Mini Six: Rescue in the Rainforest

24 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

Mini Six: Doom Agents

03 Rescue in the Rainforest

The team gets rescued after a fashion

Title image

Last time on Doom Agents, four operatives sent to investigate the Eternitech factory deep in the South American rainforest located by the Amazon river had been captured by Eternitech's security forces led by Hideo Eguchi.

After an enemy flashbang grenade did its job in the store room where they were laying an ambush, the four agents found themselves each tied to a chair in the Eternitech factory floor, specifically on a conveyor belt that would lead to a shredding machine.

Nixon's list

Cast of characters

Dramatis Personae

  • Agent Trolala Zelimkhanov, a Chechen driver - Nasha and Nurul Ain
  • Agent Nancy Nassirian, an Iranian fixer - Athirah and Sabrina
  • Agent Adam Mbokota, a South African shooter - Syafiq and Weng Zun
  • Agent Adrien Nicolas, a French hacker - Malvinder and Asyraaf
  • Agent J. Johnson Jonathan, a Nepalese hitter - Alif
  • Agent Harry Wilson, a British talker - Azuwan
  • Doctor Zolila Okhunjonov, a Uzbek medic - Intan and Azmah

I Want To Break Free

"You think you can stop us from launching our plant?" Eguchi said, slightly gloating over the captives. "We know you are not from the UNEP. If you won't tell us where you're from, then you're useless to me." Then the Security Director of Eternitech pulled a lever and machines came to life. The conveyor belt began to move. So did the various robot arms and waldos. And so did the spinning set of shredding gears at the end of the conveyor belt! Eguchi smiled then exited through a door out of the factory floor.

Nassirian, Zelimkhanov, Mbokota and Nicolas struggled the best they could but they were unable to get free. If they could not free themselves then they would die. Their weapons and gear had been confiscated. They were about to surrender to their fates when Nassirian looked up and saw three figures dressed in black creeping along on a catwalk 7 meters above the floor. Nassirian gestured for the team.

The newcomers comprised of their teammates, Agents Jonathan, Wilson and Okhunjonov. The four were elated, but tried not to show their glee too early.

After quickly setting it up, Wilson's tactical training allowed him to slide down his 10-meter rope onto the floor. Wilson hit the ground running, his pistol trained at the door. The others descended swiftly. As Jonathon looked for a way to stop the machines, Dr. Okhunjonov leapt onto the conveyor belt. She picked out a surgical blade from her medical pack and cut the captive agents' cable ties that were holding their hands and feet to their chairs.

Classy.

Class Warfare

 

SWD6: The Battle of Corulag (Instance B)

16 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

SWD6: The Battle of Corulag

Instance B

This Star Wars RPG game session (D6 system) was the first of two that I ran today using the same scenario I quickly devised yesterday for my English language classes. It was to see how different two different groups of students would play through the same adventure in the same day and if I could cope with both. The scenario was also written so the students would be able to discuss compare and contrast essays however because I started the class with an hour of presenting the conventional syllabus, we only had 45 minutes before time was up, thus we were unable to complete the scenario.

The session I ran earlier in the day can be found here.

That's an old valley

Dramatis Personae

  • Sergeant Jadoo, Human male outlaw - Lutfi
  • Fetty, Human female bounty hunter - Pei Yong
  • Broboroi, Human male failed Jedi - Saiful
  • John, Male security droid - Fauzan
  • Bob, Human male ex-TIE fighter pilot - Kok Peng
  • Ryuz, Human male saboteur - Shah
  • "Baby", Human male 8 year-old kid - Swee How

The gray and blue YT-1300 light freighter Speed Hip slowly landed on the landing field at the southern outskirts of town of Oldvalley, a population hub in the agricultural fields of the planet Corulag. The Speed Hip's ramp descended and seven individuals were disgorged into the cool Oldvalley morning air.

Their orders were clear: make contact with their agent Wes Qualto at Firelight cafe in Oldvalley. Qualto would brief them on what he had learned about the secret Imperial weapons factory that was rumoured to have constructed in the area and if they were required to destroy it.

The former Imperial TIE fighter pilot Bob led the team into Oldvalley. Beside him was the armoured bounty hunter Fetty, who took her name from the notorious bounty hunter Boba Fett.

Bob: I was a pilot with a dark past and was now trying to make amends.

Jadoo took point in town, looking for a site that could be used as a temporary base. (Succeeding in a Streetwise roll,) Jadoo led the group to a small abandoned warehouse still connected to the power and data network grid. After an hour, they had converted it into a forward operating base.

Whiteboard notes

Then the team headed out for Firelight Cafe.

 

SWD6: The Battle of Corulag (Instance A)

13 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

SWD6: The Battle of Corulag

Instance A

This Star Wars RPG game session (D6 system) was the first of two that I ran today using the same scenario I quickly devised yesterday for my English language classes. It was to see how different two different groups of students would play through the same adventure in the same day and if I could cope with both. The scenario was also written so the students would be able to discuss compare and contrast essays however because I started the class with an hour of presenting the conventional syllabus, we only had 45 minutes before time was up, thus we were unable to complete the scenario.

The session I ran later in the day can be found here.

The crawl

Dramatis Personae

  • Paragas, Human male bounty hunter - Haziq
  • Vyruz Girl, Human female outlaw - Ganageswari
  • KC, Human male brash pilot - Ong
  • Kert, female security droid - Kertana
  • Lauren Ginger-Soup, Human male failed Jedi - Khairul

Paragas, Vyruz Girl, KC, Kert and Lauren disembarked from a C-ROC transport at the landing field on the southern outskirts of the agricultural community of Oldvalley on the planet Corulag. The five were Rebels, part of an Alliance Intelligence team assigned to gather information on a rumoured secret Imperial weapons factory constructed nearby, and destroy it if required.

Paragas wore leather and fur with a long cloak that hid his blaster rifle. Beside him was Vyruz who was tall wearing a long duster jacket and wide brimmed hat. KC wore a non-descript flight suit with many pockets that held everything from macrobinoculars to a comlink. Kert - being a manumitted KX-series Imperial security droid - strode taller and thinner than any of them. Lauren brought up the rear in his heavy hood and black cloak, his lightsaber deep within its folds away from prying eyes.

