Horizon is a short film written and directed by Emma Coats, set in the wilds of a post-apocalyptic near future. I’ve seen a rough cut of the film. It looks spectacular and is very ambitious project. Also, it has a zeppelin! I was invited to contibute a movie poster to be displayed in a gallery released with the DVD and here’s what I came up with. Watch this space for details of its upcoming release! [[image:horizon-poster.jpg:80s comic adapation movie poster at its cheesiest?:center:0]] Click here to see more photos and posters for Horizon. Click here to see a bigger version of my poster on DeviantArt.
Continue readingCategory Archives: Artwork
The blog posts with my artwork in them are listed in this category!
- Click here to visit the main gallery.
- Click here to visit my Artstation page.
- Email me at hisham(at)hishgraphics(dot)com for commission inquires.
Cover for Crater
Ebb & Folks has again given me the assignment to come up with another cover for one of their books. This time it’s the novella Crater by David Leyman, now on sale on Amazon.com as an ebook. [[image:ebb-n-folks-crater-cover.jpg:That star is Aldebaran, by the way.:center:0]] It’s a star and time spanning tale of humans versus a ruthless alien civilisation at war. Check it out at the link above to buy and download it.
Continue readingD6 Magazine: Issue Two Artwork
I have been illustrating for an article for a new issue of the D6 Magazine. This hilarious entry by Mike Fraley, entitled “Graiv’s Magical Curiosities”, is a marketing drive by the eponymous business owner trying to sell off some strange and unconventional magical artefacts that seem utterly useless at first glance. Would you purchase… Using the razor would cause an inhumanly quick hair growth where blade touches the skin. The flame from this torch cannot be easily doused by water… but human voice will cause it to go out. This dagger will slice through everything except living matter. The Blue Ring just turns the wearer’s skin blue. Also depicted here are the Trackless Shoes, the Ever Empty Tankard, the Nevertied Rope and the Compass of Impeding Doom. Read about these magical gear and more in the upcoming issue of D6 Magazine. Click here to download the previous issue. Check out […]
Continue readingForsooth! A Thor Movie Review!
[[image:thor-vs-destroyer.jpg:Drawn by Hisham:center:0]] A Thor movie. Can you believe it? Produced by Marvel themselves instead of licensing it out to another studio? Directed by Kenneth Branagh? I wish I could go back in time to tell 13-year-old, comic book fan Hisham how awesome the future will be in the movies. He would go nuts. In a good way. Mostly. So how does one adapt the tale of super-powerful Asgardians into a movie continuity that will also include Captain America, Hulk and Iron Man? It appears the answer to that is, “to totally embrace them as interdimensional space beings using supertechnology so advanced it appears as magic to humans”. And boy does it totally embrace that fact, and its Silver Age Comics origins – with some Ultimate Marvel elements. Make no mistake, this is not a primer to Norse mythology. This is a story where superheroes are kicking ass and taking […]
Continue readingAzamar Deities Part Three
Herein are two more illustration for Wicked North Games’ Azamar RPG. Syndia of the Cliffs, the Goddess of the Moon, the Enlightened One, the Shining Lady… enemy of the Ash Lord and the thwarter of Mo’s mischief. She vigilantly protects her charges on Azamar from otherworldly threats. Balmaritch is the deity of truth behind illusion, with an abundance of disguises among others, clockwise from top left – Hanath the crone, Vankoln the warrior, Naalateth the magician, Marvanock the miser and Parkoxina the thief. (The final artwork has a few modifications done to it compared to this version.) Click on the links to see Parts One and Two of the Azamar Deities illustrations.
