Vader's Imperial Sourcebook
Click on the thumbnail above to view a bigger image of Vader reading the Imperial Sourcebook.
Transitory States
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Christopher Mennell's Across The Stars commission is presently being worked on. Here's a delightful surprise that occurred over email / Google+ discussions of the project.
One of the aliens I have to create an initial form for is the D'Kathi. The image below is my first sketch of the alien's head.
Suddenly, artist Eric Quigley came up with his own painting of my D'Kathi design using Painter and Photoshop. It looks spectacular as can be seen below.
Click here to visit Eric's website.
The night before we headed home to Kuala Lumpur from Pasir Mas, Irfan and I decided to try out the BareBones Fantasy RPG.
BareBones Fantasy (BBF) is a simple - but intrinsically complete and very customisable - role-playing game engine that allows gamemasters and players to run adventures in the vein of classic Tolkienesque fantasy worlds, with Elves and Dwarves and Halflings and Orcs. I was sent the beta version for my DwD Studios art commission job, so I had a copy printed out the week earlier.
It runs on DwD Studios' own D00dice system, which only uses the d10 dice either as percentile rolls or total-up rolls.
Note: The above is not the actual cover, but something I put together quickly and had printed! Click here to view the skilfully painted cover by Eric Quigley, and to read more about BareBones Fantasy at the DwD Studios' website.
From Season 2, Episode 17: "Bounty Hunters" of Star Wars: The Clone Wars comes Embo the Bounty Hunter, a male Kyuzo. His signature gear is his wide-brimmed, armoured hat, which he's able to use as a shield when turned into incoming blaster bolts. Also, he is able to throw the hat to strike a target which then returns to him like Captain America's shield.
Here is my OpenD6 stats for Embo's Hat.
EMBO'S HAT
Gear: EMBO'S HAT
Type: Awesome Frisbee-Shield Hat
Skill: Melee parry (shield against ranged weapons) / Thrown weapons (for throwing attack)
Difficulty: Easy (to shield), Difficult (to throw)
Damage Resistance: 5D
Thrown damage: STR + 1D
Note:
- Returning weapon: When throwing, upon Wild Die of 6, you automatically retrieve the returning hat. Else, you need to roll a second Moderate Thrown Weapons skill to grab it in mid-air if nothing stops it from returning back to the user.
- Shield: Use Damage Resistance code above against both physical and energy attacks. When user the hat is being used as a shield, user is totally blind. Also, if the user is running, the attacker could still use a Called Shot to hit user's legs.
- Heavy item: +10 to difficulty to both melee parry and thrown weapons rolls if user's Strength is 3D+1 and below.
I can't wait for the spin-off show Clone Wars: The Adventures of Embo's Hat.
DWD Studios came up with a great project suggestion. Somewhat like Wicked North Games' Azamar: The Paradise Fragment project, I was to create a cover and six interior black and white artwork, which the game developers will create a adventure around them. The adventure will be a supplement to their BareBones Fantasy RPG.
The cover has a creature that's pretty blue about things. How will the rest of the artwork be used in the still-untitled adventure? Watch this space when I announce its eventual release at the end of the year.
Here are the rest of the interior images.
Here is a large artwork I made for Kallisti Press's The Vicious Crucible of the Eburnean Tower RPG, to be released later. Strange things are happening in and around the Eburnean Tower. Click on the picture above to see a larger image.
You can download for free the first Vicious Crucible game The Vicious Crucible of Verdigris Valley here to check it out!
And here is the latest batch of creatures that inhabit not just the deserts, but the lesser illustrated jungle and tundra of Westward... presented in the form of a 1280px by 800px wallpaper!
Tentative names from left to right: Ice Fish, Entracter Crab Spider, Death Ogler, Snow Globber.
Watch for the Westward RPG core rule book to be released by year's end!
Heroic Journey Publishing commissioned a series of artwork for the Mecha Mercenaries supplement for their Mecha RPG. Here are some, but not all, of the mecha arrayed together to form a 1280px by 800px black and white wallpaper for your widescreen monitor.
Check out their fantastic Mecha RPG at DriveThruRPG, which is fun, simple to play and very true to its source!
