The artwork commissioned for Void Vultures has been released for some time, but I haven’t had the time to download and print it out. I created a cover using Inkscape with a pair of creative common-licensed images via Google, printed it and bound it. Here are some photos. I have yet to run the game though. When I do I’ll […]
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Void Vulture Scrawlings
Three more Void Vultures RPG artwork was commissioned over the week and a half and here’s what I’ve come up with. Click on the thumbnails to view bigger images, but I can tell you that the world of the spaceborne Void Vultures are filled with psionics in peril, homicidal brainbots, giant mecha, feral mutant killers and a guy who has […]
Continue readingVoid Vultures Scribblings
Void Vultures is a role-playing game by Miriam Robern and Ryan Macklin where players take the roles of space derelict retrieval personnel – salvage experts, so to speak. Space is littered with dead, derelict starships and space stations and players will have to salvage them. However, it’s no easy task since the old derelicts might have perils such as alien […]
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