Cindy Obnoxio Bear is probably the mastermind of this heist

Things To Do In BareBones Covert Ops

Here are more interior artwork for DwD Studios‘s upcoming BareBones Covert Ops RPG. Covert Ops allow players to be part of a crack covert team of agents – military or civilians – and do a bunch of spy stuff. For research, I saw some 007 movies, Mission: Impossible movies, Person of Interest (for the civilian black ops angle) and Archer (“Well there’s false flags, dead drops, drop outs, cut outs, active doubles, passive doubles, dangled moles. The often under appreciated honeypot. One of my favorites.”) It also helped that I am in the midst of playing a Night’s Black Agents campaign. Later, I also realised that Fast Five is a great heist movie that shows player characters as primarily wheel artists. This batch of art shows activities you can do in the game, such as baking a cake, having a stroll, mowing the lawn, getting a mortgage for your secret […]

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Any guesses as to what this artwork is riffing off

Issyka

Issyka is The Secret DM’s fantasy setting for a Play-by-Post game engine. Artwork commission for Issyka? Here you go: There is a hint of planetary romance with swapped gender tropes. Also, who is actually afraid of who in the drawing? The humans or the Illadon? Watch this space for more announcements on Issyka.

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This city pumps out and distributes a lot of water

Westward Locations Artwork 2

This is the second of two blog posts featuring location artwork of cities and prefectures on the planet Westward, where human colonists have been marooned for centuries with only an exotic steam-powered technology to run their machines. Over the years, new politics, allegiances and social dynamics have driven the inhabitants of Westward. How would you play characters in an alien western steampunk setting? Look out for the Westward RPG to be released soon!   There’s even a sideslicer on the hillside beneath Fort Gowchain there. Click here to see part one of two.

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An old mining prefecture

Westward Locations Artwork 1

More Westward RPG artwork were commissioned by Wicked North Games, and for this batch they have ordered location artwork of various cities and prefectures on Westward. Here is the first of two posts of the locations on the (mostly) dry and arid planet of Westward!   What adventures can players experience at these places? Check out Westward RPG to be released mid-year by Wicked North Games.

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The Field Commander

BareBones Covert Ops Archetypes

The hardworking guys over at DwD Studios are developing their own espionage, counter-intelligence and paramilitary game using its BareBones role-playing system. Here are the artwork for archetypes that can be used either as PCs or NPCs right out of the box. Each and any of these characters can be found in tactical situations requiring them to use their wits as well as their gear to survive and complete their missions.  

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Villa Argentate

Vicious Crucible of the Villa Argentate

Here is part of a large panoramic artwork I made for Kallisti Press’s The Vicious Crucible of the Villa Argentate RPG. A bunch of other stuff is occurring in this walled city where the river divides it into the unbelievably rich section, the working class section and the dirt poor section. Meanwhile, an army is camped outside its walls. You can download for free the first Vicious Crucible game entitled The Vicious Crucible of Verdigris Valley here! (A thumbnail link can be found in the left column under “Complete Tabletop Games”.)

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Badji Hida

Two More SWAG Pickups

Two more Star Wars Artists’ Guild player character art pickups. I love picking up these requests once in a while for a warm-up sketch before work begins in the morning. Badji Hida is a Devaronian scoundrel requested for oexto‘s Edge of the Empire game. He wields a DL-18 blaster pistol, presumably with aplomb. Mano Vector is a human Special Agent of the Senate Bureau of Intelligence (before it eventually evolves into Imperial Intelligence, shudder). He was requested by one Agent M.

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What could have caused this?

D6 Magazine 5: The Space Opera Issue

The community driven D6 Magazine issue 5 has been released by Wicked North Games. This is the space opera issue with lots of space-based scenarios and stats for the Open D6 game system. Six pieces of artwork were commissioned from me for two articles. The first three are used for the scenario Outpost 1717, a sci-fi horror adventure written by Peter Schweighofer. Click on the thumbnail above for a larger view of the space scene.   The second three are for Brett Pisinski’s Hard Times for the Talisman article. These are NPC portraits based on Drew Moss’ character designs that can be seen on the cover of this issue!   Download D6 Magazine at DriveThruRPG at this link for free! D6 Space can be found here, also a free download.

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A fun guy from Yuggoth

A Mi-Go from a Dream

Many months ago, I had a nightmare. Well, it’s not as much as a nightmare as it is weird things happening in my dream in which I should be creeped out but I don’t. I haven’t had a proper nightmare from which I wake up feeling scared for a very long time. I was walking home with friends at night under a bright full moon, and home was an apartment above a shoplot. You know the type, where you climb a single flight stairs to get to your door. At the door out on the sidewalk, I felt like I was being watched. I thought to pull aside the doormat. Beneath the doormat, in a hole, was a gigantic biological human-like eyeball. It tracked and was fixed on me wherever I moved. I don’t remember any eyelid. I covered up the eye with the mat and quickly locked the door […]

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There is a Lambda-class shuttle named Tarrasque in my Star Wars campaign, for reals

Midget Tarrasque

Tarrasques are the most lethal creatures without a destructive breath weapon in the Dungeons and Dragons mythology. You don’t need a lot, just one will do in any RPG campaign if you need a continent or two levelled. This is either a very young tarrasque from the planet Falx (if we’re playing in a Spelljammer campaign) or a midget tarrasque. In both cases, I think the city in the image will have an hour or two before it’s reduced to rubble. Click on the thumbnail to view a larger image.

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Wotsit?

Wotsit?

Back in secondary school, for some reason that I can’t recall anymore we suddenly had this bat as our mascot so to speak. Its name, Wotsit the Confused Bat, also popped up unbidden. It was easy to doodle and we doodled it here and there and everywhere. There was an earlier design where the bat had no moth and bigger shoes, but we finally decided on this design, created by my best friend. Here it is once again, in  a digitally painted form, for old time’s sake.

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The LSV Phrygia enters the Grey Downs

Across The Stars

A follow up post from the earlier D’Kathi alien concept design, here are the final artwork commissioned by Christopher Mennell for his Across The Stars science fiction game setting. While it starts out looking and feeling Star Trek with a lot of analogous signature elements, it diverges in many ways and has the potential for imaginative game masters to take it into high concept science fiction.

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Painted by Eric Quigley

D’Kathi Concept Design

Christopher Mennell’s Across The Stars commission is presently being worked on. Here’s a delightful surprise that occurred over email / Google+ discussions of the project. One of the aliens I have to create an initial form for is the D’Kathi. The image below is my first sketch of the alien’s head. Suddenly, artist Eric Quigley came up with his own painting of my D’Kathi design using Painter and Photoshop. It looks spectacular as can be seen below. Click here to visit Eric’s website.

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