I will eat your eggs before you could eat mine

This Pangolin is Precise

So it came to pass that if I needed to use the new Bamboo Pen graphics tablet, I had to upgrade my operating system. Long story short: I decided on totally replacing my ArtistX 1.0 OS with Ubuntu’s latest Long Term Support distro, which was 12.04 also dubbed “Precise Pangolin”. After installing the sucker, I finally came face to face for the first time… with the Unity desktop! Click on the thumbnail above to see the desktop, including the Dash HUD. Searching Ubuntuforums.org, I discovered how make a 3rd generation Bamboo Pen work with the Precise. I also reread on how to set up the Benq scanner using Snapscan’s binary file so I can scan using Sane or GIMP. Finally, I installed MyPaint I found on Ubuntu Software Center and discovered that it worked great with the Bamboo. Below is my first doodle-type sketch using the tablet in conjunction with […]

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Sahuagin attack at Teluk Batik?

Some Sordid Sampling of Sahuagin

I’ve illustrated this piece for a new Troll in the Corner podcast series entitled “Monsters of the Shattered World”, written by Brent Newhall and edited by Quinn Conklin. Their first podcast portrays an adventuring party’s encounter with a shoal of Sahuagins. The artwork is mostly ink work supplemented by digital stars. Why digital? Because my toothbrush has yet to be trashed, salvaged and reused as white paint sprayer. Download Troll in the Corner’s Monsters of the Shattered World #1: The Sea Devils. Check out the bigger image here on DeviantArt.

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Skreakjak

Westward RPG Critters – Part 3

This series of creatures I drew for Westward RPG from Wicked North Games is special. I was tasked with proposing and designing these beasts from scratch. Once approved by Wicked North, I started illustrating them with ink and water colours! Of course, the names might be changed by the writers during editing. Keep an eye out for Westward the steampunk western roleplaying game in space, produced by Wicked North Games to be released in the near future.

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Gorger

Westward RPG Critters – Part 1

Wicked North Games, who produced the Azamar role-playing game, using the Cinema6 engine, based on the classic West End Games’ Open D6 system, will be producing a new RPG. The game is entitled Westward and employes a steampunk western setting on another planet in the far future. I have been commissioned to draw some critters that will inhabit the badlands of Westward. Because the Westward Kickstarter campaign has been very successful, Wicked North Games will be publishing a full-colour core rule book! Here is an early preview of the critters of the setting.

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But without the two kids and the monkey

Space Ghost

I has some time to spare one morning and thought I’d draw one of the old classic Hanna-Barbera cartoons. I was then torn between two characters: Space Ghost or Tundro of the Herculoids. Ultimately I thought I’d give Space Ghost a try. Using brush and ink, I tried giving Space Ghost a dramatic central shadow. The illustration was scanned and coloured digitally using GIMP. Finally, the colour layer was run through GIMP’s Ziptone filter to give it a comic book feel. Click here for a bigger image on DeviantArt. Space Ghost, I’ve since learnt, was designed for Hanna Barbera by famed cartoonist and comic book artist Alex Toth.

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Weapons, armour and such, NE

Vicious Crucible’s Page Borders

Here are glimpses of page borders done for Kallisti Press’ Vicious Crucible fantasy role-playing game by Miriam Robern. I drew these some weeks ago on the netbook as it was slowly dying, but now the netbook’s power supply is completely borked. Time to go get it fixed. Click here to check out a Vicious Crucible preview of a Verdigris Valley map with one of the borders!

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Purple Mountain 10 – Stock Characters

Recently, Purple Duck Games commissioned four stock role-playing game character artwork for their Purple Mountain 10 product, to be released soon! [[image:purple-mountain-10-evil-clown.jpg:Lucurio the Red Jester:center:0]] [[image:purple-mountain-10-ghost.jpg:Strangling Kurt:center:0]] [[image:purple-mountain-10-sorceror.jpg:Kytos Sorceror:center:0]] [[image:purple-mountain-10-hill-giant.jpg:Feral Hill Giant:center:0]] Player character? Non-player character? Go nuts with these!

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Rust Polyp and Gasbagger Zombie

Westward RPG – Creature Sketches

Wicked North Game has been busy developing a new role-playing game using their Cinema 6 variant of the Open D6 system, entitled Westward. I have been given the task to visually design some creatures for Westward, based on descriptions and stats by Peter Schweighofer. Here are initial designs that were sketched with no text description to whet your appetite.

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Vicious Crucible art preview 5

Vicious Crucible Art Preview

Here are five pieces of colour art that provide us a glimpse into Kallisti Press’ Vicious Crucible fantasy role-playing game by Miriam Robern. These artwork I did are part of a single large image that features major and minor characters from the games in a combined stylistic view of the realm. But what’s really going on in these images? I guess we’ll have to wait for the upcoming release of Vicious Crucible.

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How to play!

Sabacc Cards of SWAG

Back in 2002, the first iteration of the Star Wars Artsts’ Guild made an exclusive deck of unofficial Star Wars sabacc cards. It was unofficial in that it wasn’t a Lucasfilm-sanctioned project. However, the cards and how it was played used the play description as detailed in L. Neil Smith’s The Lando Calrissian Adventures novel trilogy and West End Games’ Crisis on Cloud City role-playing game supplement. A bunch of SWAG artists contributed artwork for the face cards, including myself. Recently, Bob Rodgers the former Baron Administrator of SWAG reminded me that I have a copy of the SWAG sabacc deck. So I dug around for it and found it. Here are some photos I took of the deck. Oh man, it’s been 10 years? How time flies like an airspeeder.

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From Garfield and Friends

Eclipse Phase: Sheldon-class Drone

Here’s a type of drone which we use in Eclipse Phase: the Sheldon-class drone, named after the chick Sheldon of Garfield and Friends. It’s small, it’s egg-sized and it has a puppetsock. It can get through enclosed spaces and scout secure rooms. However, it has problems opening doors thanks to its lack of any sort of manipulator waldos: It has no arms. If you have an entire fleet of Sheldons, you could use them to carry a load like a crate or an unconscious sleeve back to safety. It uses the Gnat robot stats from page 346 of the Eclipse Phase core rule book, “except we use legs and cyberbrain with puppetsock,” says Ivan Tam the GM.

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RIP Ralph McQuarrie

Once upon a time, Ralph McQuarrie illustrated a coffee table art book written by Kevin J. Anderson called The Illustrated Star Wars Universe. McQuarrie, if you didn’t know, was one of the first conceptual artists for Star Wars. It was with his paintings that George Lucas was able to convince funders to invest in his movie. He passed away on Saturday. He painted a chapter for Coruscant in The Illustrated Star Wars Universe, which hitherto had not been seen before anywhere else in Star Wars literature (except for renamed early concept art in some books for a planet called Had Abbadon for the then-titled Revenge of the Jedi). The planet’s name “Coruscant” had only been officially named by Timothy Zahn in his novel Heir To The Empire a couple of years earlier. [[image:mcquarrie-rip-01.jpg:Entertainment District, Coruscant:center:0]] One of his artwork in The Illustrated Star Wars Universe was a night scene of […]

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