Continue readingSages of RPG Game Art
Here are some recent commissions from Sages of RPG in New Hampshire. These are some artwork for their upcoming (and yet-unnamed) game. Stay tuned for more details of this “bright colored happy silly game without being corny,” according to game developer Wayne Moulton Jr. [[image:sorpg-monkey.jpg::center:0]] [[image:sorpg-crowd.jpg::center:0]] [[image:sorpg-barrel-organ.jpg::center:0]]
Continue readingA Banner Image
This is some incredulous Hulk, who is said to be gamma-irradiated. Which sounds unhealthy. This was a warm-up sketch using a new brush I recently got with ink. Something is still not right with how I wield the brush. I suppose more practice is needed. Update (May 13, 2011): I’ve coloured Bruce:
Continue readingA Background Element
[[image:crater-element-bg.jpg:funeral service:center:0]] I am working on an ebook cover. The plan is to create separate water colour elements and digitally bring them together for the final artwork. The above is the background element for the piece. Stay tuned for the final artwork and the link to the ebook.
Continue readingAzamar – Template Art Part Three
Final part of the three-part series. Something like the Secrets of the Legion of Super-Heroes but less LSH and more artwork from character templates available in Wicked North Games’ Azamar RPG core book.
Continue readingAzamar – Template Art Part Two
Continuing the series of character template artwork for Wicked North Games’ Azamar RPG:
Continue readingAzamar – Template Art Part One
Over the last couple of weeks I was working on and are now finished with the character template artwork for Wicked North Games’ Azamar RPG. The playable races of Azamar are numerous: Human, Urbane, Tre’uoall, Wyvine, Immyr, Enfri and Shrave. Here are four playable character templates, right here in this post:
Continue readingDarth Bill Adama?
A weird moment for Admiral William Adama of the Battlestar Galactica (complete with ominous shadow outline) when he suddenly spouts lines from The Empire Strikes Back at his son Lee. What does he say, and how does Lee reply? Click here to find out and to view a larger version of the artwork.
Continue readingAzamar Deities Part Two
More powerful beings – reality-changing and inter-dimensional – that has made their mark on the world of Azamar. Mo is the deity of laughter, change, and trickery, and manifests in the form of a jester with a dazzling outfit of ever-changing colours – though he rarely ever manifests. Nooks and Crannies are factions of a powerful type of beings from a world which was devastated by a war between the factions. They have travelled to Azamar using their magicks and set themselves as deities, sowing chaos and demanding sacrifices and tributes from their followers. The war between Nooks and Crannies have now come to Azamar. Xujof is a deity also known as the grim, a deity of death, life, and the delicate balance between them, often referred to as the equilibrium. Xujof normally manifests as an elderly Human, typically wearing contemporary apparel, mingling quietly within the various societies of Azamar.
Continue readingAzamar Deities Part One
The Ash Lord, also known as the Eater of Souls, sends dark beings who manifest as Humans, who make deals to grant the wishes of others, who soon bargain to relinquish their souls in trade for these deals. Shilutozenon is the deity of nature and of the natural order and make attempts to repair and restore the natural order of Azamar. Sychorax is the deity of beauty, compassion, desire, and persuasion which manifests typically as a blazing ball of light. Xaraxamarath is the deity of creation and destruction, often worshipped by a small faction of wizards known as Conjurers, who devote themselves to understanding the magic of creation and destruction within Azamar.
Continue readingMcFly, Trandoshan Smuggler
Here’s a quick and dirty Star Wars Artists’ Guild request I picked up: A Trandoshan smuggler named McFly! Yes, the life preserver jacket is no accident. Yes, he is punching Darth Vader.
Continue readingAzamar – A View of the Sea
Here’s a damage seagoing vessel – anchored off an Azamar coast – undergoing repairs at dawn. What happened to it? What was it carrying? Who or what shot at it? Were there survivors? What repercussions would there be for characters that relied on this ship for transport or defence? What bearing did this event have on the legacy of the Fracturing in Azamar? Give the Azamar fantasy roleplaying game a try when it’s released later this year, and create your own storylines with your friends as you run the game! This interior artwork was created for Wicked North Games with a black and white printing in mind. The colours are an afterthought for this blog.
Continue reading