Doctor Who: Olujimi and Fox

Doctor Who AITAS: Fox and Olujimi

Irfan and I made player characters for Doctor Who Adventures in Time and Space RPG. We might be playing the characters Doctor Simon Olujimi and Max Fox soon, game mastered by Doug. Here is their backstory and how they came to be travelling with the Doctor: Big game hunter Lord Percival Breybrooke was on a safari in the Kenyan jungle in 1977 when he was corrupted by alien tech that he had unwittingly unearthed. The alien tech grafted itself onto him and drove him insane. He went on a killing spree, shooting humans and animals with his arm-grafted energy weapon. Doctor Olujimi was the one treating injured villagers. All of a sudden, a man mysteriously popped out of nowhere, with a burnt out wrist Vortex Manipulator. This temporal event somehow activated a similar time device on Lord Breybrooke’s alien graft and he was shunted into another time in a burst […]

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Raise your salvage ops hand high

Salvage Ops Box Art

I have been working on artwork for card prototypes for a card game entitled Salvage Ops by DWD Studios. The game allows players to take charge of four space salvage corporations. They play the cards to explore, encounter threats, retrieve salvageable gear (see the blog post here for samples of the gear) and win points. The box art can be seen below. I hope this game sees production soon! Update (30th Aug 2013): The game is now available at GameCrafters!

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God forgive me for what I am about to do

Eclipse Phase: A Jovian Jovially Joins

Last time on Eclipse Phase: Clouds of a Morning Star… the Gamera Security hypercorp gang was involved in several events, namely Cable played by Kai having a freefall date with Gretchen Ambelina of Pax Familae down through the lethal atmosphere of Venus, and Darren’s AGI DANAI having to perform an impromptu psychosurgery on the other AGI Wandering Ina, played by Andrew. But I was absent because of Eid vacation and stuff. In-character, Hokusai was busy setting up a new online ID and creating an art community site called the Digital Easel to boost his F-Rep and attempt intelligence gathering there. (Or is he?) This week! We were met by Captain Christoph de Beers an envoy from the Jovian Republic with military background, played by Matthew. Christoph’s superior Ambassador Marie MacDonnoll will be attending the invitation-only Marquis d’Homem-Christos‘ art show, which will showcase the sculpture he acquired from the mysterious aliens […]

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Miridon

Miridon – with Stats!

I owe this blog a Miridon stats entry. Miridon is a sea monster that appeared in the Droids animated series. Miridon This big aquatic carnivorous reptile was seen swimming in the oceans of Tarnoonga used by pirates to dispose of unwanted guests, and also trying to eat said pirates who were not really smart to begin with. It spends its time in rocky caverns and crevices underwater Some miridon might have been transported to other planets in the galaxy. Some might have been released into the wild where a community of them might thrive. Some PCs might be crazy enough to try petting them while scuba diving. The stats below allow for an adult creature to leap out of the sea and bite on passing light starfighters or light freighters. Star Wars D6 Miridon, carnivorous marine reptile Scale: Starfighter Length: 25 meters. DEXTERITY 3D Bite 3D+2 Swimming 5D+1 Tentacle grab […]

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Hokusai the Slitheroid

Hokusai’s New Morph

In Eclipse Phase roleplaying game, I play the Neo-octopus Hokusai Tarnungshaut. Hokusai used to be in an uplifted octopus in an enhanced octomorph body. Used to. After his death by postal bomb, he was loaded into a worker pod morph. Later, he farcasted into an arachnoid morph on Venus and died again there. Without knowing he died there once,  Hokusai farcasted again to Venus, this time in a slitheroid morph. This is what he looks like now. Using the fake Mesh ID Heinrich Ausfahrt Plissken, he is now part of the Fastball Express contingent (using the Gamera Security hypercorp front) investigating stuff among the aerostat cities of Venus. While on Venus, Hokusai – after being a freelance troubleshooter in Fastball Express for many months – has decided to go back into the public eye as an artist, but this time with another fake online persona, and perhaps an art studio […]

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Tacit Ronin

Pacific Rim: Tacit Ronin

So I quickly painted the PPDC Jaeger Tacit Ronin, which was seen for about 0.4 seconds on screen in the movie Pacific Rim, Guillermo Del Toro’s mecha vs kaiju movie which I immensely enjoyed by the way. Check out the larger image of Tacit Ronin on my Tumblr.