Oldvalley was located in one of the many agricultural regions of Corulag. Although the towns here were not as populated as the bigger cities there such as Curamelle, there was still a substantial Imperial presence here. Imperial stormtroopers patrolled the streets, harassing the local farmers and business owners looking for rebels.

GM screen even

Walking into town, the team decided to visit a local cantina to gather information about the secret weapons factory.

 

Force and Destiny: The Lost General

04 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

Force and Destiny:

The Lost General

As role-playing practice for my theatre class, I ran a FFG Star Wars RPG session for the students. If playing a space swashbuckling character which might also be an alien or a droid does NOT stimulate their acting chops, I have no idea what will!

The party

Actors and role-players.

Although it was technically a Force and Destiny game, we had character types from Edge of the Empire too, thanks to the Legends of the Galaxy pregenerated character sheets. It was the same pregen sheets I had used in a class earlier in the year.

Dramatis Personae

  • Merick, female Zabrak Guardian/Armorer - Veronica and Siew Yee
  • Malea, female Human Warrior/Starfighter Ace - Haziqah and Syafikah
  • Koogik, female Rodian Explorer/Big Game Hunter - Syakirah
  • Byt, female Twilek Technician/Outlaw Tech - Nadhira
  • Kree, female Human Smuggler/Pilot - Amelia
  • Flames, female Droid Soldier/Commando - Siti Aisyah

Martial Law on Zaadja!

With the Empire clamping down hard on the remote system such as Zaadja, it became more and more difficult to travel in and out of the system. Meanwhile, a rebel general named Pella Vick had been trapped on Zaadja because of the martial law.

A group of six rebel operatives had been sent there to extract the trapped general whose last known location was the lidium mining town of Cumulus. 

The Star Wars crawl

Yes, the theme music was piped.

The team disembarked from the C-ROC Gozanti-class cruiser they had chartered to take them to Zaadja. As they walked out of the landing field, the C-ROC took off again to resume its scheduled cargo run in the Outer Rim Territories.

The mean-looking Zabrak named Merick led the group into the town centre. The air was frigid. Freezing winds blew in from the north. Tall, dark clouds laden with ice and snow rose above the horizon to the north east.

The town square was sparsely populated. One or two citizens could be seen briskly walking from shop to shop, their eyes on the cold, hard ground. In fact there were more Imperial stormtroopers than citizens in the Cumulus streets.

One stormtrooper spotted the group and approached them, and by default the person on point: Merick.

"Newcomers, eh?" the trooper said. "What is your business here?"

Merick answered by igniting her blue-bladed lightsaber and skewering the trooper's chest. (One Success on her Lightsaber skill check which took 10 Wound Points off the Imperial.) She quickly deactivated her weapon and caught the trooper before he fell to the ground, dead as a doorknob.

Everyone else in the team was horrified. There were other stormtroopers coming into view. They noticed that a trooper on the roof of a two-story building, a storefront, had turned his attention on them.

Zaadja

Zaadja, as drawn by Brandon Badeaux and Brad Anderson in Dark Horse Comics's Republic #67: Forever Young.

 

Mini Six: Debacle in the Amazon

02 November 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

This marks the first time students played a second game in a single campaign, although they all played new characters because of a TPK in their first session.

Mini Six: Doom Agents

02 Debacle in the Amazon

Dramatis Personae

  • Agent Trolala Zelimkhanov, a Chechen driver - Nasha and Nurul Ain
  • Agent Nancy Nassirian, an Iranian fixer - Syafiq and Weng Zun
  • Agent Adam Mbokota, a South African shooter - Athirah and Sabrina
  • Agent Adrien Nicolas, a French hacker - Malvinder and Asyraaf

A year after the incident in Fukushima, a fresh new group of agents were sent deep into the Amazon in South America. Command was suspicious of the construction of a manufacturing plant owned by the multi-national corporation Eternitech located by the Amazon river.

Title card

Boulders Are Falling On My Head

Trolala Zelimkhanov, the elegantly dressed agent, drove their pink Ford Ranger along the private road that would take them to the Eternitech factory. She had picked them up at the airport and was now driving them through the lush green Amazon rainforest. Because the road was wide and empty, she drove like a Fast and Furious stunt driver scaring the poop out of her colleagues.

They had been driving for over three hours when they passed through a valley, flanked by tall steep hills. Tall and skinny, the dark-skinner shooter Adam Mbokta was stretching at the back of the car when he saw something somewhat distressing: The top of the cliffs they were driving past was crumbling and tonnes of hard, rocky boulders were tumbling down the hill headed towards them!

Mbokota quickly warned Zelimkhanov, rousing the others. She, however, took a while to understand because of Mbokota's pronounciation. Only when Mbokota kicked the back of her seat and pointed to the rockslide did Zelimkhanov realise their peril.

Nicolas: A big boulder fell from the top of the mountain and rolled down towards us at high speed. Then, Trolala pushed the pedal to the end, increasing speed to be able to dodge the falling boulder.

She drove like a speed demon as a mass of destructive rocks came down upon them. (She rolled a successful Drive Vehicle check.) But she drive intelligently and in a blink of an eye was able to reach the safe zone before the avalanche swamped down, shredded the road into debris, cutting off their way back to civilisation. 

They were trapped, so they pressed forward towards Eternitech.

Will these players lose their team again?
 

Mini Six: The Seaside Catastrophe

17 October 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

And so it came to pass that I was given the opportunity to present my ideas for tabletop role-playing games (RPGs) as a language learning tool to the workplace. During the workshop, I also ran a Mini Six session for the participants. For the first time ever, I gamemastered (GM) an RPG session for colleagues, which was something I never thought I would do.

The GM is in red

The GM has no idea what he's doing

This entry chronicles the epic events that transpired in-game during the session:

Mini Six: Agents of CIL

The Seaside Catastrophe

If this actual play report sounds familiar, then it is because it is the same scenario I ran for my class last month. This time though, the pregenerated player characters (PCs) consisted of a whole new mix of agents.

Dramatis Personae

  • Alex and Farahhein as Agent Mustonen the Finnish combat medic
  • Sareepa and Masturah as Agent Khoo the Malaysian sniper
  • Ivy and Angela as Agent Takeuchi the Japanese engineer
  • Syakira as Agent Petrovic the Bosnian driver
  • Yuzy as Agent Hussein the Yemeni linguist

A Peaceful Drive

It was March 2011.

