You don’t have to punch one, really. You could also fly to with a jet pack and slug its jaw with a hammer. Or perhaps you could stop punching dinosaurs and started hugging them. HAVE YOU HUGGED A DINOSAUR TODAY? Here’s the artwork for the cover of D6 Magazine, from […]
Continue readingTag Archives: RPG
I have posted loads of loads of tabletop role-playing game blog articles. They can all be found in this blog tag. Therefore, this tag covers everything from actual play write-ups to RPG artwork to homebrewed stats to miscellaneous weird crap.
Azamar Scenes of Battle
I also had to produce two full page action scenes for the Azamar RPG in black and white, which I actually painted with GIMP in grayscale. It was quite a learning experience. If you’ve read the previous Creatures of Azamar blog posts, you’ll notice a couple types of beasts in […]
Continue readingCreatures of Azamar Part Six Already?
Here is the latest batch of images commissioned for Wicked North Games‘ Azamar fantasy RPG core rulebook. I have to say I can’t wait to see them all printed in the book. Perhaps I’ll get to run some adventures using it. These creatures are somewhat small, but are able to […]
Continue readingAzamar – Personal Combat Gear
When one goes adventuring in a high fantasy world such as Azamar, one needs to be prepared for encounters with horrific beasts, lethal environment and evil sorcerers! I mean, if you attempt to take a journey through the Olm Jungle with only a Ben 10 plastic tumbler of orange cordial […]
Continue readingAzamar – Location! Location! Location!
Other than creatures, I was also commissioned to produce geographical illustrations for the Azamar RPG sourcebook. Here are black and white digital illustrations for various locations in the world of Azamar. The book will be published by Wicked North Games in 2011. A view of a city skyline upon the […]
Continue readingCreatures of Azamar Part Five
Here are six new artwork of mystical and deadly beings of the Azamar fantasy roleplaying setting, commissioned by Wicked North Games. The kongamato is a small pterodactyl-like creature with a long, sharp tail with which it slashes its prey. The korac is a large underwater beast that swims up and […]
Continue reading“Bubble Bug” Gum Wrapper
A commission for a Cthulhutech game, the Bubble Bug is a bubble gum wrapper graphics used by the players during the Fall of Juneau, Alaska. But was it manufactured by Migou on Yuggoth is the real question.
Continue readingCreatures of Azamar Part Four
Here are five new artwork of mystical and deadly beings of the Azamar fantasy roleplaying setting, commissioned by Wicked North Games. A Fiend which vomits its caustic stomach acid upon its prey and gobbles them up whole. Feline-like Fiends with four eyes and four arms. Revenants are actually magical balls […]
Continue readingA Trio of Horrific Monsters
After finishing up the artwork in the previous entry, Vonschlick Productions sent some more light jobs my way: three mostrous horrors, also to be used by tabletop gamers. The art orders were for a werewolf, a vampire and a monster of my choice – which I drew a monstrous burrowing […]
Continue readingA Trio of Fantasy Elves
Vonschlick Productions is a company that publishes character artwork for role-playing games. Recently, I was commissioned to illustrate a series of three generic fantasy Elves for their new character artwork book. Here they are in low-resolution. To get high-resolution, print-ready images for your game, purchase the book which should be […]
Continue readingCreatures of Azamar Part Three
Here are four new artwork of creatures of the Azamar roleplaying setting, commissioned by Wicked North Games. The diminutive Foragers, denizens of the deep, are raiders of the surface world. The mysterious and venomous hydreans appear to be floating jellyfish that are attracted to magic use in Azamar. Not the […]
Continue readingThe Zombie Apocalypse with Microlite20
After three episodes of The Walking Dead on AMC, I thought I’d try a zombie game scenario with Irfan. I was itching to try out the free Microlite20 system, so I adapted it the M20 Modern plug-in to come up with a simple zombie apocalypse scenario. Irfan wanted to play […]
Continue readingCreatures of Azamar Part Two
As mentioned earlier, here are some more artwork commissioned for the Azamar fantasy setting sourcebook for the Cinema6 RPG system from Wicked North Games, this time in alphabetical order. The intelligent Asazis are fearsome arachnid-like creatures with a centaur-like torso, but hardly any human-like features. Twisted by the Fracturing a […]
Continue readingCreatures of Azamar Part One
Here are five new artwork for creatures of the Azamar roleplaying setting, commissioned by Wicked North Games. The bear sloth is a large furry predator. Twice the height of a human, the fiend devourer grabs its victims and stuff them into its mouth on top of its body. The crossbow-armed […]
Continue readingAzamar Dragonrider
Here’s the first creature artwork commissioned by Wicked North Games for their Azamar sourcebook to be used with their Cinema6 RPG system. Dragons, I think are one of the least exotic fantasy beasts to grace the land of Azamar. Watch this space for more creature artwork. Click here to download […]
Continue readingA Dhohanoid Dolphin
Cthulhutech is a role-playing game that combines elements from the Cthulhu Mythos with a bit of Macross and Neon Genesis Evangelion; a post-apocalyptic, cosmic horror with a dash of freaking giant mecha throwdown. One of the creatures in the world of Cthulhutech is a dhohanoid, a lethal, horrifying, shape-changing monster […]
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