Ivan prepares to shank his players

Eclipse Phase: Venereal Problems

The GOKL Eclipse Phase RPG campaign “Fastball Express” has started up again, and the uplift neo-octopus Hokusai Tarnungshaut is back in action, except he no longer has eight tentacles. Three game sessions were held so far and I managed to participate in two. So the story goes: some of the intrepid posthumans of the Fastball Express hypercorp was darkcasted to Parvati, an aerostat high above the surface of Venus. Hokusai had died some time earlier his octomorph blown up by a bomb, and the team retrieved his cortical stack and resleeved his ego in a worker pod morph. However, Hokusai remembered nothing else before waking up in an arachnoid sleeve at Parvati with Billy Cable Junior the neotenic, Danai and Dexter, their memories edited “for security reasons”. (That doesn’t sound suspicious at all, right? RIGHT?) Their Morningstar Corporation contact gave them a mission to discreetly investigate diseased biomorphs which had […]

Continue reading
Jerry's the one on that side and I'm the one on this side

Savage Worlds: Weekend Warriors Playtest

Jerry Blakemore came over to the house all the way from Texas to playtest 12 to Midnight‘s new Savage Worlds game Weekend Warriors! (Not really, he was on vacation, and I just happened to be in his path.) Although I’ve bought the Savage Worlds Explorer Edition from Amazon.com seven thousand years ago, I’ve never had the opportunity to run or play any games with it. So, this was my first time rolling dice for Savage Worlds. After picking Jerry up at his hotel, we then headed back to Pandan Indah to Irfan’s school extraction. Then, we had lunch at Galaxy Ampang where many different types of nasi goreng died for us. In the meantime, we regaled each other with a myriad of gaming war stories. And then it’s off to the dinner table at home for some gaming. The scenario is titled New Year’s Day. It’s close to midnight on […]

Continue reading
Mention Tiree to Mar Barezz and he'll flip his cookies and potatoes

GOKL Escapes The Insurmountable Ned

Modesty Blazing 02 Escaping The Insurmountable Ned *** Earlier today I ran Star Wars Edge of the Empire for GOKL for the second time, using the Beginner Game truncated rules and extra stuff found on the internet. Everyone was given 10 XPs from the previous session with an option to advance their characters. Qillian Ryn the Trianii and Darter Kel the Zeltron advanced their characters. 41-VEX the manumitted colonist droid saved his XPs for later. A Brief Prologue A brief prologue was run to account for the absence players of Lowhhrick, Oskara and Nora. The commandeered Corellian YT-1300 light freighter Krayt Fang landed on a small oceanside shadowport on Rodia. Actually before landing, they kicked the ousted slaver captain Trex out into the humid Rodian swamps a hundred klicks from nowhere. An outlaw tech would be able to install a new BoSS transponder on their ship, but only for 10,000 […]

Continue reading
Eurovision time

Night’s Black Agents: The Eurovision Job Ends

And thus ends the Eurovision Song Contest Job where the company investigates a white supremacist terror group in Malmö, Sweden. This arc of the game took four sessions and in the final session, things go south for the group and then some. A game campaign recap can be found here, followed by descriptions of certain scenes that led us to the finale. A thematic change in the game is that the players discovered that the Lampir-blood boosted terrorists were not merely from a fringe group, but part of the conspiracy that led to the top levels of the Försvarsdepartementet (Ministry of Defence), who was trying to bring down the Socialdepartementet (Ministry of Health and Social Services) who had become our allies in Sweden. Therefore, we were not just running our operation in neutral territory, but in a country that was steadily becoming an enemy territory. The party split up between […]

Continue reading
Jake's player

BareBones Fantasy: The TableTop Day Session

For International TableTop Day, I thought I’d run another a continuation of BareBones Fantasy RPG campaign for Irfan. Thus, Irfan’s Jake Hastur the halfling wizard and my GM-run NPC Finn Riverwyld the warrior-scholar go once more unto the breach in the city of Kingsbridge in the Keranak Kingdoms. The game began at approximately 1000 hours local time on Saturday morning (+8 hours UTC) and we stopped for lunch at 1200 hours. We thought we could continue later at night, maybe after dinner, but it was not meant to be. We will continue tomorrow. Session One: Journey to Netharak Island BareBones Fantasy uses the d00 percentile system, with percentile Ability and Skill rolls, while damages are sum of d10 rolls. Before we began, Finn bought a new longsword. Jake desired a spear, so Finn gave him his own which he had not enough Warrior (melee) skill to wield properly. Irfan spent […]

