Badji Hida

Two More SWAG Pickups

Two more Star Wars Artists’ Guild player character art pickups. I love picking up these requests once in a while for a warm-up sketch before work begins in the morning. Badji Hida is a Devaronian scoundrel requested for oexto‘s Edge of the Empire game. He wields a DL-18 blaster pistol, presumably with aplomb. Mano Vector is a human Special Agent of the Senate Bureau of Intelligence (before it eventually evolves into Imperial Intelligence, shudder). He was requested by one Agent M.

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Sami Harkonen

Night’s Black Agents: The Little Prince Job Ends

The second part of Night’s Black Agents game run by Kai continued two weeks later with everyone present, namely Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and Zlatan Kljujic the Bosnian driver! The spy stuff adventure in London continues from the last episode. I did not have the time to produce a play report in my own words, so here’s Kai’s diligently written report (with bonus GM’s Commentary in italics.) Following the confrontation at Waterloo Station, Emelia Sanderson’s team took the wounded thief Vin to a secret interrogation facility in a warehouse near London City Airport. This team consisted of a former mob surgeon named Dr Kana, a former mob accountant named Sachs, and a young driver named Peltier. All of them, like Misha, were off-the-books operatives working for Emelia of MI-6. These were additional NPCs I created […]

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Pash

EOTE: Irfan Escapes Mos Shuuta

Edged by the Empire Episode 01 Escape From Mos Shuuta During the events of the previous blog entry, the GOKL gang also presented me with an early birthday: A Star Wars Edge of the Empire Beginner Game boxed set. At first the Star Wars RPG used the D6 system when it was licensed to West End Games. Then it used the d20 system when it was with Wizards of the Coast. The latest role-playing game to be adapted from Star Wars by Fantasy Flight Games now uses the special dice with symbols instead of numbers, much like the Warhammer Fantasy Role Play 3rd edition. You’d think it’d be complicated, but when I ran it the Beginner Game’s scenario entitled “Escape From Mos Shuuta” for Irfan it felt easy enough after we both got the hang of the rules. At some points Irfan was interpreting the dice rolls faster than I […]

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Night's Black Agents book cover

Night’s Black Agents: The Little Prince Job

Maulidurrasul, a national holiday, fell on a Thursday, and the GOKL guys invited me to play the new GUMSHOE system RPG Night’s Black Agents. The venue was at Doug’s new place which was not 3 klicks way from me along a straight road. I was happy to join them. Night’s Black Agents allow players to roleplay spies in a contemporary setting… where vampires exist in the shadows, and some of them call the shots. The group consisted of Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and me, Zlatan Kljujic the Bosnian driver. We had been called to the Stafford London, a hotel at Saint James’s Place, which was across the way from Buckingham Palace by Air Marshal Morgan Prince of the British Ministry of Defence. Air Marshal Prince had foolishly allowed his son, Errol Kimberly Prince, to have […]

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What could have caused this?

D6 Magazine 5: The Space Opera Issue

The community driven D6 Magazine issue 5 has been released by Wicked North Games. This is the space opera issue with lots of space-based scenarios and stats for the Open D6 game system. Six pieces of artwork were commissioned from me for two articles. The first three are used for the scenario Outpost 1717, a sci-fi horror adventure written by Peter Schweighofer. Click on the thumbnail above for a larger view of the space scene.   The second three are for Brett Pisinski’s Hard Times for the Talisman article. These are NPC portraits based on Drew Moss’ character designs that can be seen on the cover of this issue!   Download D6 Magazine at DriveThruRPG at this link for free! D6 Space can be found here, also a free download.

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Strrikeforce Enteague

SWD6: Our First RPG Session Ever

Strikeforce Enteague Episode 01 Trial Run It was way back in 1989 when I received my first tabletop RPG, the first edition Star Wars The Roleplaying Game and the Star Wars Sourcebook by West End Games. I read through the rules and thought, let’s try this out. I didn’t even start with “Rebel Breakout”, the introductory adventure that came in the book. I took a school exercise book and created a maze of corridors and rooms and thought, “Okay, this’ll make a great Imperial space station interior.” Actually the map wouldn’t make a lick of sense as a military installation, but it was my first try. Sila decided to be a bounty hunter and rolled up a player character whom she named Shanna Toarinar, and she went on to play Shanna for another ten years in realtime thereafter. And the campaign would go on for many years until I was […]

