Mention Tiree to Mar Barezz and he'll flip his cookies and potatoes

GOKL Escapes The Insurmountable Ned

Modesty Blazing 02 Escaping The Insurmountable Ned *** Earlier today I ran Star Wars Edge of the Empire for GOKL for the second time, using the Beginner Game truncated rules and extra stuff found on the internet. Everyone was given 10 XPs from the previous session with an option to advance their characters. Qillian Ryn the Trianii and Darter Kel the Zeltron advanced their characters. 41-VEX the manumitted colonist droid saved his XPs for later. A Brief Prologue A brief prologue was run to account for the absence players of Lowhhrick, Oskara and Nora. The commandeered Corellian YT-1300 light freighter Krayt Fang landed on a small oceanside shadowport on Rodia. Actually before landing, they kicked the ousted slaver captain Trex out into the humid Rodian swamps a hundred klicks from nowhere. An outlaw tech would be able to install a new BoSS transponder on their ship, but only for 10,000 […]

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Eurovision time

Night’s Black Agents: The Eurovision Job Ends

And thus ends the Eurovision Song Contest Job where the company investigates a white supremacist terror group in Malmö, Sweden. This arc of the game took four sessions and in the final session, things go south for the group and then some. A game campaign recap can be found here, followed by descriptions of certain scenes that led us to the finale. A thematic change in the game is that the players discovered that the Lampir-blood boosted terrorists were not merely from a fringe group, but part of the conspiracy that led to the top levels of the Försvarsdepartementet (Ministry of Defence), who was trying to bring down the Socialdepartementet (Ministry of Health and Social Services) who had become our allies in Sweden. Therefore, we were not just running our operation in neutral territory, but in a country that was steadily becoming an enemy territory. The party split up between […]

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The Two Abrahams

Night’s Black Agents: Zlatan’s Story

This is not a full actual play report of the recent Night’s Black Agents session gamemastered by Kai, but it highlights one of the reasons why I roleplay. One of the many descriptions of a tabletop RPG is a cooperative storytelling game where the gamemaster (GM) sets up a story and referees in-story conflicts and their outcomes. At the same time, players act accordingly as characters in that story and also provide foil for the GM to feed information and story points back at the players in a dramatically satisfactory way, if possible. In a way, we are reading a spy novel or watching a spy movie as we are developing it together. Here’s what happened which involved me playing the Bosnian wheel artist Zlatan Kljujic: But First, A Campaign Recap Here’s what happened beforehand during the first three game sessions of the “Eurovision Song Contest Job”: Sami Härkönen obtained […]

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Epic droid roleplaying going on

GOKL Escapes Mos Shuuta

Modesty Blazing 01 Escaping Mos Shuuta *** I’ve already run Star Wars Edge of the Empire RPG Beginner Game adventure for Irfan, so now I would see how it would fare with half a dozen experienced tabletop RPGers, namely the guys at GOKL. From the available pregenerated characters in the adventure Escape from Mos Shuuta, Ivan played 41-VEX as a manumitted medical droid, Razzman played the Twi’lek bounty hunter Oskara, Macx played the Wookiee hired gun Lowhhrick and Doug tweaked Pash the smuggler into Nora Romanova. Darren and Kai jury-rig a character generation using the Beta rule notes found online and became, respectively, Qillian Ryn the Triannii assassin and Darter Kel the Zeltron scout and bush pilot. I might have screwed up the chargen a bit because of lack of complete rules. The adventure’s encounters are designed so GMs and players get the hang of the system. For example, the […]

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Sami Harkonen

Night’s Black Agents: The Little Prince Job Ends

The second part of Night’s Black Agents game run by Kai continued two weeks later with everyone present, namely Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and Zlatan Kljujic the Bosnian driver! The spy stuff adventure in London continues from the last episode. I did not have the time to produce a play report in my own words, so here’s Kai’s diligently written report (with bonus GM’s Commentary in italics.) Following the confrontation at Waterloo Station, Emelia Sanderson’s team took the wounded thief Vin to a secret interrogation facility in a warehouse near London City Airport. This team consisted of a former mob surgeon named Dr Kana, a former mob accountant named Sachs, and a young driver named Peltier. All of them, like Misha, were off-the-books operatives working for Emelia of MI-6. These were additional NPCs I created […]