The five Agents of Central Intelligence League (CIL) had been sent to Fukushima, Japan in 2011 by their Agency Director (who was at the time about to undergo a medical procedure) to investigate the disappearance of their colleague Agent Yamaguchi (which Agent Mustonen reminded was nicknamed Tamagotchi at the office). CIL was an independent international intelligence agency that helped governments to keep the peace worldwide.

Initiative list

Some whiteboard or something

Petrovic drove their car through the Japanese countryside towards the town of Ōkuma which was the last known location of Agent Yamaguchi. Everyone else was drowsy and lethargic except for the supermodel-by-day Agent Khoo who somehow (with a Perception roll) noticed that a car behind them was driving up towards them fast! Khoo noticed that the driver wore a completely black outfit and a cloth mask that covered his mouth and head.

Khoo alerted Petrovic who at the last moment (with a sucessful Drive Vehicle roll) swerved out of the way. At this point everyone was wide awake, jostled about by Petrovic's wild manoevre. As the car skidded past them, Mustonen drew his weapon - a big and shiny Magnum .45 - and fired at the driver of the attacking car. (The Shooting roll and its Damage score were both high.) The bullet hit the driver squarely in the face, causing his car to veer sideways and smash against a large tree.

Petrovic brought their car to a skidding halt approximately 50 metres away.

Agent Mustonen was sure that their attacked was dead. He jumped out of the car with his gun trained at the wreck ahead and approached carefully. Takeuchi accompanied him. When they both arrived at the car - which was wrapped around the tree - they discovered that there was no driver. There was no body. A pool and splatter of blood were the only proof that there was someone at the driver's seat. According to Takeuchi (with a Techonology roll) anyone involved in such a collision would be immediately killed. How was this possible?

Mustonen took a sample of the blood on the seat with a vial he had in his medical kit.

Mustonen

The Finnish agent

Meanwhile a police car stopped behind the agents' vehicle. A police officer approached them, asking, "What happened here? Why are there so many foreigners here?"

 

Mini Six: A Day By The Sea

21 September 2017 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

For the third time I ran a tabletop RPG session for my class using the Mini Six system, and this time I have integrated it with the English curriculum we had. The week's lesson theme was Natural Disaster and I also had to teach them about Descriptive Essays.

The RPG became a teaching tool in this situation, because students were able to interact verbally with each other in the context of the narrative. I did some research on the seaside towns in Fukushima, Japan to prepare for the session. During the game they also had to roll dice to determine that the action they declared succeeded or failed. And then had to write their game experiences as in-universe stories for homework using a structured set of questions I sent them via Google Forms.

Mini Six: Doom Agents

01 A Day by the Sea

Should have been 'Doomed Agents' instead

Dramatis Personae

  • Sabrina as Berry, the scientist
  • Athirah as Tirr, the engineer
  • Malvinder as Michale, the reporter
  • Nasha as Musk, the spy
  • Haqqi as Captain Lucci, the soldier
  • Lutfi as Naruto, the bodyguard

Here is the actual play report as taken from the students' written homework (with some paragraphs written by the GM) and edited for grammar, spelling, punctuation and clarity. A number of students who did not play listened in and submitted their homework as one of the characters being played:

Sabrina as Berry: Agent Berry was a nerdy scientist who wore round glasses and a white lab coat. One of its pockets was constantly filled with junk food such as chocolates or cookies to energise herself during work. She was a timid person but actually she had hidden skills that not everyone knew of.

Athirah as Tirr: Agent Tirr was a metallurgy engineer from Dubai who likes to research about new metals or minerals. She was constantly invited by well-known companies to join them in their team to handle big projects. However, she became a secret agent for her second career.

Malvinder as Michale: So basically I’'m reporter and my job is to update everyone what had happened and how it had happened. I came all the way from America and I'm a professional reporter.

Nasha as Musk: The six agents were sent to find a missing agent named Ishikawa in Japan. He disappeared near Okuma at the east coast of Honshu, Japan. The last messange that was received from him was that someone is trying to create "an evil thing".

Going into Fukushima

Gamemaster (GM): It was a lovely morning when the team drove a black Range Rover into town. Arriving at Okuma, they stopped at a takoyaki eatery. Agent Naruto showed the owner a photo of Agent Ishikawa and asked if he had seen him. (A successful Diplomacy roll occurred.) "I have seen him before. He loves my takoyaki. He said he was staying at the Sakura Hotel."

On the way to the hotel up the street, a pompous police officer by the name of Saito stopped them, asking why there were so many gaijin in a car. "Will you be making trouble here in Okuma?" Hot-headed Agent Naruto who was Japanese wanted to punch the cop, but the others held him back. Agent Michale managed to sweet talk the officer into letting them pass.

Malvinder as Michale: As the bodyguard was from Japan and we told the policeman that all of us had come to visit him.

Mini Six charsheets

GM: Before long they pulled up in front of the Sakura Hotel.

 

SWD6: Out of the Red

20 August 2017 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 6

Time is the Hunter

Episode 06: Out of the Red

Continuing the adventure I ran for Ain and Irfan last December...

Bounty hunter Jax Hunt and amnesiac lady who called herself Iris Helena were waiting in the Corellian Engineering Corporation VCX-100 light freighter assigned to them, the Screeching Arrow, by the rebel fleet when the Togorian rebel coordinator Meow Skywalker came to them with a job:

"The mission will require you to travel to the Chandrila system in the Core Worlds to extract Imperial bureaucrat Ton Kelauae, his wife Aklu and his daughter Wencie. Land at Nayli Spaceport. The Kelauaes are holed up in Apartment 7C, Blackback Building. The Empire is looking for them and it will be a matter of time before they are discovered. Get to them before the Empire does and bring them back here."

Then they went off on their mission...

The character sheets

Check out the character illustrations on the PC sheets.

And Now, a Standoff!

A dozen visible Imperial stormtroopers were waiting on the streets, blasters pointed at the entrance door Blackback Building. Some of the troops were behind cover of an Uulshos Manufacturing Chariot command speeder.

