Artoo faces off a B1 battle droid

Irfan’s Player Character Saves The Day

Irfan played his first complete Star Wars Role-Playing Game adventure today, as everyone’s favourite intrepid astromech droid Artoo-Detoo. He was awesome at figuring out solutions to simple problems that were presented in the scenario that I cooked up. He even role-played Artoo well by having in-character conversations in regular robotic beeps. We played on the living room carpet and I […]

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Bonus: Blasters for the player side screen

This Is What A DL-18 Blaster Look Like

So the other day I made three pages of rules and stats for a SWRPG GM screen. Those face inward, to the gamemaster who has to refer to rules and tables and some stats at a moment’s notice during a game session. What about the other side? you may ask. What do the players see? So people print out photos […]

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Combat & Movement

Star Wars RPG D6 GM Screen

Here’s something I’ve been working on for the last year or so, created over long periods of nothingness punctuated by brief periods of activity. My very own design for a full-colour Star Wars RPG Gamemaster’s Screen in D6 rules – using Inkscape. There are three pages of inserts, each US Letter sized. They work great with the Savage Worlds Customizable […]

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Ham Slacker

Strikeforce Enteague: The Pioneer Team

Once upon a time I had a Geocities Page, where upon I uploaded a lot of Star Wars artwork. Soon the plug will be pulled on Geocities, so a link there from here is a futile gesture. However, there are a bunch of drawings of my first ever Strikeforce Enteague campaign character for the Star Wars Roleplaying Game from back […]

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Arakyd Diamondback

Arakyd Diamondback Droid Stats

It was during the Enteague Sector campaign for the Star Wars Roleplaying Game which I GMed perhaps fifteen years ago. A new team of the Strikeforce Enteague, consisting of younger members, had to investigate the Malc Toldreyn Library on the planet Neeuderni to solve the campaign mystery arc of why an Imperial Admiral (no names here, cause in retrospect the […]

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Fragments From The Rim

Fragments From The Rim

All my life I’ve loved the idea of the Star Wars universe. When I discovered that there was a Star Wars Roleplaying Game published by West End Games back in 1987 I was excited. But this won’t be about how I got into RPGs, but the review of one of the best SWRPG supplements ever: Galaxy Guide 9: Fragments From […]

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Cracken's Collection of Crazed Crackpots Cover Clangs Cowbells

Cracken’s Collection of What?!?

In the tradition of West End Games’ series of sourcebooks such as Cracken’s Rebel Field Guide, Cracken’s Rebel Operatives and Cracken’s Threat Dossier (all of which are books written in-universe by the fictional General Airen Cracken), I now bring you the non-official mini-sourcebook pdf for the Star Wars Roleplaying Game (D6 rules version)… Cracken’s Collection of Crazed Crackpots. It’s created […]

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BU-77, Advanced Recon Clone

Here are the stats and capsule for BU-77, the ARC trooper I played with Team Sabredart on IRC. The game was run by Simon Taylor using the old West End Games‘ D6 system. I had a ball playing this character, as you can see by the actual ad lib quotes which was spoken (or typed in) during course the game […]

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Galaxy Games Online Files For Download

After Phil “Grimace” Hatfield introduced me to Galaxy Games Online, I’ve long thought of customising some .ggo files for use with the old West End Games’ Star Wars RPG. Galaxy Games Online is a program that allows you to run and play pen and paper type role playing games over the internet using a chat window and a dice roller. […]

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Wild Gundark

The Crew of the Wild Gundark

Never let it be said I ran the Wild Gundark game without having at least one group illustration done for the team. Clockwise from top left, Groo McShae the Duros sensor tech, Similiv Zalimort the Kerestian first mate, Captain Nisa Dyaton the pilot, Aleic Karnsky the gunner, N4-M8 the mercenary and Wayang Kulit the Jawa droid tech specialist. Click below […]

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part III

Concluding the saga of the Wild Gundark crew: Quickly, the person on the other side of the comm told Nisa to meet them in Landing Bay 239 back at Medeus. “We’ll be waiting there at noon local time tomorrow.” Then the Fifth House woman cut off the transmission abruptly. The confused N4 remarked, “Could someone please explain the situation to […]

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part II

Continuing the saga of the Wild Gundark crew: Nisa pulled on her control yoke and told her passenger (and her wary crew), “Let’s get to work.” Similiv turned to the comm board as the ship’s nose turned the way Nisa directed it. And she discovered that a colossal object blocked her entire forward viewport. Something grey. Something wedged shaped. Something […]

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part I

A Star Wars fiction, based on the Chronicles of Wild Gundark RPG campaign. It all began when the crew of the Wild Gundark was commissioned to deliver twenty tons of bantha milk to the backwater town of Prosperity on the cold tundra of the planet Dellalt. The job went without a hitch, apart from the little tussle with the crew […]

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Nexus Point

Worlds of the Enteague Sector

In 1989, my father bought me two books that started me into Star Wars role playing game: West End Games’ Star Wars The Roleplaying Game rulebook and the Star Wars Sourcebook. My first campaign (and the longest I gamemastered) was my “Strikeforce Enteague” campaign. The players were characters of a Rebel Alliance strike team that consisted of mostly fringer types, […]

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Cover art

The Net.Guide to Spleens

About 2 years ago, I wrote an e-book on a whim along with lots of help from Ryan Lee and Gabriel Johnson. It was called the Net.Guide to Spleens and it can be used with both the D6 and the d20 versions of the Star Wars Roleplaying Game. Download it here from Google Drive and have fun using it in […]

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