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Pash

EOTE: Irfan Escapes Mos Shuuta

Edged by the Empire Episode 01 Escape From Mos Shuuta During the events of the previous blog entry, the GOKL gang also presented me with an early birthday: A Star Wars Edge of the Empire Beginner Game boxed set. At first the Star Wars RPG used the D6 system when it was licensed to West End Games. Then it used the d20 system when it was with Wizards of the Coast. The latest role-playing game to be adapted from Star Wars by Fantasy Flight Games now uses the special dice with symbols instead of numbers, much like the Warhammer Fantasy Role Play 3rd edition. You’d think it’d be complicated, but when I ran it the Beginner Game’s scenario entitled “Escape From Mos Shuuta” for Irfan it felt easy enough after we both got the hang of the rules. At some points Irfan was interpreting the dice rolls faster than I […]

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Night's Black Agents book cover

Night’s Black Agents: The Little Prince Job

Maulidurrasul, a national holiday, fell on a Thursday, and the GOKL guys invited me to play the new GUMSHOE system RPG Night’s Black Agents. The venue was at Doug’s new place which was not 3 klicks way from me along a straight road. I was happy to join them. Night’s Black Agents allow players to roleplay spies in a contemporary setting… where vampires exist in the shadows, and some of them call the shots. The group consisted of Shiina “Misha” Mikado the Japanese grifter and heavy hitter, Jacob Novazembla the Dutch hacker, Sami Härkönen the Finnish grunt and me, Zlatan Kljujic the Bosnian driver. We had been called to the Stafford London, a hotel at Saint James’s Place, which was across the way from Buckingham Palace by Air Marshal Morgan Prince of the British Ministry of Defence. Air Marshal Prince had foolishly allowed his son, Errol Kimberly Prince, to have […]

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He doesn't look like an Alchemist Triton to me

Small World

Created by Felicia Day and Wil Wheaton, Geek and Sundry’s new biweekly TableTop web series features 30 minutes of tabletop gaming video that shows how much fun it is to pay tabletop games from boardgames like Ticket to Ride to card games like Munchkin to roleplaying games like Fiasco! Each episode, hosted by Wil, shows how each game is played by playing it onscreen. Every episode also has different guests. Irfan and I saw the first episode together and he totally fell in love with the board game they played, Small World. Small World allows a player to control a society of one fantasy race after another, allowing your race to expand or decline each round using the game rules. The game randomly mixes in special abilities and racial abilities, and by planning a combination of these abilities you are able to maximise the number of points you acquire each […]

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From Garfield and Friends

Eclipse Phase: Sheldon-class Drone

Here’s a type of drone which we use in Eclipse Phase: the Sheldon-class drone, named after the chick Sheldon of Garfield and Friends. It’s small, it’s egg-sized and it has a puppetsock. It can get through enclosed spaces and scout secure rooms. However, it has problems opening doors thanks to its lack of any sort of manipulator waldos: It has no arms. If you have an entire fleet of Sheldons, you could use them to carry a load like a crate or an unconscious sleeve back to safety. It uses the Gnat robot stats from page 346 of the Eclipse Phase core rule book, “except we use legs and cyberbrain with puppetsock,” says Ivan Tam the GM.

