Thanks to Ivan using generic paper miniatures during the Warhammer session last month, it struck me to look for Star Wars RPG paper minis on the web. There are a couple online, but I thought it would be awesome to create my own for my own game.
Especially a custom set for the crew of the Bad Example.
So I drew up simple illustrations of the player characters, based on the thumbnail to the right there. (Click on it to see a full sized version.)
After a some advice from Ivan, a scanning session, a colouring session, a pdf set was produced. Each mini had a base width of 30mm. I also needed bases, so I downloaded some free pdfs from One Monk Miniatures. There are also some free pdf downloads at that website. Check it out if you require other genre minis to print, like pulp, horror, science fiction and fantasy.
Once all the files were in order, I brought them to the print shop to print them on cardstock.
This was the resulting printout. (For my purposes, the side with the clear artwork is the front and the side with the printed name is the back of the mini.)
Last Sunday, the GOKL gang continued the role-playing adventures of Star Wars: A Bad Example in the Spacelanes.
Two new players, Nigel of Singapore who played Bob the Wookiee, and Razzman who played Reelo Jackson the Rodian bounty hunter, joined the party as they embarked on a mission to retrieve their kidnapped crewmates, beginning with Weapon X the HK-78 assassin droid.
The previous episode can be found here.
Episode 4: Our Droid Is Not Open-Sourced
Long time ago, in a galaxy far, far away...
Upon exposing a traitor Starson O'Kreem in the mobile asteroid pirate stronghold Irontooth Station, pirate lord Slaughter Maelstrom has confirmed a truce with the crew of the Bad Example. After returning to Sriluur to pick up Tickley, the crew sets off to recovered their captured droid companion Weapon X.
Using the data taken from O'Kreem's datapad, they attempt to discover Weapon X's location and soon track him to a warehouse in the Rodian district on Coruscant.
About six months ago, I ran the third Star Wars D6 game with the GOKL crew, which continued from Episode 2. But I was a bad GM then and did not take notes (mentally and on paper) of what occured. Here is a rundown of the lost Episode 3 of Star Wars: A Bad Example in the Spacelanes.
Details such as combat and NPC names were lost. New NPC names are fabricated for the purpose of continuity in the adventure and will be considered official for upcoming games.
Episode 3: Piracy, Treachery and Kidnappings
The crew of the Bad Example, Hunter Maelstrom the freighter captain, Nek'Koh'Moo'Su'May a.k.a Annie the Trianii, Ssssawar the Trandoshan chef and the clone Adenuneasily enjoyed the dinner set out for them by The Five Skulls Brigands. Weapon X, the HK-57 droid, just sat and made small talk. The pirate leader Lord Irontooth had earlier revealed himself as Slaughter Maelstrom, Hunter's brother. Sitting beside him were his two lieutenants: the suave, young Starson O'Kreem who smiled graciously at the newcomers, and the bald, older Yoat Jumpo who appeared to regard them with distrust.
Here is a picture of the crew of the Bad Example, the Star Wars RPG campaign I've been running sporadically with GOKL. Click on the thumbnail to view a larger image of the gang.
Front: T'k'li a.k.a. Tickley, the Jawa Jedi.
Back (L-R): Ssssawar the Trandoshan cook, Captain Hunter Maelstrom, Neh'Koh'Moo'Su'May a.k.a "Annie" the Trianii co-pilot, HK-78 a.k.a. "Weapon-X" and Aden the former Clone Trooper.
Episode 2: Crab Meat Beach Party
Continued from Part 1
Ever the diplomat and unable to shoot from the back of the column, Hunter climbed up the nearest tree to get a clear shot as well as yell, "Don't shoot! It might be friendly." Annie brandished her talons and attempted to perform an acrobatic leap over Weapon-X and Ssssawar to get to Aden. Unfortunately, she slipped and fell facedown in the dirt.
Weapon-X was still trying to bear his blaster rifle on the creature, but Aden's military skills prevailed. His DC-15 rifle was up and he fired, but the bolt slightly grazed the side of the creature's head.
I ran the second episode of Star Wars: A Bad Example In The Spacelanes last weekend with the GOKL crew. Without Adrian, Tickley the Jawa Jedi would be relegated to behind-the-scenes NPC while the rest of the crew did their thing.
In Bad Example In The Spacelanes Episode 1: Pilot, Or Lack Thereof, some stuff happened which you can read here.
Here follows the story of the game that was ran:
Episode 2: Crab Meat Beach Party
Long time ago in a galaxy far, far away...
The shipping line to the mining community of Port Barrow on the planet Sriluur was under constant raid from pirates. Because Port Barrow was being developed and industrialized by the outlander human Tam Gromer, it was relatively shunned by the rest of the planet. However, after the arrival of the crew of the yacht Bad Example, three pirate YT-1760 freighters had been taken out of commission. Two had been captured and one destroyed.
Fearing a retaliation from the Five Skulls Pirates, the crew of the Bad Example planned take down the pirates at their base.
The drum-beat strains of the night remain in the rhythm of the newborn day. The captured pirate YT-1760, still stinking of garbage, and the battered Luxury 3000 yacht Bad Example sat side-by-side upon Port Barrow's landing field. Several kilometres into the city a column of smoke drifted upwards from the town's junk yard since the previous afternoon where the other YT-1760 crashed. The junk yard owners had been celebrating all night for their glorious bounty that had literally fallen from of the sky.
Continuing the adventures of the crew of the Bad Example on Sriluur...
Meanwhile, Aden, Ssssawar and Annie crossed a bridge over the river that led to the waterfall only several metres due west. Their destination, Spacer's Bistro, was on the other side of the river. Port Barrow had the expected large percentage of Weequay population in the streets, they saw. But there were also other species, including humans, several Rodians here, a few Duros over there. The Bistro was a domed building overlooking the cliff. There was a large window pane which allowed for spectacular view of the canyon and other mountains in the range.
It was still early, so there were not many patrons in the Bistro. A green and black clad human was drinking alone in a table. There was a Weequay passed out, presumably drunk at another table. A Rodian was at a table near the window downing shots of some kind of drink. The crewmates were largely ignored by the bartender who continued cleaning his glasses without skipping a beat when they walked through the door.
Last Sunday I ran my first face-to-face, over-the-table Star Wars RPG game since 1999, with the GoKL crew. It was a tramp freighter campaign, set in the Rebellion Era, using classic D6 rules. I was quite anxious about it seeing it's been a while since I was in practice - discounting the IRC chat-based Sabredart and Chronicles of the Wild Gundark campaigns I had several years ago.
There were seven of us. I was gamemaster and there were six players. We rolled 6-sided dice to detemine the outcome of our actions, and the players decided what to do based on the scenarios and encounters I described to them over the game. It was fantastic collaborative storytelling.
Ultimately, this was the story that came out at the end of the game:
Episode 1: Pilot, or Lack Thereof
Long time ago in a galaxy far, far away... the galaxy is in turmoil. An Empire tightens its iron grip upon a million worlds. A rebellion arises to topple the corrupt government. But for quadrillions of beings, life goes on as usual. Demand exists. Supply is required.
With their cargo of machine parts, the crew of the Bad Example, a converted star yacht, arrives at its destination: The planet Sriluur and the township of Port Barrow.
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