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He'll never get a leg up on things

Eclipse Phase: Moose Kipper

Last Sunday, the Eclipse Phase group, playing the members of the Gamera Security hypercorp finished off our investigation of Cloud Nine aerostat on Venus. After their “patron” Kage Musha ordered all GamSec operatives off Cloud Nine so his personal force can take over what seems to be the hypercorp Yamaha-Pacifica‘s illegal weapon manufacturing facility there, Billy Cable Jr. and Hokusai Tarnungshaut pilot their airship back there to pick up DANAI and Wandering Ina, both in the Venusian glider body. DANAI-δ, DANAI’s delta fork in Cloud Nine’s mesh network, masked an airlock from the security systems so DANAI/Ina could jump off the aerostat and onto their airship. (Cable had rolled critical success for airship piloting and was expertly flying the ship, cloaked in Venusian clouds.) Suddenly, DANAI/Ina was/were interrupted by the inner airlock door opening. It hid by jumping off the airlock’s external platform and hanging on to its edge. It […]

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Blixus

Blixus – With Stats!

Among the many entertaining obstacles you could use as challenges for players of the Star Wars RPG are creatures. Defeating a critter is a natural Star Wars storytelling element, as can be seen in the movies. A host of new and original creatures had been created in the Star Wars The Clone Wars animated series, such as mastiff phalones, skalders, rupings and gutkurrs. Most have not had official roleplaying stats to them for gamemasters to use. However, here are my home-made stats of the blixus, a cephalopod with huge, flailing tentacles, a crab-like shell and and a ravenous maw as it appeared in the fourth season episode “Kidnapped”. A fun fact: the blixus first appeared in the Dark Horse Comics’ Star Wars The Clone Wars #2 “Slave Traders of Zygerria” written by Henry Gilroy. This story arc was adapted into the three-episode Zygerrian slavers arc of which “Kidnapped” was the […]

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DANAI/Ina and Hokusai posing for a selfie while sneaking into Yamaha-Pacifica

Eclipse Phase: A Hidden Industry

GOKL‘s Eclipse Phase “Clouds of the Morning Star” story arc (gamemastered by Ivan) continues from the previous session. Wandering Ina (played by Andrew) and DANAI (played by Darren) – both in a single Venusian glider morph – continued their investigation of a massive ego theft ring that may have passed through the Cloud Nine aerostat – a floating city in the skies of Venus. Meanwhile, Cable and Hokusai (played by me) manned their newly purchased airship, hidden in the clouds out of sight from Cloud Nine. Since Kai was unable to make it, this session had three player characters, but with two of them inhabiting one body, which was a great concept in roleplaying. The Setup It was time Hokusai delivered more weapons and gear by sneaking onto Cloud Nine. DANAI/Ina had managed to hack into Cloud Nine’s aerostat administration network and gave themselves Security-level permissions in the system. Employing […]

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Sneak Attack blackenwhite

Westward Art: Sneak Attack

Recently, I was assigned to draw a vertical “sneak attack” scene for Wicked North Games’ upcoming Westward RPG. The scene involved a dark-clad assassin about to attack a nervous looking gentleman in the city streets at night. The final artwork is displayed above. Below are some process artwork for the piece. The first image shows three black and white sketches / studies. #1 is the original sketch where the assassin was changed into the version in #2 because she did not convey enough physical steampunk tropes. It’s quite difficult to design a skin-tight assassin’s garb, because most steampunk costumes are loose and puffed up in parts. After #2 was approved, I created a grayscale study in the form of #3 to see how light will play off the characters, objects and building. Then I painted the below, with separate layers making up the different characters, the vapour and particulates in […]

