The participants and I

Combat Missions Game

During semester break week, I was assigned to the team that would be teaching a class for a contingent from the Royal Malaysian Army. For my “role play” segment of three hours, I decided to design a card game that doubles as a rudimentary roleplaying game (RPG). Two nights before, I spent up till 0200 hours designing the mechanics and physically producing the prototype cards by hand. There were 7 decks consisting of the Mission Objective deck, Insertion Method deck, Terrain deck, Weather deck, Obstacle deck, Setback deck and Enemy Contact deck. The Mission Objective deck has a target number of between 9 to 11. Each of the other decks has a modifier number anywhere between -3 to +3 depending on the situation on the card.  To accomplish the mission on the Objective Deck the player has to roll a twenty-sided dice (d20) equalling or below the target number given. […]

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