Cracken's Collection of Crazed Crackpots Cover Clangs Cowbells

Cracken’s Collection of What?!?

In the tradition of West End Games’ series of sourcebooks such as Cracken’s Rebel Field Guide, Cracken’s Rebel Operatives and Cracken’s Threat Dossier (all of which are books written in-universe by the fictional General Airen Cracken), I now bring you the non-official mini-sourcebook pdf for the Star Wars Roleplaying Game (D6 rules version)… Cracken’s Collection of Crazed Crackpots. It’s created 100% by open source software. The artwork was made with The Gimp, the layouts were done in Scribus, and some elements were saved in EPS and ported from Inkscape. And it’s compressed into a zip file by Ubuntu’s onboard archiver. It’s basically a book about some dangerous escapees from a nuthouse for the criminally insane. Stats are included for D6 roleplaying goodness. Take it seriously at your own risk… and sanity. Apologies for not having the time to create a back page. Oh, and Airen Cracken doesn’t really appear until […]

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BU-77, Advanced Recon Clone

Here are the stats and capsule for BU-77, the ARC trooper I played with Team Sabredart on IRC. The game was run by Simon Taylor using the old West End Games‘ D6 system. I had a ball playing this character, as you can see by the actual ad lib quotes which was spoken (or typed in) during course the game sessions. Too bad we didn’t play out the character until the Order 66 massacre. It would have been interesting to see what he would do to Raeree Giin, their Jedi team leader. He used to have a DC-15A blaster rifle, which for the D6 stats I used the official stats of the BlasTech T-21 light repeating blaster, but it was confiscated when they were all arrested for insubordination. Name: BU-77 aka Butthead Type: Non-standard ARC Trooper Sex: Male DEX 3D+1 Blaster 6D Dodge 4D KNO 2D Survival 3D Willpower 3D […]

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Galaxy Games Online Files For Download

After Phil “Grimace” Hatfield introduced me to Galaxy Games Online, I’ve long thought of customising some .ggo files for use with the old West End Games’ Star Wars RPG. Galaxy Games Online is a program that allows you to run and play pen and paper type role playing games over the internet using a chat window and a dice roller. One feature available on the program allows us to create our own .ggo files, which can be customised player character sheets, dice rollers and even a virtual book where we can write down our house rules, all readable from the main program. You can even create your own random name generator, which is easily adaptable to other uses such as random encounters or random locations. [[image:ggo1.gif:Intro Screen:center:0]] Here for your download are four .ggo files compressed neatly in a zip file. SWD6 Template – An empty player character template with […]

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Wild Gundark

The Crew of the Wild Gundark

Never let it be said I ran the Wild Gundark game without having at least one group illustration done for the team. Clockwise from top left, Groo McShae the Duros sensor tech, Similiv Zalimort the Kerestian first mate, Captain Nisa Dyaton the pilot, Aleic Karnsky the gunner, N4-M8 the mercenary and Wayang Kulit the Jawa droid tech specialist. Click below to view the image.

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part III

Concluding the saga of the Wild Gundark crew: Quickly, the person on the other side of the comm told Nisa to meet them in Landing Bay 239 back at Medeus. “We’ll be waiting there at noon local time tomorrow.” Then the Fifth House woman cut off the transmission abruptly. The confused N4 remarked, “Could someone please explain the situation to me? Who is this ‘Duke’ and who was that organic who ceased functioning outside the ship just now?” Ignoring the newcomer droid, the worried Groo asked, “You think that communiqué was really bad for our health?” A grinning Similiv replied, “Probably, Greenskin… but we wouldn’t want our lives to be boring now would we?” Finally after much contemplation, Nisa grimly said, “OK! We have a meet, but get ready for anything this time. We have about 12 hours till the meet, and I want to be alive for it.” And […]

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part II

Continuing the saga of the Wild Gundark crew: Nisa pulled on her control yoke and told her passenger (and her wary crew), “Let’s get to work.” Similiv turned to the comm board as the ship’s nose turned the way Nisa directed it. And she discovered that a colossal object blocked her entire forward viewport. Something grey. Something wedged shaped. Something over a kilometre and a half in length. Something ominous. It seemed to them that the ship’s cabin temperature dropped several dozen degrees. “An Imperial Star Destroyer!” And now the continuation of the story based on the Star Wars RPG campaign: The Star Destroyer, Nisa Dyaton noticed, had deactivated running lights. And most of its hull viewport were dark. Tell Sabarin finally commented, “The ship is brand new, probably fresh off the manufacturing drydock, with minimal security and maintenance crew. It’s awaiting inspection before a crew is assigned to it.” […]

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Chronicles of the Wild Gundark

Chronicles of the Wild Gundark Part I

A Star Wars fiction, based on the Chronicles of Wild Gundark RPG campaign. It all began when the crew of the Wild Gundark was commissioned to deliver twenty tons of bantha milk to the backwater town of Prosperity on the cold tundra of the planet Dellalt. The job went without a hitch, apart from the little tussle with the crew of an Imperial customs corvette (the two-pronged, sleek affair that many tramp freighter captains love to hate) in the Vaxal system. Unfortunately, the result of the little encounter was the spillage of approximately half of the delicious blue milk because of gravity plate failure. Things could have turned out real bad for them, but instead their contact, a imposing and tattooed Herglic named Dapp only paid them fairly in half and left peacefully. There was only one thing known to them as they left Dellalt: They had taken on a […]

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Nexus Point

Worlds of the Enteague Sector

In 1989, my father bought me two books that started me into Star Wars role playing game: West End Games’ Star Wars The Roleplaying Game rulebook and the Star Wars Sourcebook. My first campaign (and the longest I gamemastered) was my “Strikeforce Enteague” campaign. The players were characters of a Rebel Alliance strike team that consisted of mostly fringer types, and it took place in a sector of the galaxy I created I ultimately named the Enteague Sector (thought sometimes their adventures took them as far as Coruscant which at that time was only referred to as Imperial City.) Here I am 16 years later, and I’ve finally finished a project I started almost 2 years ago: a pdf mini-sourcebook formatted for the SWRPG called Worlds of the Enteague Sector. It’s not extensive as WEG‘s The Planets Collection or WOTC‘s Geonosis and the Outer Rim Worlds. There is a front […]

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Cover art

The Net.Guide to Spleens

About 2 years ago, I wrote an e-book on a whim along with lots of help from Ryan Lee and Gabriel Johnson. It was called the Net.Guide to Spleens and it can be used with both the D6 and the d20 versions of the Star Wars Roleplaying Game. Download it here from Google Drive and have fun using it in your campaign, or just reading the stupid stuff I came up with. Artwork I drew for the supplement

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