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Brawling - finished

Westward RPG: Brawling

I sometimes use MyPaint, an open source painting program to create my work. It has less features than GIMP, but I love how the brush paint digitally as I move the Wacom tablet stylus. This is how I painted the “Brawling” artwork for Wicked North Games upcoming Westward RPG that was featured in a previous post. At first I sketched the scene quickly in MyPaint using one of the Pencil tools. Initially the person who was throwing the punch was a man, but then I changed it to a woman in mid-sketch. I decided on a yellowish hue for the image before I started painting the sky upon the layer immediately below the pencil sketch layer. Then I started colour blocking one character, playing with some colours over it to see if they meshed well. I started to block the other character as well as refine the punch thrower. The […]

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Eclipse Phase: Blimps and Back Seat Driving

The adventure continued on and around Venus… even as the atmosphere outside where we played appeared to resemble Venus in texture and colour. But we’re not talking about the Great Smothering Haze of 2013; we’re talking about last Sunday’s Eclipse Phase session. As Kage’s people began investigating the unregistered airlock from which the Spulturatorah Arcology ego bank thieves of had escaped from Gerlach station, Gamera Security returned to their office, leaving Wandering Kid in his battered arachnoid morph to help guard the airlock. Aggregators via Mesh links alerted them to a relevant news story that developed in the in Jupiter space: Diz, the infomorph inhabiting their old spacecraft the Fastball Special had hacked into Jovian traffic control to allow itself a clear path upwards from the ecliptic plane… toward interstellar space. The ship was unoccupied at the time, other than a hundred kilos of paper cranes. Cable informed this to […]

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The Claws of a Bugbear

Monsters of the Shattered World Podcast, Season 2

In the début season of Monsters of the Shattered World, an imaginative fantasy podcast that features the story of an adventuring party produced by Brent Newhall, I was commissioned to illustrate two out of the five episodes that were made. The second season, however, I was tasked with completing all seven episodes of the podcasts. Here are some of the illustrations I drew for season two. To listen to each episode, click on the link above to download them for free at Troll in the Corner, or obtain them from iTunes here. Click here to view artwork from the first episode of the first season.

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Demolitions

Westward Scenes

Here are some scenes I drew as filler are in the Characters, Attributes and Skills section of the Westward RPG by Wicked North Games. These scenes, also drawn by Alexander Gustafson, Ryan Rhodes and Cory DeVore, gives players an idea of what your players can be doing on the steampunk planet of Westward and what the millieux feels like. You could arm-wrestle an Enclave – a steampunk cyborg – and win! You could write a secret messages! You could punch a guy in the jaw because he hadn’t showered in two months. You could blow up a water tower for shits and giggles. Not really for giggles since water is precious here. Westward RPG will be available online or at your FLGS later this year.

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Ivan prepares to shank his players

Eclipse Phase: Venereal Problems

The GOKL Eclipse Phase RPG campaign “Fastball Express” has started up again, and the uplift neo-octopus Hokusai Tarnungshaut is back in action, except he no longer has eight tentacles. Three game sessions were held so far and I managed to participate in two. So the story goes: some of the intrepid posthumans of the Fastball Express hypercorp was darkcasted to Parvati, an aerostat high above the surface of Venus. Hokusai had died some time earlier his octomorph blown up by a bomb, and the team retrieved his cortical stack and resleeved his ego in a worker pod morph. However, Hokusai remembered nothing else before waking up in an arachnoid sleeve at Parvati with Billy Cable Junior the neotenic, Danai and Dexter, their memories edited “for security reasons”. (That doesn’t sound suspicious at all, right? RIGHT?) Their Morningstar Corporation contact gave them a mission to discreetly investigate diseased biomorphs which had […]

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