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It looks like everyone's sane doesn't it

Trail of Cthulhu: The Watchers In The Sky

And so it came to pass Kai attempted to run Trail of Cthulhu role-playing game which he bought at DriveThruRPG. For a demo run, he also purchased The Watchers In the Sky scenario. All he needed were volunteers to run through the scenario who would sacrifice their sanity for the game. There emerged seven ill-fated volunteers. The Troublesome and Terrible Trail Trail of Cthulhu allows player to create characters that investigate mysteries that is usually caused by Things Man Was Not To Be Known, based on the horror stories by H.P. Lovecraft set in the 1930s. Cults that worship unspeakable horrors from ancient past hide under the thin veneer of civilisation. Also, creatures with unholy and incomprehensible minds beset the earth from the space beyond, working strange designs and experiments that might signal the end of humanity. Your characters are compelled to investigate to uncover the truth behind strange happenings […]

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Anchorhead skirmish

SWD6: The Rancid Putrefaction of a Cosmic Caterwauling Cabal

Last Sunday, I ran a Star Wars RPG D6 game for the GOKL group. It started out as a one-shot, but who knows; the tale might continue another time. The Rancid Putrefaction of a Cosmic Caterwauling Cabal Episode 312: All Heaven Broke Loose Long time ago in a galaxy far, far away, aboard the space station Kwenn that served as deep space commerce and transport hub, there was a Rebel cell, who sat all day for days in a spacer’s cantina named The Drunken Dewback, waiting for their first mission. Then one day the young bartender gestured them to the bar. She told them to go to Anchorhead on Tatooine where they will be given an important mission briefing. Chapter One – We’re So Starving The Rebel cell consisted of Avril Mantessa, Pew Pew and Tyvokka. Avril was a young Jedi who had been cloistered away and trained by her […]

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Moleskine

Aww.. It’s NOT Made of Mole Skin

I’ve always bought sketchbooks they sell around here, but they’re difficult to bring about and open for a quick sketch. Also, they don’t have a lot of pages to draw. Last week, the awesome fellows over at GOKL got me an outstanding present for my birthday: this Moleskine sketchbook for impromptu sketching which Ivan passed to me when this event was transpiring. It looked so nice and pristine that I put off drawing in it to avoid sullying it with my scratchings, but I finally drew Clark a few nights ago. Thanks for the present, guys.

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Imagine it making Flipper noises

A Dhohanoid Dolphin

Cthulhutech is a role-playing game that combines elements from the Cthulhu Mythos with a bit of Macross and Neon Genesis Evangelion; a post-apocalyptic, cosmic horror with a dash of freaking giant mecha throwdown. One of the creatures in the world of Cthulhutech is a dhohanoid, a lethal, horrifying, shape-changing monster which hides itself by shape-changing into a regular human. I was commissioned to illustrate a new dhohanoid by Kai for the scenario he was running. I was to play in this scenario too, but the flu got the better of me. Click here for a larger picture.

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The crew of the Fastball Special

The Fastball Express Gang

The Eclipse Phase RPG campaign I’ve been gaming in, gamemastered by Ivan, has been real fun. The posthuman campaign involves the players as “pre-emptive retrieval specialists” who have been plying their trade between Luna, Mars and the asteroid belt. And although I’ve drawn Hokusai before, as well as Billy Cable Jr. and Bishop-6 in vac suits, here is the first ever visual representation of the entire crew of the cargo ship Fastball Special. Here are the elements that made up the composite image above, according to alphabetical order:

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Three employees of Fastball Express Inc

Drawing from After the Fall

Eclipse Phase was on today. I played Hokusai Tarnungshaut the uplifted octopus once again. As we played, I sketched the final scenario as we played it. Here we were, Bishop Six, Billy Cable Jr. and I had to rescue Maria, the advisor to the von Trapp family in spaaaace (a bunch of neotenics, really) from the Nine Lives crime syndicate. We all wore vac suits because we infiltrated the bad guys’ base from outside the space habitat, where I lost my Groucho Marx glasses. I wielded a pair of heavy railgun pistols, the neurachem-stimulated Bishop Six had a sniper rifle slung on his back and Billy wore a pickelhaube helmet for some reason and tried to bluff some guards with a dazzler in his hand. Ultimately, we figured out how one does solve a problem like Maria.

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