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There is a Lambda-class shuttle named Tarrasque in my Star Wars campaign, for reals

Midget Tarrasque

Tarrasques are the most lethal creatures without a destructive breath weapon in the Dungeons and Dragons mythology. You don’t need a lot, just one will do in any RPG campaign if you need a continent or two levelled. This is either a very young tarrasque from the planet Falx (if we’re playing in a Spelljammer campaign) or a midget tarrasque. In both cases, I think the city in the image will have an hour or two before it’s reduced to rubble. Click on the thumbnail to view a larger image.

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The LSV Phrygia enters the Grey Downs

Across The Stars

A follow up post from the earlier D’Kathi alien concept design, here are the final artwork commissioned by Christopher Mennell for his Across The Stars science fiction game setting. While it starts out looking and feeling Star Trek with a lot of analogous signature elements, it diverges in many ways and has the potential for imaginative game masters to take it into high concept science fiction.

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Painted by Eric Quigley

D’Kathi Concept Design

Christopher Mennell’s Across The Stars commission is presently being worked on. Here’s a delightful surprise that occurred over email / Google+ discussions of the project. One of the aliens I have to create an initial form for is the D’Kathi. The image below is my first sketch of the alien’s head. Suddenly, artist Eric Quigley came up with his own painting of my D’Kathi design using Painter and Photoshop. It looks spectacular as can be seen below. Click here to visit Eric’s website.

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He's a halfling

BareBones Fantasy: The First Quest

The night before we headed home to Kuala Lumpur from Pasir Mas, Irfan and I decided to try out the BareBones Fantasy RPG. BareBones Fantasy (BBF) is a simple – but intrinsically complete and very customisable – role-playing game engine that allows gamemasters and players to run adventures in the vein of classic Tolkienesque fantasy worlds, with Elves and Dwarves and Halflings and Orcs. I was sent the beta version for my DwD Studios art commission job, so I had a copy printed out the week earlier. It runs on DwD Studios’ own D00Lite system, which only uses the d10 dice either as percentile rolls or total-up rolls. Note: The above is not the actual cover, but something I put together quickly and had printed! Click here to view the skilfully painted cover by Eric Quigley, and to read more about BareBones Fantasy at the DwD Studios’ website. Character generation […]

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Embo

D6 Stats of a Star Wars Hat

From Season 2, Episode 17: “Bounty Hunters” of Star Wars: The Clone Wars comes Embo the Bounty Hunter, a male Kyuzo. His signature gear is his wide-brimmed, armoured hat, which he’s able to use as a shield when turned into incoming blaster bolts. Also, he is able to throw the hat to strike a target which then returns to him like Captain America’s shield. Here is my OpenD6 stats for Embo’s Hat. EMBO’S HAT Gear: EMBO’S HAT Type: Awesome Frisbee-Shield Hat Skill: Melee parry (shield against ranged weapons) / Thrown weapons (for throwing attack) Difficulty: Easy (to shield), Difficult (to throw) Damage Resistance: 5D Thrown damage: STR + 1D Note: Returning weapon: When throwing, upon Wild Die of 6, you automatically retrieve the returning hat. Else, you need to roll a second Moderate Thrown Weapons skill to grab it in mid-air if nothing stops it from returning back to the […]

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Giggles

BareBones Experiment Artwork

DWD Studios came up with a great project suggestion. Somewhat like Wicked North Games’ Azamar: The Paradise Fragment project, I was to create a cover and six interior black and white artwork, which the game developers will create a adventure around them. The adventure will be a supplement to their BareBones Fantasy RPG. The cover has a creature that’s pretty blue about things. How will the rest of the artwork be used in the still-untitled adventure? Watch this space when I announce its eventual release at the end of the year. Here are the rest of the interior images.

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Eburnean Tower

Vicious Crucible of the Eburnean Tower

Here is a large artwork I made for Kallisti Press’s The Vicious Crucible of the Eburnean Tower RPG, to be released later. Strange things are happening in and around the Eburnean Tower. Click on the picture above to see a larger image. You can download for free the first Vicious Crucible game The Vicious Crucible of Verdigris Valley here to check it out!

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