Jax and Iris pulled 10-year-old Wencie Kelauae close. Jax was preparing two grenades to throw when he considered talking his way out of the standoff. He whispered the idea to Iris, who while slouching as usual, called to the stormtrooper, "Mr. Stormtroopers. Why are you pointing your guns at us? We were just walking out of here. I cook well. Can I cook some lunch for you-" (Failed her Con roll.)

"Drop the weapons, rebel scum," the platoon commander barked at them. "Now! Or we will shoot. Do you want the child to get hurt?"

As Jax quickly mulled over the words, four stormtroopers were moving towards them. Jax was at his wit's end. Neither Iris or he knew what to do next.

Irfan loves the Westward dice

A photo of Irfan as Jax and Ain's arm as Iris.

That was when the Chariot speeder exploded in a ball of flames. Half a dozen armoured troops flew into the air among debris and flame like rag dolls. The Imperials were caught in a crossfire from different attack points across the streets. This allowed Jax, Iris and Wencie to turn and retreat back into the building foyer.

One of the stormtroopers who had fallen in at the lift lobby had regained consciousness and about to fire at them. Jax dropped him again with his Relby-k23 blaster pistol. Iris grabbed a discarded E-11 blaster rifle from the floor. An explosion rocked the building, a cloud of dust billowed into the lift lobby from the foyer.

Lift lobbies are perilous places

Fleeing back into the building!

"Into the storage room!" Jax herded them into the room where he had earlier pilfered new weapons from some crates. The loading bay door was closed and locked. To open it, he fired at the door controls, an action that served only to destroy the door controls and nothing more.

Another explosion rocked the building from within. They now heard blaster fire tearing concrete and plastic in the lift lobby just outside their closed door. Eerily, the sound of battle suddenly ceased.

Jax and Iris pointed their blaster at the inner door, pushing Wencie behind them.

The door slid open. A dark-haired man wearing a dark brown overcoat carrying an A280 blaster rifle stepped in from the lift lobby. He looked at Jax and said, "Why are you here, Jax? Once again people will die because of you, just like Mom and Dad."

Jax said, "Fell?"

It was Jax's brother Fell Hunt.

 

BFF: The Free Wizards of the Clave

26 June 2017 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games
 
Tabletop roleplayers!

The last day of Ramadhan, Irfan taught cousin Aiman to play RPG, specifically BareBones Fantasy (BBF). With the Eid Tabletop RPG Travel Pack I brought, I gamemastered an impromptu session for the cousins in the morning. Irfan tweaked his old player character (PC) Jake Hastur to be the Halfling wizard Drego Andre. Aiman adapted a pre-generated character from the BBF rule book to be an Elven wizard who called himself Johnson Jones.

Session 01: The Cave in the Clave

Tabletop roleplayers!

The Crossing

The two free Wizards Drego and Johnson were travelling the thick woods on foot in the Emondran Clave of the Keranak Kingdoms. (Presumably Johnson is an Emon Elf.)

It was getting dark but there was no place for them to hole up and camp. There were large trees and thick brush everywhere. They came across a river which flowed dangerously fast. If you fell in the water, you would be swept away in its swirling current. On the far bank was the perfect campsite: a sandy riverbank overgrown with delicious edible mushrooms.

Drego volunteered to look for a bridge but (because of his failed Scout skill roll) he was unable to find any way to cross it.

Tabletop roleplayers!

Johnson, who was able to cast a telekinesis spell, silently levitated Drego and floated him over the river toward the far bank. Then, Johnson managed with some difficulty to levitate himself to join Drego on the other side.
Drego said, "Well, I guess we should have done that in the first place."

Tabletop roleplayers!

The Company of Wolves

Night fell. The stars were out and Drego, a very good cook, had picked some mushroom in order to make dinner. Johnson was more than satisfied with the food as he loved having dinner with friends. Then they heard the grown of an animal. They both leapt to their feet. Drego cast a minor fireball (Offensive Strike) spell to light the forest which abruptly halted the growling. Johnson warned him that he spotted four wolves in the bushes about to attack them.

The wolves show themselves and prepared to pounce on the Wizards. Johnson's crossbow bolt struck one of the two wolves eyeing him (removing only 3 Body Points from 15). The other two wolves leapt at Drego. One of them succeeded in biting the Halfling's arm (removing 8 BP from his 20). The bleeding Drego cast a blast of magical fire than swept through both wolves. Both canines were seared by the flames but were still trying to attack (the Offensive Strike spell dealt a 12 point damage).

One of the wolves jumped at Johnson and missed. It fell onto the sand by the river and prepared to attack again, but Johnson used his magic to push the wolf into the river. There was a splash, a yelp and it disappeared into the darkness. Meanwhile, the other wolves - the ones injured by fire - had failed to bite Drego again allowing Drego to cast another burst of flames that killed only one. (The survivor only had 1 BP left and was on fire.)

Johnson pushed the second wolf attacking him into the water using his mind, then helped Drego by doing the same. They thought they heard the final wolf yelp in relief (because the water doused its flames) then immediately yelp in distress (because of the raging river).

Then they were alone again.

 

Force and Destiny: Jungle in the Sky

17 May 2017 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars, Teaching
 

I was finally able to run another role-playing game session for my students for an English Language speaking exercise, the first for this semester. Probably no other games will be run because it is already quite late in the semester for other sessions. Students will be concentrating on their finals.

Although it was technically a Force and Destiny game, we had character types from Edge of the Empire too, thanks to the Legends of the Galaxy pregenerated character sheets.

Blue and red title card?

Force and Destiny:

Jungle in the Sky

The GALACTIC CIVIL WAR rages
across the Empire! Thousands of
suspected rebel agents have been
rounded up and imprisoned by
the IMPERIAL SECURITY BUREAU in
secret prisons across the galaxy.

        Many innocent citizens have disappeared
because of the Empire's evil wrath,
including SENATOR GAR LODOS
from the DURO system.

With little time to spare,
the REBEL ALLIANCE has sent
an extraction team to the
south pole of the planet CANTO BIGHT
to rescue the senator...

