Spends a fortune on lens cleaner

Across The Stars: Impereporter

Presenting the second Across the Stars commission of the year, made last night: an Impereporter for the Technopapacy. The caption as written by Christopher Mennell reads: An impereporter prepares to film a congressional sermon lead by the senators of the technopapacy. The illustration above began as a quick doodle I made during a meeting on Tuesday: Someone cosplay this!

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Lots of form to fill in

Across The Stars: The Bureaucrat

Across the Stars RPG artwork commissions have begun again! Below is the first illustration I made this year for this science fiction project: According to the caption: A Garçon organizes appropriation documents for Hish, who is worried how much he’ll pay in fines for the robot, a crashed starship, and insta-evac from the jungles of newly discovered Xanth.

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Strrikeforce Enteague

SWD6: The Test of Truth Part 2

Strikeforce Enteague Episode 04B The Test of Truth Part 2 Click here for The Test of Truth Part 1! On their transport mission, the Nexus Point has crashed on an uncharted planet! Passenger Trace Traverse has disappeared! Their weapons are disabled! Unknown forces are closing in on the party! The mission (and the game session) concludes. The campaign, however, continues.

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Made with GIMP

Grenadier Battle Droid

David Schwarz, a Star Wars D6 gamemaster and player, recently tweeted some homebrewed illustrations and stats of a droid he made before a game many, many years ago. This inspired me to draw a quick sketch of this ancient Mandalorian battle droid using GIMP. Here are its stats: Model: Grenadier 2A-1D Type: Ancient Mandalorian battle droid Dexterity: 3D+2 Mini missile ops: 7D+2 (damage: 7D+2) Strength: 6D+2

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Strrikeforce Enteague

SWD6: The Test of Truth Part 1

Strikeforce Enteague Episode 04A The Test of Truth Part 1 The fourth session of the campaign was run in 1989 but I drew a comic of it some time in the mid 1990s. Because of the references in the first page, I would say this was pencilled some time after I got Galaxy Guide 9: Fragments From The Rim. (Perhaps in 1994 or 1995.) Besides the first page, which is my attempt to establish that stuff happens all over the Galactic Empire, everything else should have happened more or less according to the game. The script is, obviously, not 100% as spoken by the players. Because the comic has 24 pages, it will be divided between two blog entries with 12 pages each entry to minimise bandwidth strain, because graphics or something. Last time on Strikeforce Enteague, a number of handpicked fringer-type agents were assembled and then transferred to the […]

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Escalation

Old Sketches for Star Wars Adventures

I would very much like to say that these are some of the oldest illustrations I have drawn to be used for Star Wars RPG (to be precise the Strikeforce Enteague campaign), but they are not. These were drawn in the mid-90s when I was running the “second season” of the campaign, so to speak, after I returned from my studies. Regarding these illustrations: it occurred to me that I could fold a single A4 piece of paper into 8 sections and draw characters, scenes and computer displays that I have planned to appear in the session. Note that not all of these were ultimately used in a session. Click on each thumbnail to view the full image. This was the first session I ran upon coming home. I was lounging around at home when a bunch of youngsters – still in lower secondary school – accosted me at my […]

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Deep Space Squadron

Cover for Deep Space Squadron

Ebb and Folks commissioned a new cover for an upcoming ebook entitled Deep Space Squadron. Originally I designed the cover artwork to show the single multi-kilometre long capital warship Resolution under attack by smaller corvettes or frigates, but then it was decided to have less clutter. Thus, only the Resolution remains in the final artwork. Remember: Port is red. Starboard is green.

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Hishgraphics H

Hishgraphics Illustrations Video

I’ve been playing with OpenShot Video editor on this Linux Mint laptop. I downloaded the one in the repository, which was v1.4. Keyframe animation was a joy with it, but I was not able to copy and paste animation properties from one video clip to another. I did a little digging and I discovered that OpenShot 2.0 had been released recently and this version allowed me to copy paste animation properties. After the upgrade, I discovered that I had less control of the animation than I did with 1.4. (For example, I could go to and easily set the values for the start and the end of the horizontal position each clip with 1.4.) In any case, this is the result of my tinkering about with OpenShot. I am certain I will get the hang of it as I keep using the program. How is this for a TV commercial?

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Finn

Finn

So here then be Finn a.k.a FN-2187 who appears glad to be running the Strike Force Shantipole module from West End Games. He can’t wait to use the Star Destroyer deckplans therein.

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Poe

Poe

Here then is Poe Dameron son of Kes Dameron and Shara Bey. I heard he has a very nice X-wing fighter. And he handles it well, too. Also, I heard yesterday was actor Oscar Isaac’s birthday. Happy birthday, Óscar Isaac Hernández Estrada!

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Rey

Rey

Here is Rey from Star Wars the Force Awakens, reading some sort of manual. I have it on good authority that she is the biological daughter of the Millennium Falcon and the space slug called Grendel.

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I kinda like how the reflection of the robot in the CRT screen turned out

Dinosaur Zombies and Robot Werewolves

Back in 2014 I made a cover for self-published author Patrick F Murphy for his novel for young adult readers, entitled Attack of the Dinosaur Zombies. Earlier this year, I was commissioned to create an illustration for the sequel to that novel Howl of the Robot Werewolves. You can not love books with those titles! Check them out at their links above. Here are the covers I made for both novels. Addendum (3rd June 2019): Here’s the cover for the third book in the series.

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Three structures in the distance

Three Structures

It appears that I have upgraded the blog from Pivot 1.4 to PivotX 2.3.11 after many months – no, years – of fretting if the CMS which has been vaporware for quite some time would die on us without warning. It was either get left behind by technology, or to upgrade. Upgrading runs the risk of causing irreparable damage. Especially to the ones and zeros that made up this weblog’s flat file database. Last weekend, I made the plunge. It took me seven hours plus change just to import the old database to the new and there are still issues to be resolved. For example, the URL of each entry used to be ^blog/pivot/index.php?id=(number). Now their URLs end with ^blog?e=(number). I need to read up on htaccess code to allow all the multitude of links I have dropped all over the internet over the years to be redirected to their […]

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Troubleshooters Patch

Troubleshooters Unit Patch

Recently I completed a commission for a unit patch for a Rebel Alliance group known as the Troubleshooters for Seamus Conneely’s Star Wars RPG campaign. Unit patches are fun. I need to do more unit patches or nose art. There must a truckload of Star Wars RPG campaigns that require them for their group or for their ships.

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