Continue reading
The Two Abrahams

Night’s Black Agents: Zlatan’s Story

This is not a full actual play report of the recent Night’s Black Agents session gamemastered by Kai, but it highlights one of the reasons why I roleplay. One of the many descriptions of a tabletop RPG is a cooperative storytelling game where the gamemaster (GM) sets up a story and referees in-story conflicts and their outcomes. At the same time, players act accordingly as characters in that story and also provide foil for the GM to feed information and story points back at the players in a dramatically satisfactory way, if possible. In a way, we are reading a spy novel or watching a spy movie as we are developing it together. Here’s what happened which involved me playing the Bosnian wheel artist Zlatan Kljujic: But First, A Campaign Recap Here’s what happened beforehand during the first three game sessions of the “Eurovision Song Contest Job”: Sami Härkönen obtained […]

Continue reading
Epic droid roleplaying going on

GOKL Escapes Mos Shuuta

Modesty Blazing 01 Escaping Mos Shuuta *** I’ve already run Star Wars Edge of the Empire RPG Beginner Game adventure for Irfan, so now I would see how it would fare with half a dozen experienced tabletop RPGers, namely the guys at GOKL. From the available pregenerated characters in the adventure Escape from Mos Shuuta, Ivan played 41-VEX as a manumitted medical droid, Razzman played the Twi’lek bounty hunter Oskara, Macx played the Wookiee hired gun Lowhhrick and Doug tweaked Pash the smuggler into Nora Romanova. Darren and Kai jury-rig a character generation using the Beta rule notes found online and became, respectively, Qillian Ryn the Triannii assassin and Darter Kel the Zeltron scout and bush pilot. I might have screwed up the chargen a bit because of lack of complete rules. The adventure’s encounters are designed so GMs and players get the hang of the system. For example, the […]

Continue reading
Sami Harkonen

Night’s Black Agents: The Little Prince Job Ends

The second part of Night’s Black Agents game run by Kai continued two weeks later with everyone present, namely Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and Zlatan Kljujic the Bosnian driver! The spy stuff adventure in London continues from the last episode. I did not have the time to produce a play report in my own words, so here’s Kai’s diligently written report (with bonus GM’s Commentary in italics.) Following the confrontation at Waterloo Station, Emelia Sanderson’s team took the wounded thief Vin to a secret interrogation facility in a warehouse near London City Airport. This team consisted of a former mob surgeon named Dr Kana, a former mob accountant named Sachs, and a young driver named Peltier. All of them, like Misha, were off-the-books operatives working for Emelia of MI-6. These were additional NPCs I created […]

Continue reading
Pash

EOTE: Irfan Escapes Mos Shuuta

Edged by the Empire Episode 01 Escape From Mos Shuuta During the events of the previous blog entry, the GOKL gang also presented me with an early birthday: A Star Wars Edge of the Empire Beginner Game boxed set. At first the Star Wars RPG used the D6 system when it was licensed to West End Games. Then it used the d20 system when it was with Wizards of the Coast. The latest role-playing game to be adapted from Star Wars by Fantasy Flight Games now uses the special dice with symbols instead of numbers, much like the Warhammer Fantasy Role Play 3rd edition. You’d think it’d be complicated, but when I ran it the Beginner Game’s scenario entitled “Escape From Mos Shuuta” for Irfan it felt easy enough after we both got the hang of the rules. At some points Irfan was interpreting the dice rolls faster than I […]

Continue reading
Night's Black Agents book cover

Night’s Black Agents: The Little Prince Job

Maulidurrasul, a national holiday, fell on a Thursday, and the GOKL guys invited me to play the new GUMSHOE system RPG Night’s Black Agents. The venue was at Doug’s new place which was not 3 klicks way from me along a straight road. I was happy to join them. Night’s Black Agents allow players to roleplay spies in a contemporary setting… where vampires exist in the shadows, and some of them call the shots. The group consisted of Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and me, Zlatan Kljujic the Bosnian driver. We had been called to the Stafford London, a hotel at Saint James’s Place, which was across the way from Buckingham Palace by Air Marshal Morgan Prince of the British Ministry of Defence. Air Marshal Prince had foolishly allowed his son, Errol Kimberly Prince, to have […]

Continue reading
Strrikeforce Enteague

SWD6: Our First RPG Session Ever

Strikeforce Enteague Episode 01 Trial Run It was way back in 1989 when I received my first tabletop RPG, the first edition Star Wars The Roleplaying Game and the Star Wars Sourcebook by West End Games. I read through the rules and thought, let’s try this out. I didn’t even start with “Rebel Breakout”, the introductory adventure that came in the book. I took a school exercise book and created a maze of corridors and rooms and thought, “Okay, this’ll make a great Imperial space station interior.” Actually the map wouldn’t make a lick of sense as a military installation, but it was my first try. Sila decided to be a bounty hunter and rolled up a player character whom she named Shanna Toarinar, and she went on to play Shanna for another ten years in realtime thereafter. And the campaign would go on for many years until I was […]