 

Bobo Inbound

A Lambda-class T4 shuttle dropped out of hyperspace and an asteroid the size of a mountain stood in its path. The pilot Malea - a Jedi Warrior/Starfighter Ace - was able to swiftly dodge out of its way (thanks to Enhance power that boosted Piloting - Space skill with a Force die). Her passengers, Byt the Twi'lek Technician/Outlaw Tech, Koogik the Rodian Explorer/Big Game Hunter, Merick the Zabrak Jedi Guardian/Armorer, Salporan the Wookiee Technician/Outlaw Tech and Vonnick the Gand Bounty Hunter/Survivalist were nonplussed by the event and went back to whatever they were doing.

Meanwhile the planet Canto Bight shone like a beacon beneath them.

The projector is busted though. Everything is yellow.

There was a Star Wars crawl, but no music because of technical difficulties.

Traffic control contacted them and Salporan answered them in his native Shryiwook language, telling them that the shuttle Bobo requested permission to land at the southern region of the planet. (For some reason, even with the Setback dice the Deception worked.)

Arrival at Ketri Hill

The Bobo flew toward a small with a landing field called Ketri Hill. The shuttle landed and the team disembarked into the frigid morning air, their breaths billowing visibly and blown away by a light wind.

A stormtrooper approached them as they were about to leave the landing field. He said, "Halt! Civillians are not usually allowed to land here. What is your business here?"

Merick stepped forward and told him that they were expected and invited by the Governor here. (Another successful Deceit check with Setback die!) The armoured trooper stepped aside and told them, "Welcome to Ketri Hill. Enjoy your stay."

After they were alone, they considered their first move, which Vonnick immediately insisted to be looking for food. He quickly took the lead and led the team on a merry chase throughout Ketri Hill streets. He came to a stop at a Gand street vendor and started digging in. (Success in Streetwise with...) However the food was inedible for non-Gands, toxic even (...some Threats).

Amani as Byt, Faeezah as Koogik, Nailah as Malea, Adha as Merick, Saiful as Vonnick, Ridzuan as Salporin

The students with their character sheets wonder what in the world is their teacher up to.

"Sorry, guys," said Vonnick as he slurped his soup through a hole in his mask.

 

EOTE: Problem Child

14 December 2016 | Hisham | | RPG Actual Play, Role Playing Games, Star Wars
 

Problem Child

Dramatis Personae:

  • Amri as Grabow, male Wookiee doctor
  • Ijam as Matwe, male human smuggler pilot
  • Fazrie as Lumpy, male Wookiee mercenary soldier

Just as it was more than 20 years ago in Sitiawan when a bunch of unfamiliar people asked if I could run Star Wars RPG for them, here I am in the same situation in Sitiawan where online friends I have never met before asked me to run a Star Wars RPG session for them! No big deal to me: it is a great way to make lasting friends!

Unfamiliar with any form of Star Wars RPG, I brought the Edge of the Empire and Force and Destiny rulebooks along with some sourcebooks, the FFG narrative dice set, Force tokens and my trusty homemade paperminis. I forgot to bring the percentile dice so I used the phone dice roller app. I thought I would give the scenario some recognisable Star Wars elements by first starting out the game on Naboo. Then, soon after the Empire could make its presence known...

Human smuggler Matwe, Wookiee doctor Grabow and Wookiee mercenary soldier Lumpy (no relation to Lumpawarrump son of Chewbacca), the crew of the Corellian YT-2400 light freighter Seagate. arrived at the city of Theed on Naboo to look for trader Zo Arkon who was looking for tramp freighter services.

The crew of the Seagate

Arrival at Theed

Upon setting the Seagate down in Hangar 14 on the side of the cliff face, the crew debarked, paid their 50 credit service tax to the port officer and headed for the cantina built into the side of the large cavernous hangar. A series of large windows and automatic sliding doors adorned the facade of the Piledriver Cantina. As the crew approached, the doors slid apart and two Imperial stormtroopers strode out.

The troopers suddenly stopped the crew and addressed Matwe: Did he have permit for the two Wookiee slaves?

As Grabow and Lumpy rolled their eyes Matwe quickly convinced that the Wookiees were from offworld and just arrived as crew on a light freighter for a transport job pickup on Naboo. Thankfully (thanks to a Success in Matwe's Charm roll) the stormtroopers were easily persuaded by Matwe's fast talking.

It was the truth anyway.

Gamemaster in the shot

Soon after the droid bartender directed them to Zo Arkon who having lunch in a booth at the back of the cantina. Zo Arkon treated them to some bantha steak for lunch while the Matwe authorised Arkon's droids to load the Seagate with the cargo: a regular looking cargo container. Before the crew left the cantina, Arkon paid them 500 credits, with another 2500 credits to be paid by their contact Milo Renn upon arrival at their destination: the south polar town of Bamboo River on Takodana.

As the trio traipsed back to their YT-2400 freighter, they noticed something peculiar. There was a puddle of dark lubricant on the deck not far from their ship. There was also a set of smudged tracks that ran from the puddle toward the underside of the Seagate where it then disappeeared. Did someone sneak aboard the ship somehow?

The tabletop
 

SWD6: The Chandrila Extraction Fiasco

12 November 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 5

Time is the Hunter

Episode 05: The Chandrila Extraction Fiasco

After their rescue of the rebel agent known as "The Skywalker", who turned out to be a Togorian named Meow Skywalker, bounty hunter Jax Hunt (played by Irfan) and the amnesiac lady who then named herself Iris Helena (played by Ain) were taken aboart the VCX-100 frieghter Screeching Arrow to rendezvous with a Nebulon-B escort frigate at an unknown location in deep space.

The 27 year old sourcebook

The Star Wars Sourcebook hardcover made a great dice rolling platform.

After three days of being cooped up in the Arrow, Meow finally approached them with a mission.

"The mission will require you to travel to the Chandrila system in the Core Worlds to extract Imperial bureaucrat Ton Kelauae, his wife Aklu and his daughter Wencie. Land at Nayli Spaceport. The Kelauaes are holed up in Apartment 7C, Blackback Building. The Empire is looking for them and it will be a matter of time before they are discovered. Get to them before the Empire does and bring them back here."

They accepted the mission.

The custom GM screen to the rescue

Oh hey! Look! It's Jax Hunt's Relby-k23 blaster.