Some more bizarre alien creatures were commissioned by Wicked North Games for their space steampunk western role-playing game Westward!
While you're riding a shieldhorse or piloting a steam-powered mech, you might come across these guys in the Badlands of Westward.
Remember the tusker?
The artwork commissioned for Void Vultures has been released for some time, but I haven't had the time to download and print it out.
I created a cover using Inkscape with a pair of creative common-licensed images via Google, printed it and bound it. Here are some photos. I have yet to run the game though. When I do I'll have a report written here on the blog.
Click here to download Rüls of the Void and Derelicts of the Void for free.
So, let me ask you this: what do you suppose is the medium used to draw the above concept sketch of the Tusker for the Westward RPG bestiary?
For several weeks, Irfan was asking me if I could run the continuation of his first Call of Cthulhu game where he roleplays SFPD Detective D.J. Stark. Finally I had the time to sit down and write prep notes for a short session. Irfan got into Detective Stark's shoes, trench coat, shirt and tie, and then got right into it.
The game started out where the previous session ended: Captain Greta Hack gives the bruised and battered Stark a week's off after he shot his turncoat partner Lee Wilson and rescued Paige Riordan from the vicious underground creatures.
Returning to his apartment, he was ambushed by one of the fetid, muzzle-mouthed creatures in his kitchen. He felled it with a shot. The rest ran out the corridor and down the staircase. Stark pursued, but he was unsuccessful in tracking the beasts. When he returned to his apartment, the body of the creature he shot was gone.
This series of creatures I drew for Westward RPG from Wicked North Games is special. I was tasked with proposing and designing these beasts from scratch. Once approved by Wicked North, I started illustrating them with ink and water colours! Of course, the names might be changed by the writers during editing.
Keep an eye out for Westward the steampunk western roleplaying game in space, produced by Wicked North Games to be released in the near future.
I've illustrated this piece for a new Troll in the Corner podcast series entitled "Monsters of the Shattered World", written by Brent Newhall and edited by Quinn Conklin. Their first podcast portrays an adventuring party's encounter with a shoal of Sahuagins. The artwork is mostly inkwork supplemented by digital stars. Why digital? Because my toothbrush has yet to be trashed, salvaged and reused as white paint sprayer.
Download Troll in the Corner's Monsters of the Shattered World #1: The Sea Devils.
Check out the bigger image here on DeviantArt.
Here are four more preview creatures from Wicked North Games' Westward RPG! Sure it's a steampunk western set in space, but what sort of strange critters would PCs be up against in the wilderlands of Westward?
Wicked North Games, who produced the Azamar role-playing game, using the Cinema6 engine, based on the classic West End Games' Open D6 system, will be producing a new RPG.
The game is entitled Westward and employes a steampunk western setting on another planet in the far future. I have been commissioned to draw some critters that will inhabit the badlands of Westward. Because the Westward Kickstarter campaign has been very successful, Wicked North Games will be publishing a full-colour core rule book! Here is an early preview of the critters of the setting.
Here are glimpses of page borders done for Kallisti Press' Vicious Crucible fantasy role-playing game by Josh Roby. I drew these some weeks ago on the netbook as it was slowly dying, but now the netbook's power supply is completely borked. Time to go get it fixed.
Click here to check out a Vicious Crucible preview of a Verdigis Valley map with one of the borders!
Recently, Purple Duck Games commissioned four stock role-playing game character artwork for their Purple Mountain 10 product, to be released soon!
Player character? Non-player character? Go nuts with these!
Wicked North Game has been busy developing a new role-playing game using their Cinema 6 variant of the Open D6 system, entitled Westward. I have been given the task to visually design some creatures for Westward, based on descriptions and stats by Peter Schweighofer.
Here are initial designs that were sketched with no text description to whet your appetite.
Here are five pieces of color art that give us a glimpse into Kallisti Press' Vicious Crucible fantasy role-playing game by Josh Roby. These artwork I did are part of a single large image that features major and minor characters from the games in a combined stylistic view of the realm.
But what's really going on in these images? I guess we'll have to wait for the upcoming release of Vicious Crucible.