Continue reading
He's a halfling

BareBones Fantasy: The First Quest

The night before we headed home to Kuala Lumpur from Pasir Mas, Irfan and I decided to try out the BareBones Fantasy RPG. BareBones Fantasy (BBF) is a simple – but intrinsically complete and very customisable – role-playing game engine that allows gamemasters and players to run adventures in the vein of classic Tolkienesque fantasy worlds, with Elves and Dwarves and Halflings and Orcs. I was sent the beta version for my DwD Studios art commission job, so I had a copy printed out the week earlier. It runs on DwD Studios’ own D00Lite system, which only uses the d10 dice either as percentile rolls or total-up rolls. Note: The above is not the actual cover, but something I put together quickly and had printed! Click here to view the skilfully painted cover by Eric Quigley, and to read more about BareBones Fantasy at the DwD Studios’ website. Character generation […]

Continue reading
It's a copper!

Call of Cthulhu: Stark Raving Mad

Episode 2 Stark Raving Mad For several weeks, Irfan was asking me if I could run the continuation of his first Call of Cthulhu game where he roleplays SFPD Detective D.J. Stark. Finally I had the time to sit down and write prep notes for a short session. Irfan got into Detective Stark’s shoes, trench coat, shirt and tie, and then got right into it. The game started out where the previous session ended: Captain Greta Hack gives the bruised and battered Stark a week’s off after he shot his turncoat partner Lee Wilson and rescued Paige Riordan from the vicious underground creatures. Stark really has a Glock 9mm, not a revolver Returning to his apartment, he was ambushed by one of the foetid, muzzle-mouthed creatures in his kitchen. He felled it with a shot. The rest ran out the corridor and down the staircase. Stark pursued, but he was […]

Continue reading
Make a Spot Hidden check

Call of Cthulhu: The First Game Ever

Episode 1 The City By The Bay I’ve had the Call of Cthulhu RPG for a decade now. I’ve never run it… til now. It was a gift from Gary before Irfan was born. We used to joke that if I couldn’t find anyone to run it for, I should someday run it for Irfan – who was then still unborn. And at the time I had yet to discover GOKL. Almost ten years later, I have refereed Irfan in a Call of Cthulhu game, who rolled up his character yesterday: a young detective in San Francisco named D.J. Stark. Here follows the actual play report: Detective Stark and his new partner Wilson hear of an abducted 9-year-old named Paige Riordan and go for a look. Another detective prevents Stark from entering the crime scene, warning him that this was his case. Stark fails to fast talk his way through. […]

Continue reading
It looks like everyone's sane doesn't it

Trail of Cthulhu: The Watchers In The Sky

And so it came to pass Kai attempted to run Trail of Cthulhu role-playing game which he bought at DriveThruRPG. For a demo run, he also purchased The Watchers In the Sky scenario. All he needed were volunteers to run through the scenario who would sacrifice their sanity for the game. There emerged seven ill-fated volunteers. The Troublesome and Terrible Trail Trail of Cthulhu allows player to create characters that investigate mysteries that is usually caused by Things Man Was Not To Be Known, based on the horror stories by H.P. Lovecraft set in the 1930s. Cults that worship unspeakable horrors from ancient past hide under the thin veneer of civilisation. Also, creatures with unholy and incomprehensible minds beset the earth from the space beyond, working strange designs and experiments that might signal the end of humanity. Your characters are compelled to investigate to uncover the truth behind strange happenings […]

Continue reading
Anchorhead skirmish

SWD6: The Rancid Putrefaction of a Cosmic Caterwauling Cabal

Last Sunday, I ran a Star Wars RPG D6 game for the GOKL group. It started out as a one-shot, but who knows; the tale might continue another time. The Rancid Putrefaction of a Cosmic Caterwauling Cabal Episode 312: All Heaven Broke Loose Long time ago in a galaxy far, far away, aboard the space station Kwenn that served as deep space commerce and transport hub, there was a Rebel cell, who sat all day for days in a spacer’s cantina named The Drunken Dewback, waiting for their first mission. Then one day the young bartender gestured them to the bar. She told them to go to Anchorhead on Tatooine where they will be given an important mission briefing. Chapter One – We’re So Starving The Rebel cell consisted of Avril Mantessa, Pew Pew and Tyvokka. Avril was a young Jedi who had been cloistered away and trained by her […]

Continue reading