LCARS

Star Trek Adventures RPG

Once upon a time I had a couple of Star Trek RPG books published by FASA. They were both destroyed by termites. They were the Federation Sourcebook I got from The Mind Shop maybe 25 years ago, and the Star Trek The Next Generation First Season Sourcebook. Since then, the Star Trek RPG licence had moved on from FASA to Last Unicorn Games to Decipher and currently it is with Modiphius. Earlier, the core rulebook for Star Trek Adventures arrived by mail, presumably because their transporters were malfunctioning. The book is fully painted. Like the Expanse RPG, there is not one frame from any of the live action media. No complaints from me because the artwork is well-illustrated throughout the book. The inner covers, first and final page of the book is a four-page map of the Alpha and the Beta quadrant. The image above shows only a small part […]

Continue reading
Dzhush koming, kowlmang

The Expanse RPG

Something which I have never talked about in the last four years or so is my love for The Expanse novels by James S.A. Corey which I first read even before I left the city. Afterwards, the novels were adapted into a television series. From the articles I read, The Expanse also used to be a play-by-post (PbP) role-playing game (RPG) setting which was played using the d20 Modern rules back in the day by one of the two authors that make up James S.A. Corey. They have come to a full circle, as it were, and the setting has been converted into an official RPG product by Green Ronin, using their AGE System. The rulebook arrived from Book Depository yesterday. It is gorgeous. The book allows gamemasters (GMs) and players to run a game set between the first novel (Leviathan’s Wake) and the second (Caliban’s War) in the 23rd […]

Continue reading