Star Wars RPG D6 GM Screen

Here’s something I’ve been working on for the last year or so, created over long periods of nothingness punctuated by brief periods of activity. My very own design for a full-colour Star Wars RPG Gamemaster’s Screen in D6 rules – using Inkscape.

There are three pages of inserts, each US Letter sized. They work great with the Savage Worlds Customizable GM Screen.

The first are tables for combat (injury, scaling, damage, healing, etc.), movements (manoeuvre modifiers, character & vehicle) and astrogation mishaps.

Combat & Movement

Combat & Movement

The second are tables for Force Powers with modifier tables, and charts for weapons and gear.

Force Powers and Gear

Force Powers and Gear

The last insert are nothing but stock NPCs to be used in a Rebellion-era campaign. That is, no Jedi and clone. Only Imps, fringer-types, droids (some from the Clone Wars which might have survived to the Rebellion era), and creatures that can kill you. I wish there was space for more stuff here.

Mooks

Mooks

The more recent NPCs here are D6 stats converted from the d20 books by the guys at Rancorpit.com forums.

Bonus: Blasters for the player side screen

Bonus: Blasters for the player side screen. Download here!

Download the three PDF pages here. (388 KB Zip file)

Posted in Role Playing Games, Star Wars and tagged , , , , .

Khairul Hisham J. is a tabletop RPG artist, writer, proofreader, translator, teacher, grad student and learner-in-general.

11 Comments

  1. Fantastic stuff Hish. Now all I need is one of those darned Savage Worlds GM screens… Cheers, much appreciated! 😀

    • The other thing is you could do is to make one (UPDATE: DEAD LINK).

      I tried, believe me. But I couldn’t find the rawmat in these here parts off the shelf.

  2. Wow. Destiny. I JUST bought myself one of those things barely a week ago. Thank you very, very much for sharing this! Seriously, and I just got off the phone with a buddy talking about running some TotJ….

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