The Journey to Chandrila

Iris piloted the Screeching Arrow as Jax manned the navigator's console beside her. However Jax must have programmed the navicomputer badly because they flew too close to a hyperspace shadow of a black hole and something exploded, sending flames and sparks billowing in the main corridor behind the cockpit.

"Keep flying," yelled Jax as he headed aft. "I'll handle this." At the corridor, a wall of flame blocked him and the automatic fire suppression system was knocked out. He steeled himself and jumped over the fire, reaching for the damage control panel on the wall beyond it. He hit the manual button and the suppressor force field killed the flames.

"I wish we had an astromech droid," Jax said, studying the damage done by the overload explosion. He reported to Iris, "Our shields are dead. We'd better get them fixed before we get shot at."

In the meantime, Jax started cooking some eggs for a light meal while Iris fussed over him and told him he reminded her of someone, perhaps a son.

She could not really remember.

The Landing at Nayli Spaceport

Two hours later or so, they reverted back to realspace off Chandrila. The ship automatically greeted Chandrila's traffic control system and they were assigned Landing Bay 19 at Nayli Spaceport.

Iris guided the Arrow towards her berth. But 300 meters above it, the repulsorlift generators gave out and the ship plummeted downwards.

 

Mini Six: Shadows Through The Mist

13 October 2016 | Hisham | | RPG Actual Play, Role Playing Games, Teaching
 

I have always stated that tabletop role-playing games (RPGs) can be amazing teaching tools, not only for language purposes but to develop critical thinking skills, social skills and general knowledge. Yesterday, I finally ran a game in an English for General Purposes class to see the students could be engaged enough for them to communicate with each other and me without being shy.

The players at the table

The horror begins!

The Setup

Seeing that polyhedral dice were rare in these here parts, I thought I would run a game that used the ubiquitous six-sided dice. Thus, AntiPaladin Games' Mini Six was chosen. Besides, the system is based on West End Games' D6 system which runs the Star Wars RPG which I have been familiar with for the last 26 years.

The previous week the students and I had agreed to participate after briefly explaining to them what the game is, how it would be played and what my intentions were. Six of them volunteered to be Player Characters (PCs) while the rest would be able to observe and give suggestions to them as they played. I would become the gamemaster (GM) and pregenerated characters would be provided to the players.

I thought I would create a setting riffing off The Mist and Silent Hill because I had no idea how familiar the students were with genre tropes. A mystery setting with lethal monsters might provide enough motivation for the players.

I also played the video above that I quickly made with OpenShot Video Editor.

Shadows Through the Mist

Episode 1

 

The Laundry: The Man From Counter Possession

17 July 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games
 

Title Card!

Far Afield: Episode 01

The Man From Counter Possession

On this slow lazy Sunday afternoon, after binge watching the new series Stranger Things which I had described elsewhere as "totally a Laundry RPG scenario set in America, where Black Chamber operatives in the Department of Energy attempt to contain their screw up in a small town in Ohio", I thought I would sit down with Irfan to generate a Laundry RPG character. And if I had the time, then I would run a short, simple scenario for him.

The Laundry RPG is based on Charles Stross's The Laundry Files novel series, which is a delightful mashup of unspeakable horror and droll British humour, where the world of espionage meets the Cthulhu Mythos. It uses the Basic Role Playing (BRP) system used by Call of Cthulhu, RuneQuest, Pendragon and Stormbringer RPGs.

Irfan created a 25-year-old British grad student named Dustin Hopkins, a Capital Laundry Services operative from their Counter-possession Department, who is also a "thinker". Without a proper character sheet, we wrote everything with a pencil on a blank piece of paper, and will transfer the stats to a charsheet proper once I have one printed out.

The Taxi Ride to a Gate

Dusty Hopkins, a recently trained and appointed Laundry field agent, was travelling in a taxi near midnight when his Necronomiphone rang. He had been authorised to investigate a sudden burst of thaumic energy in the outskirts of London. He was given a GPS location on his phone.

Later, he was deposited by the cab several hundred metres away from a closed and locked gate. The gate was located along a fence that surrounded the grounds of a computer software company. A cargo container, converted into a security office, had been planted within the fenced area right beside the gate.

Hopkins drew his standard issue Glock-17 and made sure that the GPS had put him at the correct location. He sneaked up to the security office and peered into the windows facing him. It was dark within, and he could see nothing.

 

SWD6: The Privilege of Choice

12 June 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 4

Time is the Hunter

Episode 04: The Privilege of Choice

A 1500th post special!

Last time on Star Wars Time is the Hunter, Jax Hunt finds himself being forcibly inducted into a bounty hunter posse bent on killing his mark, known only as The Skywalker in the abandoned structures deep beneath Spaceport Tower 214 in the Byblos system. Jax recently learned that The Skywalker was also helping to save young orphans of victims of the tyrannical Galactic Empire.

An actual crawl was played on TV

With the John Williams theme and all!

Surrounded by a colourful group of nearly 20 bounty hunters consisting of a variety of species, Jax Hunt faced their prune-faced Dressellian leader who wore a DL-44 blaster at his hip.

The leader barked with a smile, "My name is Kozener. And I lead this crew to claim the bounty on The Skywalker. But we will kill this Skywalker and claim 20 times the reward of the one posted through your House Benelex. Stick with us, and we will all be rich."

It took all Jax had to keep any hint of emotion off his face.

"Are you with us, Jax Hunt?" Kozener asked, his smile turning a dull shade of malice. Jax noticed that all the other hunters hands were hovering over their holsters.

"Yes," Jax carefully said, "I am."

"Excellent!" Kozener grinned as the others eased their hands off their weapons. "We'll need to work as a team as this Skywalker easily defeats anyone who approaches him solo. A five-man team reported that they succeeded in shooting him a few days ago, but soon after we lost contact with that team. You are to assist these two, the Rodian twins Dragillo and Dave. They will be taking the high position and wait for the attack signal."

Then Dragillo was dragging Jax down the corridor, exclaiming in Basic, "Let's go, rookie!"

In Splendid Company

The two Rodians and Jax left the main group and travelled down badly-lit, grimy hallways with exposed floor plates oxidizing in the musky air. Soon they were at a stairwell, Dragillo pointed upwards, "Go."

