Clone Wars Episode 5
This week, the GM decided to try out a one-shot scenario. He assigned no-name clone troopers for the players. A sergeant and a bunch of rookies who were tasked with housekeeping of a listening outpost on a Rishi moon. He made it clear that they were the first to know if a Separatist invasion force was on its way to sneak up and bomb the crap out of the clone trooper production world of Kamino. The outpost was descibed nicely by the GM: it was a small drab gray installation with a landing platform and large communication dishes, perched at the edge of a rocky cliff filled with holes.
Initially the players did great in giving each trooper a distinct personality despite their common appearance. They picked out quirky names for their PCs like "Sergeant O'Niner", "Cutup", "Echo", "Hevy" and "Fives".
Then, a meteor storm occurred. Someone rolled a shields skill to raise shields around the listening outpost. Easy enough; the meteors slammed harmlessly against the invisible barriers.
Clone Wars Episode 4
The GM announced that this week was going to be a standard dungeon crawl, to which everyone shrugged and went, "Meh." However, after recapping last week's session, he started out with a bang by shifting the scene to two new PCs. Senator Padmé Amidala of Naboo and her protocol droid See Threepio were both on their way to a secret meeting with the Intergalactic Banking Clan, an enemy faction, when suddenly they reverted back in normal space right in the middle of last week's closing skirmish.
The PCs asked the GM why "Intergalactic" when they were only in a single galaxy? The GM reminded them of the map in Episode II: Attack of the Clones, which displayed a main spiral galaxy and at least one dwarf satellite galaxy. So, "Intergalactic" was technically correct. Anakin's player thought they'd better update all the official sources with this tidbit of information.
Failed space transport piloting rolls allowed the Malevolence's tractor beam to grab onto the Nubian H-type yacht and pull them into a hangar bay. Quick communication rolls allowed Padmé to contact the Resolute, alerting the rest of the PCs, Anakin and Obi-Wan to her plight.
Clone Wars Episode 3
After the last adventure, in which the party gathered intel on the Malevolence, the GM now changed the flavour of the campaign from a rescue to a starfighter combat scenario. It was a straightforward mission. A squadron of fighters will take off from the Resolute, take a shortcut through a nebula, then attack the Malevolence targeting its command tower at the other end of the nebula before it can destroy the Kaliida Shoals Medical Station, with its load of hospitalised clone troopers and cadre of doctors and medics.
There were supposed to be only four players this session. The PCs snapped up by the players this week were Anakin Skywalker, Ahsoka Tano, and two of the clone pilots named Broadside and Matchstick. The GM thought it would be awesome to give everyone a fighter from the original movies, like the Koensayr Y-wing. But since this was twenty years prior to the movie Episode IV: A New Hope, the GM tweaked the Y-wing stats a bit and renamed them the old-timey BTL-B variant Y-wings. The group was named "Shadow Squadron".
However Plo Koon's player from last week had a cancelled dentist appointment, so he was back this week as Plo Koon. He insisted on tagging along in his Delta-7B starfighter.
Clone Wars Episode 2
Obviously last week had merely been the gaming group's test run using a stand alone scenario in a single session. This week, the GM brought out the big guns. Literally.
The Republic fleet has been under attack by a colossal capital ship, known as the Malevolence. Which is why this scenario was titled "Rising Malevolence". Incidentally the Malevolence is a 7.9 km-long Subjugator-class heavy cruiser, which means the first ship of the line, the Subjugator, was still floating about somewhere in the galaxy. Great job by the GM, cause this gives the rest of us another ship to play with in our own campaigns.
There were seven players around the table. And the GM split them up into two groups. The first group's PCs consisted of the Jedi Knight Anakin Skywalker, his Togruta padawan Ahsoka Tano and the trusty astromech droid Artoo-Detoo. The second group played the Kel Dor Jedi Master named Plo Koon, an unarmoured clone commander named Wolffe, and a pair of suited-up clone troopers named Boost and Sinker.
Clone Wars Episode 1
The scenario titled "Ambush" was designed so that the Player Characters (PCs), on the side of the Galactic Republic, set down on the moon known as Rugosa in a diplomatic mission. Rugosa's terrain was a thick forest of a multitude of hard, gigantic coral structures. If there was a sea once, it probably had dried out a long time ago. Tiny airborne subspecies of the neebray, like little sparrows, flit between the coral branches. Quite an exotic setting described by the Game Master (GM).
The PCs task was simple: Land on Rugosa and make the planned rendezvous with the Toydarian King Katuunko, then persuade the good king to actively support the Republic in the war against the Separatists.The lead PC was Yoda, a Jedi Master with a fair amount of dice in his Force skills. He was aided by a trio of clone troopers, Thire, Jek and Rys.
However, the GM made sure that the main enemy NPC, the treacherous Sith Adept known as Asajj Ventress under orders from the Sith Lord Count Dooku has arrived ahead of them, turning the mission into bigger challenge.
I finally saw Star Wars: The Clone Wars
The short version of it is this:
I went in expecting three episodes of a Saturday morning cartoon series jury-rigged and strung together to form a 90 minute movie. And I got what I want and a bit more. I loved it. If you didn't already know, the movie is actually that: three episodes of the cartoon spliced together for a theatrical showing after George Lucas saw the episodes on the big screen during meetings with the production team. And I can't wait for further episodes.
The story is nothing heavy or dramatic. Amongst the many battles of the the Clone Wars, Rotta the Hutt, Jabba's infant son has been abducted and the Jedi assigns Generals Obi-Wan Kenobi and Anakin Skywalker to investigate, pick up the trail and return the Huttlet back to its parent. In return, the Grand Army of the Republic would be allowed easy access through Hutt Space, which would allow better movement of troops and asset from the Core to the Outer Rim. However, the Confederacy of Indepedent Systems (a.k.a. the Separatists) will not make it easy for Kenobi and Skywalker to do so.
The story takes place between Attack of the Clones
and Revenge of the Sith
. Let's be a bit more precise. Based on Anakin's hair length and his lack of a padawan braid, I'd say the series / movie takes place between Chapter 21 (where Anakin loses his padawan braid) and Chapter 22 (the events prior to the mission to Nelvaan
) of Gennady Tartakovsky's Clone Wars
And to be even more precise, their onscreen misadventures also take place some time after the comics Star Wars Republic #67 "Forever Young" where the clone troopers still wore the Phase I armour at Zaadja. However, Anakin gets his scar from Asajj Ventress (who also makes an appearance in this movie) in Star Wars Republic #71 "Dreadnaughts of Rendili Part 3" when the Phase II armour (the Revenge of the Sith clone armours) have been long in use. So I'm guessing the troops serving with Kenobi and Skywalker were some of the last to switch over to the new suits. We also see reconnaissaince troops wearing a camouflaged scout variation of the Phase II armour like Commander Gree's aide on Kashyyyk in Revenge of the Sith.
Warning! Spoilers are dropping out of hyperspace beyond this point.
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