Raise your salvage ops hand high

Salvage Ops Box Art

I have been working on artwork for card prototypes for a card game entitled Salvage Ops by DWD Studios. The game allows players to take charge of four space salvage corporations. They play the cards to explore, encounter threats, retrieve salvageable gear (see the blog post here for samples of […]

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Miridon

Miridon – with Stats!

I owe this blog a Miridon stats entry. Miridon is a sea monster that appeared in the Droids animated series. Miridon This big aquatic carnivorous reptile was seen swimming in the oceans of Tarnoonga used by pirates to dispose of unwanted guests, and also trying to eat said pirates who […]

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Hokusai the Slitheroid

Hokusai’s New Morph

In Eclipse Phase roleplaying game, I play the Neo-octopus Hokusai Tarnungshaut. Hokusai used to be in an uplifted octopus in an enhanced octomorph body. Used to. After his death by postal bomb, he was loaded into a worker pod morph. Later, he farcasted into an arachnoid morph on Venus and […]

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Tacit Ronin

Pacific Rim: Tacit Ronin

So I quickly painted the PPDC Jaeger Tacit Ronin, which was seen for about 0.4 seconds on screen in the movie Pacific Rim, Guillermo Del Toro’s mecha vs kaiju movie which I immensely enjoyed by the way. Check out the larger image of Tacit Ronin on my Tumblr.

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He'll never get a leg up on things

Eclipse Phase: Moose Kipper

Last Sunday, the Eclipse Phase group, playing the members of the Gamera Security hypercorp finished off our investigation of Cloud Nine aerostat on Venus. After their “patron” Kage Musha ordered all GamSec operatives off Cloud Nine so his personal force can take over what seems to be the hypercorp Yamaha-Pacifica‘s […]

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Blixus

Blixus – With Stats!

Among the many entertaining obstacles you could use as challenges for players of the Star Wars RPG are creatures. Defeating a critter is a natural Star Wars storytelling element, as can be seen in the movies. A host of new and original creatures had been created in the Star Wars […]

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Sneak Attack blackenwhite

Westward Art: Sneak Attack

Recently, I was assigned to draw a vertical “sneak attack” scene for Wicked North Games’ upcoming Westward RPG. The scene involved a dark-clad assassin about to attack a nervous looking gentleman in the city streets at night. The final artwork is displayed above. Below are some process artwork for the […]

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DANAI/Ina and Hokusai posing for a selfie while sneaking into Yamaha-Pacifica

Eclipse Phase: A Hidden Industry

GOKL‘s Eclipse Phase “Clouds of the Morning Star” story arc (gamemastered by Ivan) continues from the previous session. Wandering Ina (played by Andrew) and DANAI (played by Darren) – both in a single Venusian glider morph – continued their investigation of a massive ego theft ring that may have passed […]

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Brawling - finished

Westward RPG: Brawling

I sometimes use MyPaint, an open source painting program to create my work. It has less features than GIMP, but I love how the brush paint digitally as I move the Wacom tablet stylus. This is how I painted the “Brawling” artwork for Wicked North Games upcoming Westward RPG that […]

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Eclipse Phase: Blimps and Back Seat Driving

The adventure continued on and around Venus… even as the atmosphere outside where we played appeared to resemble Venus in texture and colour. But we’re not talking about the Great Smothering Haze of 2013; we’re talking about last Sunday’s Eclipse Phase session. As Kage’s people began investigating the unregistered airlock […]

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Ivan prepares to shank his players

Eclipse Phase: Venereal Problems

The GOKL Eclipse Phase RPG campaign “Fastball Express” has started up again, and the uplift neo-octopus Hokusai Tarnungshaut is back in action, except he no longer has eight tentacles. Three game sessions were held so far and I managed to participate in two. So the story goes: some of the […]

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Demolitions

Westward Scenes

Here are some scenes I drew as filler are in the Characters, Attributes and Skills section of the Westward RPG by Wicked North Games. These scenes, also drawn by Alexander Gustafson, Ryan Rhodes and Cory DeVore, gives players an idea of what your players can be doing on the steampunk […]

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