Mother Chong

Art of Wuxia NPCs

Early this year, DwD Studios invited me to produce interior artwork for their new RPG rulebook Art of Wuxia. Unfortunately, I was unable to oblige their request because of work commitments. I did try, but I just could not produce artwork during that stretch of time. So, they had to commission another artist to do the bulk of their artwork. Last month, they offered a smaller number of art to be made for the book; three non-player characters (NPCs). It should not have taken me two weeks to complete all three, but it did. This work-from-home, quarantine situation is taking a lot more out of me than I thought was possible. Click on the pictures above to view larger images. Watch this space for the Art of Wuxia release from DwD Studios!

Continue reading
There goes the ship

Cover Art: Dark Side of Loridian

I recently made the cover art for DwD Studios’ upcoming adventure module for their science fiction roleplaying game FrontierSpace entitled Dark Side of Loridian. It looks a little bit like this: I am also tasked with drawing several interior artwork which I will post here after the product has been released.

Continue reading
Where everybeing knows your name

FrontierSpace Chapter Pages

Besides robots, I have also submitted some chapter pages to DwD Studios for FrontierSpace. I feel bad for the slow output though. The semester is almost over, so things might go faster after. The role-playing game is currently being playtested. Watch this space for the release of FrontierSpace from DwD Studios !

Continue reading
A bunch of awesome digest-sized books!

A Package from DwD Studios

Copies of roleplaying game books arrived today from DwD Studios, sent by Bill Logan! As has been documented on the blog before, I’ve played BareBones Fantasy with Irfan the first time here, then during International TableTop Day here and finally here when he experienced his first player character (PC) death. The boy also gamemastered (GM) his first ever RPG with BareBones Fantasy last year! I’m hoping he’ll hone his GMing skills some more with the easy to play BareBones d00% lite system, and eventually play some contemporary spies in Covert Ops.This will help him develop his oratory, problem solving and critical thinking skills. Thanks, Bill! I will do just that!

Continue reading
Some sort of Incal panel, I'm told

Star Frontiers: Balneum Blue

Last year I illustrated some pictures for Balneum Blue, an article for Star Frontiers RPG. And after more than a year it’s finally released in the pages (and the cover) of Star Frontiersman magazine issue 25! Here’s the cover I did, of some gigantic floating aquatic jellyfish creatures called the hydrozoan. The planet known as Balneum Blue has an intelligent native species called the Gnatha that live in biotech coral cities. All the image above needs is a map of all the train stops. Download Star Frontiersman #25 for free to read more about the planet here. Check out the other images I made for the article in my gallery.

Continue reading
Without frogs on them

Dunjonworx Card Game

I drew some tiles for the Dunjonworx Card Game by DwD Studios. Also, I also made door as transparent PNG that DwD Studios can randomly place on the walls of these rooms, creating different door configuration for each room. Links to the product can be found at the end of this blog entry.   Click here to read about the game at DwD Studios’ website. Click here to purchase the game at The Game Crafter website.

Continue reading
Yes, that is a Top Secret movie quote right there

Salvage Ops Card Art

Here are a series of artwork for Salvage Ops card game by DWD Studios. Players play members from four space salvage corporations. Here are five of the gear in space derelicts that the players could grab for points during the game, and two of the hazard card artwork that might thwart your operations! Purchase the game, which is now available at GameCrafters!  

Continue reading
Covert Ops Map

BareBones Covert Ops Map

Here’s a thumbnail of a map I drew for DwD Studios‘ BareBones Covert Ops RPG. Ultimately S.E.C.T.O.R. base locations will populate this chart. What is S.E.C.T.O.R., you ask? I have no idea yet. Look for the upcoming book which should be released later this year.

Continue reading
Pistol with bayonet

Balneum Blue: Gnatha Weapons

I drew some aquatic biotech ranged weapons for a project for Star Frontiersman magazine. These are biotech gear created by an alien species called the Gnatha. These are not merely tools, but they are living, breathing organisms! These creatures can swim on their own accord, while the Gnatha use them to throw deadly projectiles at enemies. Presumably the Gnatha created these living weapons  by genetically altering and splicing together different species of octopus, jellyfish, molluscs and even corals.

Continue reading
Cindy Obnoxio Bear is probably the mastermind of this heist

Things To Do In BareBones Covert Ops

Here are more interior artwork for DwD Studios‘s upcoming BareBones Covert Ops RPG. Covert Ops allow players to be part of a crack covert team of agents – military or civilians – and do a bunch of spy stuff. For research, I saw some 007 movies, Mission: Impossible movies, Person of Interest (for the civilian black ops angle) and Archer (“Well there’s false flags, dead drops, drop outs, cut outs, active doubles, passive doubles, dangled moles. The often under appreciated honeypot. One of my favorites.”) It also helped that I am in the midst of playing a Night’s Black Agents campaign. Later, I also realised that Fast Five is a great heist movie that shows player characters as primarily wheel artists. This batch of art shows activities you can do in the game, such as baking a cake, having a stroll, mowing the lawn, getting a mortgage for your secret […]

Continue reading
The Field Commander

BareBones Covert Ops Archetypes

The hardworking guys over at DwD Studios are developing their own espionage, counter-intelligence and paramilitary game using its BareBones role-playing system. Here are the artwork for archetypes that can be used either as PCs or NPCs right out of the box. Each and any of these characters can be found in tactical situations requiring them to use their wits as well as their gear to survive and complete their missions.  

Continue reading
Giggles

BareBones Experiment Artwork

DWD Studios came up with a great project suggestion. Somewhat like Wicked North Games’ Azamar: The Paradise Fragment project, I was to create a cover and six interior black and white artwork, which the game developers will create a adventure around them. The adventure will be a supplement to their BareBones Fantasy RPG. The cover has a creature that’s pretty blue about things. How will the rest of the artwork be used in the still-untitled adventure? Watch this space when I announce its eventual release at the end of the year. Here are the rest of the interior images.

Continue reading