Romanova, who left Ghyel a few days earlier to escort their Duros friend Vendrik offworld. Everyone rushed forward to greet her. "How did you-?"

"I got a call from Sassatania the Hutt," Nora said. Darter cringed at the name of his Hutt fiancée who had promised to marry him at the end of the Ghyel job. "She told me you needed help and I was to meet with Sunmote to return to the group. Where's the Modesty Blaze?"

"How the hell did Sassastania know where-... Never mind. Barqueslayer's people took the Blaze," Darter told her. "She's now in some berth in a landing bay on the Cockchafer."

"Darter," Nora said.


"Sassatania sends her kisses."

"I'm sure."

"Gentlemen!" interjected the now-well dressed and very eager Captain Sunmote. "Welcome to my flagship the Rancor's Rancor! Come with me to my conference room and we can begin to plan the downfall of the wretched Flintlock Tile!"

Wira Games and Hobby is a great place to run games

The team devices a plan to take down Captain Bullpup Barqueslayer.


Call of Cthulhu: Happy Endings

01 November 2015 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Stark Future of San Francisco
Retroactively created 26th March 2016

Last time on Call of Cthulhu (back in June) our solo protagonist, the young Detective DJ Stark failed to stop whatever unholy occult occurence at Horton Opera House. Stabbed by cultists, blind luck caused a passerby to notice him and call for an ambulance.

Episode 5

The incident cost Stark another two weeks in the hospital, but he insisted on returning to duty quickly. Mr. Chao had all but disappeared, and there was no sign of the cultists in the opera house. There was no clue as to what the swirling bright light that he saw before he fell down the trapdoor.

At the end of his shift he was approached by his new partner Detective Alex Sim, a young Asian woman who knew of Stark's proclivities with investigating strange and unexplained things and getting into severe injuries. She warned him that she did not wish for her career to be jeopardised by such happenings. She said, "If anything happens that is even a tiny bit strange, I will report you and drop you like a bad habit fast."

Soon, Stark returned to the opera house for the first time since he was hospitalised. Armed with a shotgun and a flashlight, he crossed the two-week old police tape and scoured the building.

But he found nothing.

Everything that happened before this point was played when we were in Sitiawan a last month. We were interrupted then. We continued earlier today at home.

CoC 5.5 Edition

Without nothing to go on, Stark started to drive back to his apartment.

At a stoplight, the world shook violently. The quake caused the roads to shudder and the streetlamps to shudder and spark. A streetlamp beside Stark's car fell toward him. He hit the accelerator pedal and screeched out of the way safely. (36 out of 40% Drive Auto)


Those Stories About What Happened...

26 October 2015 | Hisham | | Humour, Role Playing Games, Star Wars

I might have overdone it with the "Those Stories About What Happened" meme adapted from the latest Star Wars The Force Awakens trailer, pertaining to West End Games' Star Wars The Roleplaying Game material. It probably what Han would tell these kids about the Galactic Civil War shenanigans as played by Star Wars D6 RPG players.

First, here is a general flavour of memories of role-playing games as a general, not just limited to Star Wars.

I don't think our group took a break to eat anything when we played

Then, there was that one time Sila stole Zardra's stun cloak during Tatooine Manhunt when she and Puggles Trodd launched an attack on her party when they were asleep.

Awesome map by Jennell Jacquays, btw

Disclaimer! I've never actually played Starfall:

I'd love to possess the Star Destroyer floor plans

Not to mention the exploits of the Black Curs team.

Adventure Journal characters represent

And finally, from Galaxy Guide 9: Fragments From The Rim, a gag written by a tabloid-esque news outlet in the Galaxywide Newsnet chapter of the book:

Galactic Weekly NewsStack FTW

Addendum (27/10/2015): Don't forget about the Rabid Mynock swoop gang!

Needs Wayne and his crew to save the day

Strikeforce Enteague The Movie?

16 August 2015 | Hisham | | Humour, Role Playing Games, Star Wars

Once upon a time, Shanna Toarinar the bounty hunter stole a captured A-Wing Fighter from the Empire. Soon after, she was recruited to be the first member of the Strikeforce Enteague. Thus begins the Star Wars RPG campaign - using West End Games's D6 system - that lasted for 10 years in real time as well as game time.

Today Lucasfilm released a cast photo of their new Star Wars film: Strikeforce Enteague the Movie*. With Felicity Jones as Shanna Toarinar, Diego Luna as Ace Browning Crossfire and Donnie Yen as Ben-One-Howel. Download the Worlds of the Enteague Sector D6 pdf supplement that I made here!

Totally a point buy group, not random chargen

* Sigh. I wish. Sigh. But seriously, doesn't the Rogue One cast photo looks like someone's Star Wars D6 (or an Age of Rebellion) rebel commando party? Sigh**.


(Just in case this needs to be said: Yes, that is a promotional photo from Rogue One with names of characters from my own RPG campaign. No, there is no and will never be a Strikeforce Enteague film. Probably. Maybe.)


Brett's Star Wars RPG Group

03 August 2015 | Hisham | | Artwork, Role Playing Games, Star Wars

Recently, Brett Pisinski of Wicked North Games commissioned a group artwork of the adventuring party for his Star Wars Rebels D6 RPG campaign. Here is the final illustration:

Includes an R5 astromech and a Loth-cat

(L-R): Kurshk Sho'kre human cyborg from Alderaan, Liakan the Wookiee mercenary, Voss Dorn the Kel Dor former-Jedi and Suna Foss the Togruta cargo hauler captain.


Patreon: Transhuman Heroes 1

31 July 2015 | Hisham | | Patreon Paperminis, Role Playing Games

In a transhuman or posthuman setting, you are able to enhance your body and your mind with cybernetics or nootropics, or you could discard your body and drive a totally different body which might be organic or synthetic, or you could discard physicality and live as a ghost in a machine, in one of many simulated realities. Human minds are becoming more and more posthuman, being able to share their experiences, store their memories in exocortexes, fork their minds and reintegrate their minds later, and to create simulations upon simulations upon simulations for purposes that would eventually become incomprehesible to the human mind.

Players straddle that point in the post-scarcity setting where anything could be created with a 3D printer, from food to entire space habitats. Just died? Retrieve your cortical stack where your memories are stored, print out a new body and insert the stack into the receptacle in the brain, and you're back. Are you a new individual or are you the same? What if you fork your mind and there are dozens of you walking around in either similar bodies as you or in different-looking bodies? Are they all still you?

These are questions posed when you play RPGs like Eclipse Phase. Of course it's not all just heavy discussion on philosophy. You also get to shoot bad guys with railguns and beam weapons.

Get them flat!

Here is the first set of Transhuman Heroes paperminis I created on Patreon. These are all organic human bodies. No mechanical bodies, uplift bodies nor bodies adapted for conditions such as like in the skies of Venus or the seas of Europa.

All six Transhuman heroes

Paperminis for those other types of bodies will be released soon. As usual, the download is a PDF of two sets of six characters as seen in the photo above.

The ninja dude is surrounded by fans

In the meantime, please download and assemble them from the Patreon creation page here. Also, support me on Patreon for me to be able to create more paperminis for tabletop RPGs!