Jax complied, and several heartbeats later the twins followed up. From below, Jax heard Dave sneer, "It'd be a shame, eh, if you got shot in the back for accidental reasons. I suppose we both will have to share your portion of the bounty."

They cackled evilly.

 

SWD6: Deeper Undercity

05 May 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Episode 3

Time is the Hunter

Episode 03: Deeper Undercity

Last time on Star Wars Time is the Hunter, a gunfight between bounty hunters accidentally activated a trio of Separatist BX commando droids from the Clone Wars. Malfunctioning, they began hunting for targets deep in the bowels of Spaceport Tower 214 on level Brown-212 in the Byblos system.

The three rusty droids fanned out with vibroswords drawn, their joints sparked when they moved jerkily. "Kill all Republic clone troopers." "Roger roger!"

Jax Hunt hugged the debris-strewn floor behind the engine of a Y-wing fighter. Beside him, a fellow bounty hunter - the Nimbanel named Tulon Tash - lay injured and semi-conscious after being shot by a rival hunter. Meanwhile the furnace behind both bounty hunters illuminated the chamber of scrap metal and discarded technology with angry colours.

Jax considered throwing one of the two grenades he was authorised to carry, but the droids were too far apart for it to be effective.

Continuing from last episode

Flat in front of the furnace.

Then he had an idea. He grabbed the nearest piece of scrap he was able to - a keyboard from a control panel that was broken in half - and hurled it up above their heads and down the corridor to the right where it clattered out of sight.

The three droids jerked their head in that direction. "Probable clone trooper." "Investigate and destroy." "Roger roger." And then they were gone.

Jax searched Tulon for a medpac but found an unmarked datacard instead. He pocketed it for later inspection. It was imperative they leave quickly before the droids wandered back.

"Come on, Tulon." Jax supported the Nimbanel as they hustled toward the elevator doors down the left end of the corridor. Jax noticed comm jammers stuck to the wall of the corridor. They appeared freshly fitted. He studied the closest jammer but could not figure out how to turn it off (with a Technical skill failure 11/12).

Jax and Tulon were several metres from the closed doors when a mechanical voice behind them boomed, "Republic clone trooper! Destroy! Kill!"

One of the BX droids had doubled back.

Behind the GM screen

I actually referred to the tables more than once this session.

 

SWD6: Stalk the Lower Levels

14 March 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

Star Wars opening theme begins!

Time is the Hunter

Episode 02: Stalk the Lower Levels

Last time on Time is the Hunter, Irfan played bounty hunter Jax Hunt who signed up with the Byblos chapter of the House Benelex Bounty Hunting Guild at Tower 214.

Jax Hunt arrived the next day at Abbit Mowba's office. The signs of battle from when Jax saved Mr. Mowba from a disgruntled bounty hunter the previous day were still there. But Mowba seemed distracted.

"Hi Mr. Mowba," Jax greeted the Aqualish manager.

"Jax," he stuttered. "I... There seems to be a problem."

"What is it?"

"There is a new mark. The bounty is right here on Byblos. In Byblos Spaceport Tower 214 itself. Way down dozens of levels in Brown-212. It's a difficult mark. I sent three bounty hunters after the mark. They should have returned yesterday evening."

"I'll take the bounty," Jax exclaimed.

"I usually do not send rookie hunters out after this kinds of hunts."

"I can handle it."

Abbit Mowba hit a sequence of buttons on his office table and considered Jax. "Okay. I'm out of datacards and my table is a mess. Go find the hunters I dispatched: Tulon Tash, Arbo Kee and Wex Ringthreader. They will have details of the mark on them. They should still be down at Brown-212."

Jax smiled at the Aqualish and headed out for his first hunt.

The GM screen is ready. Are you?

Paper miniatures standing by to be deployed. Not all were used by the end of the session.

Imperial Entanglements

Trying to leave Blue-772 was a chore. (Bureaucracy skill failure of 9 point from a Difficulty of 20 - Byblos was an unfamiliar locale for Jax.)

For some reason Imperial stormtroopers were patrolling the city. There was a squad of four troops menacing the northern blast doors of the main pedesterian thoroughfare through the city, right between the park - illuminated by the morning sun of Byblos through the outer transparisteel wall which revealed the vista outside - and the many levels of terraced office buildings and apartment blocks propped up against the opposite wall across the large space that was Blue-772.

Jax thought he would have no trouble going through the troops, but as he walked past the lead stormtrooper barked, "Halt!"

 

SWD6: Point of Entry

14 February 2016 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Star Wars, Time is the Hunter
 

I figured it was time to return to the source from whence my interest of simulationist/narrativist tabletop games originated: Star Wars The Roleplaying Game once published by West End Games and run using the D6 system. It was the first RPG that I ran for Irfan once upon a time and we have never played it since.

I can't read the writing on the GM screen without my glasses now.

Irfan plays Jax Hunt, a young human bounty hunter who is on his way to get his House Benelex Bounty Hunters' Guild membership card from an agent/broker in the Byblos system.

Jax wears a flak jacket body armour, a Relby-k23 on his hip and a modified helmet to protect his head. After some decades living alone and scrounging in the streets, bottom feeding, Jax had decided to pursue a career as a bounty hunter. Perhaps someday he would even be able to catch the outlaw who had murdered his family when he was a little boy.

Catch? No, kill perhaps. Someday.

Time is the Hunter

Episode 01: Point of Entry

Created by Peter Schweighofer.

A Taylander shuttle landed in one of the many gigantic hangar bays, a dot on the side of the colossal city named Byblos Tower 214. Among the passengers disgorged into the space bustling with people and cargo was Jax Hunt.

He left the hangar bay area and tried asking the locals where he could find Mr. Abbit Mowba who runs the local Benelex Guild office located at an area named Blue-772, but he was not savvy enough with the streets of Byblos to do so. (Streetwise skill roll failure, 8 on a Difficulty Number of 15.) After travelling for some hours through the vast hallways of commercial marketplaces, narrow corridors of residential areas and the local travel tube network, he found himself alone in a dingy, badly-lit street which did not have an external window illuminating it. (Irfan rolled Streetwise one more time, but failed with a 11 on a 15.)

But on the far end of the street is a heavy blast door marked Blue-772. He scanned the empty streets and saw nothing but tightly-shut doors, overturned crates and puddles of liquid created by hidden leaky infrastructural pipes. The smell was almost unbearable. (Perception failure of 6 on a Difficulty Number of 9!)

