Azamar cover

Azamar RPG Is Now On Sale!

The Azamar RPG Players’ Guide has been released by Wicked North Games and can now be purchased from several online sources. Here’s an excerpt from the Introduction chapter of the book: Exploring Azamar Azamar is a world where many worlds touch and overlap through Magic. Each world separated by a barrier the people of Azamar call a Fabric. The Fabric is not something most people can touch or understand. Most commonly used for referring to the Fabric between Azamar and the Blur, a world overlapped with Azamar where the inhabitants are immensely powerful and deadly magical beings known as Fiends. The Fiends serve a council of some kind referred to as the Fiend Lords. At any given time, ten Fiend Lords direct and govern the other Fiends in the Blur. While the Fabric is not tangible, the Blur-Touched or those who can perceive Magic may concentrate and see where damage […]

Continue reading
It’s hunting… for a fire hydrant

Azamar: Owog

Owogs – feral, ferocious creatures that leaked through into Azamar from the Inferium and domesticated into tracking hounds by Orcs – are generally unpleasant little things. Also, keep an eye out for their Strength+18 bite and Strength+12 foreclaws. Because they frickin’ hurt. Artwork for Wicked North Games’ Azamar fantasy role-playing game.

Continue reading
Guradiin Ithural v2

Revisions of Azamar

Here are revisions of several illustrations that was made for Wicked North Games’ Azamar RPG. Click here for a bigger image of this flaming skeletal monster on DeviantArt. Click here for a bigger image of a Shrave administering first aid to an injured Immyr. My first Azamar art redone! Click here for a bigger image of the Immyr city.

Continue reading
Syndia

Azamar Deities Part Three

Herein are two more illustration for Wicked North Games’ Azamar RPG. Syndia of the Cliffs, the Goddess of the Moon, the Enlightened One, the Shining Lady… enemy of the Ash Lord and the thwarter of Mo’s mischief. She vigilantly protects her charges on Azamar from otherworldly threats.   Balmaritch is the deity of truth behind illusion, with an abundance of disguises among others, clockwise from top left – Hanath the crone, Vankoln the warrior, Naalateth the magician, Marvanock the miser and Parkoxina the thief. (The final artwork has a few modifications done to it compared to this version.)  Click on the links to see Parts One and Two of the Azamar Deities illustrations.

Continue reading
Shrave Archer

Azamar – Template Art Part One

Over the last couple of weeks I was working on and are now finished with the character template artwork for Wicked North Games’ Azamar RPG. The playable races of Azamar are numerous: Human, Urbane, Tre’uoall, Wyvine, Immyr, Enfri and Shrave. Here are four playable character templates, right here in this post:

Continue reading
Xujof

Azamar Deities Part Two

More powerful beings – reality-changing and inter-dimensional – that has made their mark on the world of Azamar. Mo is the deity of laughter, change, and trickery, and manifests in the form of a jester with a dazzling outfit of ever-changing colours – though he rarely ever manifests. Nooks and Crannies are factions of a powerful type of beings from a world which was devastated by a war between the factions. They have travelled to Azamar using their magicks and set themselves as deities, sowing chaos and demanding sacrifices and tributes from their followers. The war between Nooks and Crannies have now come to Azamar. Xujof is a deity also known as the grim, a deity of death, life, and the delicate balance between them, often referred to as the equilibrium. Xujof normally manifests as an elderly Human, typically wearing contemporary apparel, mingling quietly within the various societies of Azamar.

Continue reading
Sychorax

Azamar Deities Part One

The Ash Lord, also known as the Eater of Souls, sends dark beings who manifest as Humans, who make deals to grant the wishes of others, who soon bargain to relinquish their souls in trade for these deals. Shilutozenon is the deity of nature and of the natural order and make attempts to repair and restore the natural order of Azamar. Sychorax is the deity of beauty, compassion, desire, and persuasion which manifests typically as a blazing ball of light. Xaraxamarath is the deity of creation and destruction, often worshipped by a small faction of wizards known as Conjurers, who devote themselves to understanding the magic of creation and destruction within Azamar.

Continue reading
Azamar Sea View

Azamar – A View of the Sea

Here’s a damage seagoing vessel – anchored off an Azamar coast – undergoing repairs at dawn. What happened to it? What was it carrying? Who or what shot at it? Were there survivors? What repercussions would there be for characters that relied on this ship for transport or defence? What bearing did this event have on the legacy of the Fracturing in Azamar? Give the Azamar fantasy roleplaying game a try when it’s released later this year, and create your own storylines with your friends as you run the game! This interior artwork was created for Wicked North Games with a black and white printing in mind. The colours are an afterthought for this blog.

Continue reading
Azamar Melee WIP04

Azamar – Melee Skirmish

Here’s a quarter page interior illustration for Wicked North Games of a Tre’uoall ranger versus an Orc warrior fighting on a hill slope and drawing blood… which should be in black and white in the final Azamar RPG core rule book. Additionally, I will also show you step-by-step how I made the dish above. First, heat some cooking in the pot. Add some chopped up onions into the oil and allow it to heat. Then add some chopped-up bell peppers cut into the pot. Chop up some eggplants and add them into the pot. Stir so the eggplants are covered with oil and make sure they do not burn up. When the eggplants have softened, add some chopped-up zucchini into the pot. Chop some garlic, tomatoes and minced thyme and add them to the pot. Stir evenly for 2 minutes. Reduce the heat and cover the pot. Allow it to […]

Continue reading

Azamar Out Shopping

Here’s a piece on shopping for fruits and vegetables at a marketplace in Azamar. Here’s a hint: don’t drop or jostle the Quepid root. Otherwise vegetables are good for you. Eat more vegetables. Click on the partial thumb on the right to view the full image! Azamar will be published by Wicked North Games in 2011. Click here for its current Kickstarter page.

Continue reading
Azamar Enfri Airship

Azamar Miscellanea

With the release of the Azamar RPG core rulebook so close, I was still assigned several more art orders for the interior of the book. As before, although they’re in colour here, the final product will have black and white interior pages. Here are a pair of magic users, using magical energies augmented by their artifacts to fight it out. The Enfri’s colossal cetacean-shaped dirigibles are a sight to behold. I hope there will be a sourcebook – or at least, an article in D6 Magazine –  that will flesh out this vehicle more. The Azamar RPG will be published by Wicked North Games in 2011. Click here for its current Kickstarter page.

Continue reading
Azamar - Falling

Azamar Scenes of Battle

I also had to produce two full page action scenes for the Azamar RPG in black and white, which I actually painted with GIMP in grayscale. It was quite a learning experience. If you’ve read the previous Creatures of Azamar blog posts, you’ll notice a couple types of beasts in the second image that I have previously illustrated. Azamar RPG core rule book using the Cinema6 rules framework is published by Wicked North Games, and will be released in 2011.

Continue reading
Sycoveen

Creatures of Azamar Part Six Already?

Here is the latest batch of images commissioned for Wicked North Games‘ Azamar fantasy RPG core rulebook. I have to say I can’t wait to see them all printed in the book. Perhaps I’ll get to run some adventures using it. These creatures are somewhat small, but are able to fly and attack with their lethal tongues. A Fiend Lord defeats a Tre’uoall Sword Chanter in battle. Poor dude. This Demon Fiend appear to have the legs for an extraordinary jump and is able to use magic. The lumbering, somewhat hirsute creature known in Azamar as a Troll. To check out the larger versions of the images, feel free to browse them at their DeviantArt gallery.

Continue reading