He had another block to go before he reached the blast door when a voice called from down a dark alleyway. A grimy-looking Devaronian appeared from out of the shadows. He said, "Hey. Do you have some spare change?" There was a beat-up blaster pistol in the Devaronian's hand.

"No," said Jax. "I don't have any money on me."

"I think you do. You people never have any money on you, but when we look, we'll find it."

A door behind Jax on the other side of the street opened and a Gran bounced out. His blaster pistol was pointed at Jax's back. Jax was outflanked. The Gran sneered, "We are going to eat well tonight. Search him!"

The Devaronian lowered his weapon and strode toward Jax, grubby hands going for his pockets.

 

EOTE: Dirge of the Nepotist Captain

22 November 2015 | Hisham | | GOKL Actual Play, Modesty Blazing, RPG Actual Play, Role Playing Games, Star Wars
 

Modesty Blazing

Episode 06: Dirge of the Nepotist Captain

Previously (and 14 real time months ago) on Star Wars Modesty Blazing...

Game prep at Aiman and Zara's house

Thanks to the course I was sent on  gave me the opportunity to continue Modesty Blazing, the Edge of the Empire campaign I run for GOKL. I honestly never thought I'd be able to continue the story that had begun more than a year ago when I still lived in Kuala Lumpur. After a quick social media notification, the group agreed to meet at Wira Games and Hobbies.

Where the hell is my grilled cheese sandwich - I mean players?

The obligatory fake photograph of zero player attendees was taken.

The Rancor's Rancor

Ghyel had been annexed by Captain Bullpup Barqueslayer of the Imperator-class Star Destroyer Cockchafer!

The stolen Lambda-class shuttle carrying Zalo Hai the lost Prince of Ghyel and his de facto aides and protectors temporarily attached to the Ghyel Ministry of History and Archaeology, Trianii Qillian Ryn, Zeltron Darter Kel, Trandoshan John Tray'Essek and droid VAX-11/750 reverted from hyperspace and cruised toward their rendezvous site at the edge of the Ghyel system where their new ally the former Imperial captain Razi Sunmote waited.

- What do the fins do? - Absolutely nothing.

Then, a gigantic starship jumped into existence out of the ether.

The spacegoing vessel was basically still Section 12 of Smallberries Station - a trove of salvaged Clone War hardware on Hypori - which had been jettisoned and stolen by Sunmote on his quest for revenge. The only thing that was different about it were the two large fins bolted onto it, which appeared to have no function. Several fighters were launched from the ship - Vulture droid fighters - and screamed into formation.

Darter hailed the spaceborne slice of Smallberries salvage station, but Sunmote spouted in advance. The comlink crackled,"Where is the scum Flintlock Tile? Give him to me now!" Darter calmed him down by telling him that Tile has now taken on the Barqueslayer identity and in order to defeat him - and for Sunmote to exact revenge - the group needs his help to formulate a plan and carefully execute it. Prince Zalo hoped that this would also save his home system of Ghyel.

"The Vulture droids will escort you in!"

The four droid fighters guided their stolen shuttle toward a small growing dot on the hull of the ship, which grew into a moderately sized energy shield-protected hangar bay.

As they landed, they spotted a battalion of armed B1 battle droids marching in their direction. The group walked down the ramp. The battle droids ceased their march and remained motionless. The group with Prince Zalo behind them became apprehensive.

Suddenly the droids parted to reveal Razi Sunmote in the back.

Beside him was a familiar figure: Nora Romanova, who left Ghyel a few days earlier to escort their Duros friend Vendrik offworld. Everyone rushed forward to greet her. "How did you-?"

"I got a call from Sassatania the Hutt," Nora said. Darter cringed at the name of his Hutt fiancée who had promised to marry him at the end of the Ghyel job. "She told me you needed help and I was to meet with Sunmote to return to the group. Where's the Modesty Blaze?"

"How the hell did Sassastania know where-... Never mind. Barqueslayer's people took the Blaze," Darter told her. "She's now in some berth in a landing bay on the Cockchafer."

"Darter," Nora said.

"Yes?"

"Sassatania sends her kisses."

"I'm sure."

"Gentlemen!" interjected the now-well dressed and very eager Captain Sunmote. "Welcome to my flagship the Rancor's Rancor! Come with me to my conference room and we can begin to plan the downfall of the wretched Flintlock Tile!"

Wira Games and Hobby is a great place to run games

The team devices a plan to take down Captain Bullpup Barqueslayer.

 

Call of Cthulhu: Happy Endings

01 November 2015 | Hisham | | RPG Actual Play, RPG Irfan Plays, Role Playing Games, Stark Future of San Francisco
 
Retroactively created 26th March 2016

Last time on Call of Cthulhu (back in June) our solo protagonist, the young Detective DJ Stark failed to stop whatever unholy occult occurence at Horton Opera House. Stabbed by cultists, blind luck caused a passerby to notice him and call for an ambulance.

Episode 5

The incident cost Stark another two weeks in the hospital, but he insisted on returning to duty quickly. Mr. Chao had all but disappeared, and there was no sign of the cultists in the opera house. There was no clue as to what the swirling bright light that he saw before he fell down the trapdoor.

At the end of his shift he was approached by his new partner Detective Alex Sim, a young Asian woman who knew of Stark's proclivities with investigating strange and unexplained things and getting into severe injuries. She warned him that she did not wish for her career to be jeopardised by such happenings. She said, "If anything happens that is even a tiny bit strange, I will report you and drop you like a bad habit fast."

Soon, Stark returned to the opera house for the first time since he was hospitalised. Armed with a shotgun and a flashlight, he crossed the two-week old police tape and scoured the building.

But he found nothing.

Everything that happened before this point was played when we were in Sitiawan a last month. We were interrupted then. We continued earlier today at home.

CoC 5.5 Edition
 

Without nothing to go on, Stark started to drive back to his apartment.

At a stoplight, the world shook violently. The quake caused the roads to shudder and the streetlamps to shudder and spark. A streetlamp beside Stark's car fell toward him. He hit the accelerator pedal and screeched out of the way safely. (36 out of 40% Drive Auto)